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OpenRA/OpenRA.Mods.Common/Graphics
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Paul Chote 55433bd27c Fix voxel shadow geometry position.
2015-12-19 12:28:08 +00:00
..
ActorPreview.cs
Merge pull request #9414 from atlimit8/TurretFacingsInit
2015-11-01 13:18:17 +01:00
BeamRenderable.cs
Overhaul LazerZap and AreaBeam rendering.
2015-12-10 23:25:59 +00:00
ContrailRenderable.cs
Use FogObscures(WPos).
2015-06-07 19:50:03 +01:00
DefaultSpriteSequence.cs
Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge.
2015-11-28 17:20:21 +01:00
DetectionCircleRenderable.cs
Reimplement RenderDetectionCircle trails.
2015-12-10 23:22:47 +00:00
RangeCircleRenderable.cs
Use RgbaColorRenderer for range circle rendering.
2015-12-10 23:22:47 +00:00
SelectionBoxRenderable.cs
Moved SelectionDecorations to Mods.Common
2015-06-17 20:13:52 +02:00
SpriteActorPreview.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
TextRenderable.cs
Introduce IFinalizedRenderable.ScreenBounds.
2015-02-10 14:26:44 +00:00
TilesetSpecificSpriteSequence.cs
Support tileset-specific art in TS.
2015-03-26 22:42:43 +00:00
VoxelActorPreview.cs
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
VoxelRenderable.cs
Fix voxel shadow geometry position.
2015-12-19 12:28:08 +00:00
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