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e64a966b4f0aadd9bc18f488a575ef68009dc0de
OpenRA/mods/d2k/bits
History
abcdefg30 b8077f1d5d Fix the campaign AI defending captured buildings
2018-04-12 17:01:59 +02:00
..
scripts
Fix the campaign AI defending captured buildings
2018-04-12 17:01:59 +02:00
tex
tex → tmp to avoid confusion with TeX markup files
2014-01-04 13:53:44 +01:00
AI_ENEMY_DETECTED.AUD
Add "Enemy units detected" notifications to D2k
2015-05-08 20:06:56 +03:00
assaultmove.shp
Display (attack|assault)move-blocked cursor outside map bounds.
2017-09-30 14:33:40 +02:00
attackmove.shp
Display (attack|assault)move-blocked cursor outside map bounds.
2017-09-30 14:33:40 +02:00
camera.shp
Fix mpspawn, waypoint and camera art
2015-11-17 21:09:29 +01:00
clock.shp
Re-compress some D2k SHPs
2016-01-14 20:10:31 +01:00
flagfly.shp
…
fpls.shp
…
fullshroud.shp
…
HI_ENEMY_DETECTED.AUD
Add "Enemy units detected" notifications to D2k
2015-05-08 20:06:56 +03:00
levelup.shp
…
mpspawn.shp
Fix mpspawn, waypoint and camera art
2015-11-17 21:09:29 +01:00
nopower.shp
…
OI_ENEMY_DETECTED.AUD
Add "Enemy units detected" notifications to D2k
2015-05-08 20:06:56 +03:00
palacecicon.shp
…
poweroff.shp
…
rank.shp
…
sandtrail.shp
Overhaul sand worm rendering and attacking.
2016-01-03 01:17:30 +00:00
speed.shp
…
waypoint.shp
Fix mpspawn, waypoint and camera art
2015-11-17 21:09:29 +01:00
wormicon.shp
…
wormspawner.shp
Fix D2k wormspawner editor art
2015-11-19 19:27:56 +01:00
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