Update CHANGELOG.
This commit is contained in:
11
CHANGELOG
11
CHANGELOG
@@ -86,6 +86,10 @@ NEW:
|
||||
Fixed corrupted replays (which would immediately desync).
|
||||
Removed runtime mod merging.
|
||||
Added support for map scripting with Lua.
|
||||
Overhauled sprite loading code.
|
||||
Improved error message when loading corrupted sprites.
|
||||
Rewritten shp(ts) parser makes more efficient use of texture space.
|
||||
Added support for the dune 2 shp format.
|
||||
Build system and packages:
|
||||
Added GeoIP to Makefile so it is installed properly.
|
||||
Added desktop shortcut creation support to the Makefile and Windows installer.
|
||||
@@ -113,7 +117,12 @@ NEW:
|
||||
Added InvalidTargets property to weapons.
|
||||
Added modifier support for build palette hotkeys.
|
||||
The Requires: option for inheriting from a parent mod has been removed. Mods can directly reference the parent mod files instead.
|
||||
Icons are now defined in Sequences not Rules.
|
||||
Icons definitions have moved from the unit's rules to its sequence.
|
||||
Mouse cursors (cursors.yaml) must now specify their file extension.
|
||||
OpenRA.Utility --png will now generate a set of frames for any sprite type [shp(td)/shp(ts)/shp(d2)/r8/tmp(td)/tmp(ra)].
|
||||
OpenRA.Utility --shp now requires a list of frames to be combined into a shp.
|
||||
Removed Utility --tmp-png, --r8, --fromd2 commands (use --png instead).
|
||||
Unified sprite loading allows any sprite type to be used anywhere: shp can now be used for terrain, and tmp for units.
|
||||
|
||||
20130915:
|
||||
All mods:
|
||||
|
||||
Reference in New Issue
Block a user