Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air.

This commit is contained in:
Paul Chote
2011-06-23 19:09:43 +12:00
parent 41def5fef5
commit 1848405795
2 changed files with 13 additions and 15 deletions

View File

@@ -392,15 +392,12 @@ MSAM:
RevealsShroud:
Range: 6
Turreted:
ROT: 5
AttackTurreted:
ROT: 255
AttackFrontal:
PrimaryWeapon: 227mm
SecondaryWeapon: 227mm
PrimaryOffset: 0,5,0,-2
PrimaryLocalOffset: -4,0,0
SecondaryLocalOffset: 4,0,0
PrimaryOffset: 0,6,0,-3
PrimaryLocalOffset: 3,-5,0, -3,-5,0
Recoil: 0
AlignIdleTurrets: true
RenderUnitTurretedAim:
AutoTarget:
LeavesHusk:

View File

@@ -464,21 +464,22 @@ MissilePack:
227mm:
ROF: 80
Range: 8
Burst: 6
BurstDelay: 1
Report: ROCKET1
ValidTargets: Ground, Air
Projectile: Missile
ValidTargets: Ground
Projectile: Bullet
Arm: 5
High: yes
Shadow: yes
Proximity: yes
Inaccuracy: 5
Inaccuracy: 30
Angle: 0.1
Image: DRAGON
ROT: 5
Trail: smokey
Speed: 20
RangeLimit: 35
Speed: 15
Warhead:
Spread: 3
Spread: 10
Versus:
None: 30%
Wood: 75%
@@ -488,7 +489,7 @@ MissilePack:
Explosion: 4
ImpactSound: xplos
SmudgeType: Crater
Damage: 75
Damage: 25
227mm.stnk:
ROF: 80