Making bridges indestructible for now.
Making bridges indestructible. Rationale: -many maps don't work when bridges are destructible (most or all of the crossings are bridges) -bridges will be repairable in the future. At this point, an engi can come and re-open it, but in the meantime, they shouldn't be destroyed. -if someone wants to make a map with destructible bridges, they still can, by editing the .yaml themselves. This should be the default, though. (FWIW, bridges were not destructible in C&C 1.)
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@@ -418,7 +418,7 @@
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TargetTypes: Ground, Water
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BelowUnits:
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Health:
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HP: 500
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# HP: 500
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SoundOnDamageTransition:
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DamagedSound: xplos.aud
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DestroyedSound: xplobig4.aud
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