Files
OpenRA/mods/cnc
psydev d8312c73a4 Making bridges indestructible for now.
Making bridges indestructible.
Rationale: 
-many maps don't work when bridges are destructible (most or all of the crossings are bridges)
-bridges will be repairable in the future. At this point, an engi can come and re-open it, but in the meantime, they shouldn't be destroyed.
-if someone wants to make a map with destructible bridges, they still can, by editing the .yaml themselves. This should be the default, though.




(FWIW, bridges were not destructible in C&C 1.)
2013-04-11 08:39:26 -07:00
..
2013-02-06 08:35:27 -05:00
2010-08-13 00:30:46 +12:00
2010-08-13 00:30:46 +12:00
2012-11-22 00:21:41 +01:00
2013-04-04 14:08:36 -07:00