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d95138b6008fdc49e021e54f83b59b943f3e1ad5
OpenRA/mods/cnc/rules
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Paul Chote d95138b600 Use the same mechanism for loading ingame and shellmap ui.
2011-05-21 17:25:45 +12:00
..
aircraft.yaml
split out aircraft and ships into their own files for cnc too
2011-04-13 19:59:05 +12:00
civilian.yaml
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
defaults.yaml
Disable capturable husks in cnc
2011-05-11 21:33:59 +12:00
infantry.yaml
Capturable husks for cnc
2011-04-12 08:42:07 +12:00
ships.yaml
split out aircraft and ships into their own files for cnc too
2011-04-13 19:59:05 +12:00
structures.yaml
Split Harvest activity into saner chunks; fix pathfinding.
2011-04-18 10:47:10 +12:00
system.yaml
Use the same mechanism for loading ingame and shellmap ui.
2011-05-21 17:25:45 +12:00
tech.yaml
Split Capturable into its own trait
2011-04-10 10:07:00 +12:00
trees.yaml
Normalize yaml lineendings
2011-04-09 12:14:33 +12:00
vehicles.yaml
Pull Visible crap out of Harvester
2011-04-18 09:34:58 +12:00
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