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fdb4ce4e0fd84681b45cff960f7a45ca4b96c0f8
OpenRA
/
OpenRA.Mods.Common
/
UpdateRules
/
Rules
/
20250330
History
Gustas
d26b9a10ed
Add WithDamageOverlayPropertyRename update rule
...
Also make trees, ships and vehicles burn a random duration
2025-10-16 21:50:44 +03:00
..
EditorMarkerTileLabels.cs
Refer to editor marker tiles by their color.
2025-09-13 13:44:31 +03:00
RemoveAlwaysVisible.cs
Remove AlwaysVisible
2025-09-11 06:17:04 +01:00
RemoveBarracksTypesAndVehiclesTypesInBaseBuilderBotModule.cs
Bot mcv expansion: 1. Add ResourceMapBotModule. 2. Add McvExpansionManagerBotModule. 3. Give BaseBuilderBotModule better control over refinery. -- allow bot sell refinery too close. -- allow bot sell refinery far away from resource. (requires ResourceMapBotModule) -- allow bot recieve refinery construct requirement. 4. Give BaseBuilderBotModule control of expansion timing. (requires McvExpansionManagerBotModule) 5. Remove unused VehiclesFactoryTypes and useless BarracksTypes (now all use ProductionTypes). 6. Give HarvesterBotModule ability of order harvesters in low resource area to high resource area.
2025-10-12 17:10:01 +03:00
RemoveBuildingInfoAllowPlacementOnResources.cs
Remove BuildingInfo.AllowPlacementOnResources and use TerrainTypes to check whether a building can be placed on particular cell
2025-07-14 21:52:41 +03:00
ReplaceBaseAttackNotitifer.cs
…
WithDamageOverlayPropertyRename.cs
Add WithDamageOverlayPropertyRename update rule
2025-10-16 21:50:44 +03:00