Update CHANGELOG.
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11
CHANGELOG
11
CHANGELOG
@@ -86,6 +86,10 @@ NEW:
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Fixed corrupted replays (which would immediately desync).
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Fixed corrupted replays (which would immediately desync).
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Removed runtime mod merging.
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Removed runtime mod merging.
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Added support for map scripting with Lua.
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Added support for map scripting with Lua.
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Overhauled sprite loading code.
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Improved error message when loading corrupted sprites.
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Rewritten shp(ts) parser makes more efficient use of texture space.
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Added support for the dune 2 shp format.
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Build system and packages:
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Build system and packages:
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Added GeoIP to Makefile so it is installed properly.
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Added GeoIP to Makefile so it is installed properly.
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Added desktop shortcut creation support to the Makefile and Windows installer.
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Added desktop shortcut creation support to the Makefile and Windows installer.
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@@ -113,7 +117,12 @@ NEW:
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Added InvalidTargets property to weapons.
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Added InvalidTargets property to weapons.
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Added modifier support for build palette hotkeys.
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Added modifier support for build palette hotkeys.
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The Requires: option for inheriting from a parent mod has been removed. Mods can directly reference the parent mod files instead.
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The Requires: option for inheriting from a parent mod has been removed. Mods can directly reference the parent mod files instead.
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Icons are now defined in Sequences not Rules.
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Icons definitions have moved from the unit's rules to its sequence.
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Mouse cursors (cursors.yaml) must now specify their file extension.
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OpenRA.Utility --png will now generate a set of frames for any sprite type [shp(td)/shp(ts)/shp(d2)/r8/tmp(td)/tmp(ra)].
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OpenRA.Utility --shp now requires a list of frames to be combined into a shp.
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Removed Utility --tmp-png, --r8, --fromd2 commands (use --png instead).
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Unified sprite loading allows any sprite type to be used anywhere: shp can now be used for terrain, and tmp for units.
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20130915:
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20130915:
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All mods:
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All mods:
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