Update TD rules.

This commit is contained in:
Paul Chote
2015-06-13 16:15:03 +01:00
parent 6dae4da8f1
commit 0fdc0f9bc2
9 changed files with 16 additions and 0 deletions

View File

@@ -826,6 +826,7 @@ Rules:
Description: Provides an overview of the battlefield.\n Requires power to operate. Description: Provides an overview of the battlefield.\n Requires power to operate.
-AirstrikePower: -AirstrikePower:
airstrike.proxy: airstrike.proxy:
AlwaysVisible:
AirstrikePower: AirstrikePower:
Icon: airstrike Icon: airstrike
StartFullyCharged: True StartFullyCharged: True

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@@ -921,6 +921,7 @@ Rules:
Amount: 500 Amount: 500
UseCashTick: yes UseCashTick: yes
airstrike.proxy: airstrike.proxy:
AlwaysVisible:
AirstrikePower: AirstrikePower:
Icon: airstrike Icon: airstrike
StartFullyCharged: True StartFullyCharged: True

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@@ -753,6 +753,7 @@ Rules:
Buildable: Buildable:
Prerequisites: ~disabled Prerequisites: ~disabled
airstrike.proxy: airstrike.proxy:
AlwaysVisible:
AirstrikePower: AirstrikePower:
Icon: airstrike Icon: airstrike
StartFullyCharged: True StartFullyCharged: True

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@@ -367,6 +367,7 @@ BRIDGE4:
SpawnOffset: 3,2 SpawnOffset: 3,2
BRIDGEHUT: BRIDGEHUT:
HiddenUnderShroud:
Building: Building:
Footprint: __ __ Footprint: __ __
Dimensions: 2,2 Dimensions: 2,2

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@@ -642,6 +642,7 @@
-TargetableUnit: -TargetableUnit:
^Bridge: ^Bridge:
HiddenUnderShroud:
Tooltip: Tooltip:
Name: Bridge Name: Bridge
TargetableBuilding: TargetableBuilding:
@@ -656,6 +657,7 @@
ScriptTriggers: ScriptTriggers:
^Crate: ^Crate:
HiddenUnderShroud:
Tooltip: Tooltip:
Name: Crate Name: Crate
GenericName: Crate GenericName: Crate

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@@ -31,6 +31,7 @@ CRATE:
Units: mcv Units: mcv
mpspawn: mpspawn:
AlwaysVisible:
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
RenderEditorOnly: RenderEditorOnly:
@@ -38,6 +39,7 @@ mpspawn:
BodyOrientation: BodyOrientation:
waypoint: waypoint:
AlwaysVisible:
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
RenderEditorOnly: RenderEditorOnly:
@@ -51,6 +53,7 @@ waypoint:
Palette: colorpicker Palette: colorpicker
CAMERA: CAMERA:
AlwaysVisible:
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
Health: Health:
@@ -60,6 +63,7 @@ CAMERA:
BodyOrientation: BodyOrientation:
CAMERA.small: CAMERA.small:
AlwaysVisible:
Immobile: Immobile:
OccupiesSpace: false OccupiesSpace: false
Health: Health:

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@@ -1,4 +1,5 @@
Player: Player:
AlwaysVisible:
PlaceBuilding: PlaceBuilding:
TechTree: TechTree:
SupportPowerManager: SupportPowerManager:

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@@ -938,21 +938,25 @@ BRIK:
Type: concrete Type: concrete
BARRACKS: BARRACKS:
AlwaysVisible:
Tooltip: Tooltip:
Name: Infantry Production Name: Infantry Production
Description: Infantry Production Description: Infantry Production
VEHICLEPRODUCTION: VEHICLEPRODUCTION:
AlwaysVisible:
Tooltip: Tooltip:
Name: Vehicle Production Name: Vehicle Production
Description: Vehicle Production Description: Vehicle Production
ANYPOWER: ANYPOWER:
AlwaysVisible:
Tooltip: Tooltip:
Name: Power Plant Name: Power Plant
Description: Power Plant Description: Power Plant
ANYHQ: ANYHQ:
AlwaysVisible:
Tooltip: Tooltip:
Name: a communications center Name: a communications center
Description: a communications center Description: a communications center

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@@ -1,4 +1,5 @@
^BaseWorld: ^BaseWorld:
AlwaysVisible:
Inherits: ^Palettes Inherits: ^Palettes
ScreenMap: ScreenMap:
ActorMap: ActorMap: