AffectsParent defaulted to false.

This commit is contained in:
UberWaffe
2014-08-23 11:25:50 +02:00
parent 81cb26116f
commit 1fbcdfc3c3

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@@ -28,7 +28,7 @@ namespace OpenRA.GameRules
public readonly Stance ValidStances = Stance.Ally | Stance.Neutral | Stance.Enemy;
[Desc("Can this warhead affect the actor that fired it.")]
public readonly bool AffectsParent = true;
public readonly bool AffectsParent = false;
[Desc("Delay in ticks before applying the warhead effect.","0 = instant (old model).")]
public readonly int Delay = 0;