Files
OpenRA/OpenRA.Game/Widgets/WidgetLoader.cs
RoosterDragon a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00

80 lines
2.2 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.IO;
using System.Linq;
using OpenRA.Widgets;
namespace OpenRA
{
public class WidgetLoader
{
readonly Dictionary<string, MiniYamlNode> widgets = new Dictionary<string, MiniYamlNode>();
readonly ModData modData;
public WidgetLoader(ModData modData)
{
this.modData = modData;
foreach (var file in modData.Manifest.ChromeLayout.Select(a => MiniYaml.FromFile(a)))
foreach (var w in file)
{
var key = w.Key.Substring(w.Key.IndexOf('@') + 1);
if (widgets.ContainsKey(key))
throw new InvalidDataException("Widget has duplicate Key `{0}` at {1}".F(w.Key, w.Location));
widgets.Add(key, w);
}
}
public Widget LoadWidget(WidgetArgs args, Widget parent, string w)
{
MiniYamlNode ret;
if (!widgets.TryGetValue(w, out ret))
throw new InvalidDataException("Cannot find widget with Id `{0}`".F(w));
return LoadWidget(args, parent, ret);
}
public Widget LoadWidget(WidgetArgs args, Widget parent, MiniYamlNode node)
{
if (!args.ContainsKey("modRules"))
args = new WidgetArgs(args) { { "modRules", modData.DefaultRules } };
var widget = NewWidget(node.Key, args);
if (parent != null)
parent.AddChild(widget);
if (node.Key.Contains("@"))
FieldLoader.LoadField(widget, "Id", node.Key.Split('@')[1]);
foreach (var child in node.Value.Nodes)
if (child.Key != "Children")
FieldLoader.LoadField(widget, child.Key, child.Value.Value);
widget.Initialize(args);
foreach (var child in node.Value.Nodes)
if (child.Key == "Children")
foreach (var c in child.Value.Nodes)
LoadWidget(args, widget, c);
widget.PostInit(args);
return widget;
}
static Widget NewWidget(string widgetType, WidgetArgs args)
{
widgetType = widgetType.Split('@')[0];
return Game.ModData.ObjectCreator.CreateObject<Widget>(widgetType + "Widget", args);
}
}
}