AffectsParent defaulted to false.
This commit is contained in:
@@ -28,7 +28,7 @@ namespace OpenRA.GameRules
|
|||||||
public readonly Stance ValidStances = Stance.Ally | Stance.Neutral | Stance.Enemy;
|
public readonly Stance ValidStances = Stance.Ally | Stance.Neutral | Stance.Enemy;
|
||||||
|
|
||||||
[Desc("Can this warhead affect the actor that fired it.")]
|
[Desc("Can this warhead affect the actor that fired it.")]
|
||||||
public readonly bool AffectsParent = true;
|
public readonly bool AffectsParent = false;
|
||||||
|
|
||||||
[Desc("Delay in ticks before applying the warhead effect.","0 = instant (old model).")]
|
[Desc("Delay in ticks before applying the warhead effect.","0 = instant (old model).")]
|
||||||
public readonly int Delay = 0;
|
public readonly int Delay = 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user