Ashley Newson ad08045e5f Add path auto-tiling tool to map editor
Exposes the TilingPath code used by the map generator as a map editor
tool to help automate the process of tiling sequences of templates
together.

No additional template stitching definitions are added as part of this
commit. As such, the tool currently only supports the same auto tiling
as the map generator does. This includes:

- RA and CnC support.
- Beaches, land cliffs, and roads.

Support for additional mods and templates can be added in follow-ups
by adding the necessary MultiBrush definitions.

Related changes included in this commit to support this work include:

- Add support for sparse EditorBlits.
- Add support for MultiBrush to EditorBlitSource conversion.
- Add support for EditorBlitSource previewing.
- Adjust the "Road" types used in segmented MultiBrush definitions.
2025-05-15 22:41:43 +03:00
2025-05-09 16:28:04 +03:00
2025-03-04 09:22:04 +02:00
2025-04-02 10:18:32 +03:00
2025-01-07 18:07:13 +02:00
2025-01-18 13:34:26 +02:00
2024-06-03 10:25:06 +02:00
2024-06-03 10:25:06 +02:00
2024-06-03 10:25:06 +02:00
2024-06-03 10:25:06 +02:00
2023-04-15 12:50:06 +02:00
2025-01-07 18:07:13 +02:00
2025-01-07 18:07:13 +02:00
2017-06-29 16:56:21 +02:00
2024-10-20 16:56:04 +03:00
2025-01-07 18:07:13 +02:00
2021-11-08 14:41:34 +01:00
2023-10-10 17:40:47 +03:00
2025-01-07 18:07:13 +02:00
2017-06-04 13:21:27 +02:00

OpenRA

A Libre/Free Real Time Strategy game engine supporting early Westwood classics.

Please read the FAQ in our Wiki and report problems at https://github.com/OpenRA/OpenRA/issues.

Join the Forum for discussion.

Play

Distributed mods include a reimagining of

  • Command & Conquer: Red Alert
  • Command & Conquer: Tiberian Dawn
  • Dune 2000

EA has not endorsed and does not support this product.

Check our Playing the Game Guide to win multiplayer matches.

Contribute

Mapping

  • We offer a Mapping Tutorial as you can change gameplay drastically with custom rules.
  • For scripted mission have a look at the Lua API.
  • If you want to share your maps with the community, upload them at the OpenRA Resource Center.

Modding

Support

  • Sponsor a mirror server if you have some bandwidth to spare.
  • You can immediately set up a Dedicated Game Server.

License

Copyright (c) OpenRA Developers and Contributors This file is part of OpenRA, which is free software. It is made available to you under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. For more information, see COPYING.

Description
No description provided
Readme 243 MiB
Languages
C# 79.3%
Lua 16%
Fluent 3.1%
Shell 0.6%
Objective-C 0.2%
Other 0.5%