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deede92fbc5df66f4b4d0486715b3693bcf75244
OpenRA/mods/ra/rules
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Scott_NZ 56f36e45db New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.
2012-10-02 21:52:38 +13:00
..
aircraft.yaml
Set up tran husks, and stop husk placement causing crashes
2012-07-31 09:12:22 +12:00
civilian.yaml
Set fcom tooltip to Forward Command
2012-10-02 21:52:36 +13:00
defaults.yaml
tidy in defaults.yaml
2012-08-15 08:51:15 +12:00
infantry.yaml
remove sounds from sniper cloak/uncloak; enable uncloak-on-move for sniper.
2012-09-23 17:17:07 +12:00
ships.yaml
#1251 fixed - ss,msub,stnk have correct initial stance and can autotarget
2011-11-04 16:40:43 +13:00
structures.yaml
Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works.
2012-10-02 21:52:37 +13:00
system.yaml
New crate type 'HealUnitsCrateAction' which heals all of the units that the collecting player has. Very rare. New 'ContainsCrate' trait which goes along with this - could be used to hide crates inside churches for example like in the original RA missions.
2012-10-02 21:52:38 +13:00
trees.yaml
added ice floes to ra
2012-07-03 09:21:54 +12:00
vehicles.yaml
convert dtrk to use MiniNuke
2012-09-24 21:07:16 +12:00
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