Files
OpenRA/OpenRA.Mods.RA/Widgets/Logic/LobbyLogic.cs
2011-11-01 22:00:29 +13:00

342 lines
12 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class LobbyLogic
{
Widget lobby, LocalPlayerTemplate, RemotePlayerTemplate, EmptySlotTemplate, EmptySlotTemplateHost,
LocalSpectatorTemplate, RemoteSpectatorTemplate, NewSpectatorTemplate;
ScrollPanelWidget Players;
Dictionary<string, string> CountryNames;
string MapUid;
Map Map;
ColorPickerPaletteModifier PlayerPalettePreview;
readonly OrderManager orderManager;
[ObjectCreator.UseCtor]
internal LobbyLogic(Widget widget, World world, OrderManager orderManager)
{
this.orderManager = orderManager;
this.lobby = widget;
Game.BeforeGameStart += CloseWindow;
Game.LobbyInfoChanged += UpdateCurrentMap;
Game.LobbyInfoChanged += UpdatePlayerList;
UpdateCurrentMap();
PlayerPalettePreview = world.WorldActor.Trait<ColorPickerPaletteModifier>();
PlayerPalettePreview.Ramp = Game.Settings.Player.ColorRamp;
Players = lobby.GetWidget<ScrollPanelWidget>("PLAYERS");
LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL");
RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE");
EmptySlotTemplate = Players.GetWidget("TEMPLATE_EMPTY");
EmptySlotTemplateHost = Players.GetWidget("TEMPLATE_EMPTY_HOST");
LocalSpectatorTemplate = Players.GetWidget("TEMPLATE_LOCAL_SPECTATOR");
RemoteSpectatorTemplate = Players.GetWidget("TEMPLATE_REMOTE_SPECTATOR");
NewSpectatorTemplate = Players.GetWidget("TEMPLATE_NEW_SPECTATOR");
var mapPreview = lobby.GetWidget<MapPreviewWidget>("LOBBY_MAP_PREVIEW");
mapPreview.Map = () => Map;
mapPreview.OnMouseDown = mi => LobbyUtils.SelectSpawnPoint( orderManager, mapPreview, Map, mi );
mapPreview.SpawnColors = () => LobbyUtils.GetSpawnColors( orderManager, Map );
CountryNames = Rules.Info["world"].Traits.WithInterface<CountryInfo>()
.Where(c => c.Selectable)
.ToDictionary(a => a.Race, a => a.Name);
CountryNames.Add("random", "Random");
var mapButton = lobby.GetWidget<ButtonWidget>("CHANGEMAP_BUTTON");
mapButton.OnClick = () =>
{
var onSelect = new Action<Map>(m =>
{
orderManager.IssueOrder(Order.Command("map " + m.Uid));
Game.Settings.Server.Map = m.Uid;
Game.Settings.Save();
});
Widget.OpenWindow("MAP_CHOOSER", new WidgetArgs()
{
{ "initialMap", MapUid },
{ "onExit", () => {} },
{ "onSelect", onSelect }
});
};
mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
var disconnectButton = lobby.GetWidget<ButtonWidget>("DISCONNECT_BUTTON");
disconnectButton.OnClick = () =>
{
CloseWindow();
Game.Disconnect();
Game.LoadShellMap();
Widget.OpenWindow("MAINMENU_BG");
};
var allowCheats = lobby.GetWidget<CheckboxWidget>("ALLOWCHEATS_CHECKBOX");
allowCheats.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.AllowCheats;
allowCheats.OnClick = () =>
{
if (Game.IsHost)
orderManager.IssueOrder(Order.Command(
"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
};
var startGameButton = lobby.GetWidget<ButtonWidget>("START_GAME_BUTTON");
startGameButton.OnClick = () =>
{
mapButton.Visible = false;
disconnectButton.Visible = false;
orderManager.IssueOrder(Order.Command("startgame"));
};
// Todo: Only show if the map requirements are met for player slots
startGameButton.IsVisible = () => Game.IsHost;
bool teamChat = false;
var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
chatTextField.OnEnterKey = () =>
{
if (chatTextField.Text.Length == 0)
return true;
orderManager.IssueOrder(Order.Chat(teamChat, chatTextField.Text));
chatTextField.Text = "";
return true;
};
chatTextField.OnTabKey = () =>
{
teamChat ^= true;
chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
return true;
};
Game.AddChatLine += AddChatLine;
}
public void CloseWindow()
{
Game.LobbyInfoChanged -= UpdateCurrentMap;
Game.LobbyInfoChanged -= UpdatePlayerList;
Game.AddChatLine -= AddChatLine;
Game.BeforeGameStart -= CloseWindow;
Widget.CloseWindow();
}
void AddChatLine(Color c, string from, string text)
{
lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, from, text);
}
void UpdateCurrentMap()
{
if (MapUid == orderManager.LobbyInfo.GlobalSettings.Map) return;
MapUid = orderManager.LobbyInfo.GlobalSettings.Map;
Map = new Map(Game.modData.AvailableMaps[MapUid].Path);
var title = Widget.RootWidget.GetWidget<LabelWidget>("LOBBY_TITLE");
title.Text = "OpenRA Multiplayer Lobby - " + orderManager.LobbyInfo.GlobalSettings.ServerName + " - " + Map.Title;
}
void UpdatePlayerList()
{
// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
// Todo: handle this nicer
Players.RemoveChildren();
foreach (var kv in orderManager.LobbyInfo.Slots)
{
var s = kv.Value;
var c = orderManager.LobbyInfo.ClientInSlot(kv.Key);
Widget template;
if (c == null)
{
if (Game.IsHost)
{
template = EmptySlotTemplateHost.Clone();
var name = template.GetWidget<DropDownButtonWidget>("NAME");
name.GetText = () => s.Closed ? "Closed" : "Open";
name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, s, c, orderManager);
}
else
{
template = EmptySlotTemplate.Clone();
var name = template.GetWidget<LabelWidget>("NAME");
name.GetText = () => s.Closed ? "Closed" : "Open";
}
var join = template.GetWidget<ButtonWidget>("JOIN");
if (join != null)
{
join.OnClick = () => orderManager.IssueOrder(Order.Command("slot " + s.PlayerReference));
join.IsVisible = () => !s.Closed && c == null && !orderManager.LocalClient.IsReady;
}
}
else if ((c.Index == orderManager.LocalClient.Index && !c.IsReady) || (c.Bot != null && Game.IsHost))
{
template = LocalPlayerTemplate.Clone();
var botReady = (c.Bot != null && Game.IsHost
&& orderManager.LocalClient.IsReady);
var ready = botReady || c.IsReady;
if (c.Bot == null)
{
LobbyUtils.SetupNameWidget(orderManager, c, template.GetWidget<TextFieldWidget>("NAME"));
}
else
{
var name = template.GetWidget<DropDownButtonWidget>("BOT_DROPDOWN");
name.IsVisible = () => true;
name.IsDisabled = () => ready;
name.GetText = () => c.Name;
name.OnMouseDown = _ => LobbyUtils.ShowSlotDropDown(name, s, c, orderManager);
}
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
color.IsDisabled = () => s.LockColor;
color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview);
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
var faction = template.GetWidget<DropDownButtonWidget>("FACTION");
faction.IsDisabled = () => s.LockRace;
faction.OnMouseDown = _ => LobbyUtils.ShowRaceDropDown(faction, c, orderManager, CountryNames);
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<DropDownButtonWidget>("TEAM");
team.IsDisabled = () => s.LockTeam;
team.OnMouseDown = _ => LobbyUtils.ShowTeamDropDown(team, c, orderManager, Map);
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.IsReady;
status.OnClick = CycleReady;
status.IsVisible = () => c.Bot == null;
}
else
{
template = RemotePlayerTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => c.ColorRamp.GetColor(0);
var faction = template.GetWidget<LabelWidget>("FACTION");
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<LabelWidget>("TEAM");
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.IsReady;
if (c.Index == orderManager.LocalClient.Index)
status.OnClick = CycleReady;
status.IsVisible = () => c.Bot == null;
var kickButton = template.GetWidget<ButtonWidget>("KICK");
kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index));
}
template.IsVisible = () => true;
Players.AddChild(template);
}
// Add spectators
foreach (var client in orderManager.LobbyInfo.Clients.Where(client => client.Slot == null))
{
var c = client;
Widget template;
// Editable spectator
if (c.Index == orderManager.LocalClient.Index && !c.IsReady)
{
template = LocalSpectatorTemplate.Clone();
LobbyUtils.SetupNameWidget(orderManager, c, template.GetWidget<TextFieldWidget>("NAME"));
var color = template.GetWidget<DropDownButtonWidget>("COLOR");
color.OnMouseDown = _ => LobbyUtils.ShowColorDropDown(color, c, orderManager, PlayerPalettePreview);
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => c.ColorRamp.GetColor(0);
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.IsReady;
status.OnClick += CycleReady;
}
// Non-editable spectator
else
{
template = RemoteSpectatorTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => c.ColorRamp.GetColor(0);
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.IsChecked = () => c.IsReady;
if (c.Index == orderManager.LocalClient.Index)
status.OnClick += CycleReady;
var kickButton = template.GetWidget<ButtonWidget>("KICK");
kickButton.IsVisible = () => Game.IsHost && c.Index != orderManager.LocalClient.Index;
kickButton.OnClick = () => orderManager.IssueOrder(Order.Command("kick " + c.Index));
}
template.IsVisible = () => true;
Players.AddChild(template);
}
// Spectate button
if (orderManager.LocalClient.Slot != null && !orderManager.LocalClient.IsReady)
{
var spec = NewSpectatorTemplate.Clone();
var btn = spec.GetWidget<ButtonWidget>("SPECTATE");
btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
spec.IsVisible = () => true;
Players.AddChild(spec);
}
}
bool SpawnPointAvailable(int index) { return (index == 0) || orderManager.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
void CycleReady()
{
orderManager.IssueOrder(Order.Command("ready"));
}
}
}