Streamlined RA missiles.yaml
This commit is contained in:
@@ -1,53 +1,12 @@
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Maverick:
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^AntiGroundMissile:
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ReloadDelay: 30
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Range: 9c0
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MinRange: 3c0
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Report: missile7.aud
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Burst: 2
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BurstDelay: 7
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ValidTargets: Ground, Water
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Projectile: Missile
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Speed: 256
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Arm: 2
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Blockable: false
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ContrailLength: 10
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Inaccuracy: 512
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Image: DRAGON
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HorizontalRateOfTurn: 5
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CruiseAltitude: 2c0
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RangeLimit: 14c410
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 70
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ValidTargets: Ground, Water
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Versus:
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None: 30
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Wood: 90
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Light: 90
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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ImpactSounds: kaboom25.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: med_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Dragon:
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 5c0
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Range: 5c0
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MinRange: 0c512
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MinRange: 0c512
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Report: missile6.aud
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Report: missile6.aud
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ValidTargets: Ground, Water
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Projectile: Missile
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Projectile: Missile
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Speed: 213
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Speed: 213
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Arm: 2
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Arm: 2
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Blockable: false
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Blockable: false
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TrailImage: smokey
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ContrailLength: 10
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ContrailLength: 10
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Inaccuracy: 128
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Inaccuracy: 128
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Image: DRAGON
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Image: DRAGON
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@@ -56,11 +15,12 @@ Dragon:
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Spread: 128
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Damage: 50
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Damage: 50
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ValidTargets: Ground, Water
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ValidTargets: Ground, Water, Air
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Versus:
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Versus:
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None: 10
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None: 10
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Wood: 75
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Wood: 75
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Light: 35
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Light: 35
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Heavy: 100
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Concrete: 50
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Smu: LeaveSmudge
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Warhead@2Smu: LeaveSmudge
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@@ -75,93 +35,81 @@ Dragon:
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ImpactSounds: splash9.aud
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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ValidImpactTypes: Water
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HellfireAG:
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^AntiAirMissile:
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ReloadDelay: 60
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Inherits: ^AntiGroundMissile
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Range: 5c0
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ValidTargets: Air
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MinRange: 1c256
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Report: missile6.aud
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Maverick:
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Burst: 4
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Inherits: ^AntiGroundMissile
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BurstDelay: 14
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ReloadDelay: 30
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ValidTargets: Ground, Water
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Range: 9c0
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MinRange: 3c0
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Report: missile7.aud
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Burst: 2
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BurstDelay: 7
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Projectile: Missile
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Projectile: Missile
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Speed: 256
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Speed: 256
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Arm: 2
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Inaccuracy: 512
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Blockable: false
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CruiseAltitude: 2c0
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ContrailLength: 10
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RangeLimit: 14c410
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 10
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RangeLimit: 8c512
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 70
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Damage: 60
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ValidTargets: Ground, Water
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Versus:
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Versus:
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None: 30
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None: 30
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Wood: 90
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Wood: 90
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Light: 90
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Light: 90
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Concrete: 100
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Dragon:
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InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
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Inherits: ^AntiGroundMissile
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Warhead@3Eff: CreateEffect
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Projectile: Missile
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Explosions: med_explosion
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TrailImage: smokey
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ImpactSounds: kaboom25.aud
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InvalidImpactTypes: Water
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HellfireAG:
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Warhead@4EffWater: CreateEffect
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Inherits: ^AntiGroundMissile
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Explosions: med_splash
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ReloadDelay: 60
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ImpactSounds: splash9.aud
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MinRange: 1c256
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ValidImpactTypes: Water
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Burst: 4
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BurstDelay: 14
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Projectile: Missile
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Speed: 256
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HorizontalRateOfTurn: 10
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RangeLimit: 8c512
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Warhead@1Dam: SpreadDamage
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Damage: 60
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Versus:
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None: 30
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Wood: 90
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Light: 90
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Concrete: 100
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HellfireAA:
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HellfireAA:
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Inherits: ^AntiAirMissile
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ReloadDelay: 60
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ReloadDelay: 60
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Range: 5c0
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MinRange: 1c256
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MinRange: 1c256
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Report: missile6.aud
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Burst: 2
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Burst: 2
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BurstDelay: 10
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BurstDelay: 10
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ValidTargets: Air
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Projectile: Missile
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Projectile: Missile
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Speed: 384
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Speed: 384
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Arm: 2
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Blockable: false
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ContrailLength: 10
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Inaccuracy: 128
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 10
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HorizontalRateOfTurn: 10
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RangeLimit: 7c0
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RangeLimit: 7c0
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Damage: 40
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ValidTargets: Air
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ValidTargets: Air
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Versus:
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Versus:
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None: 30
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Wood: 75
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Light: 75
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Light: 75
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion_air
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Explosions: med_explosion_air
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ImpactSounds: kaboom25.aud
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InvalidImpactTypes: Water
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Warhead@4EffWater: CreateEffect
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Explosions: med_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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MammothTusk:
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MammothTusk:
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Inherits: ^AntiGroundMissile
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ReloadDelay: 60
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ReloadDelay: 60
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Range: 8c0
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Range: 8c0
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Report: missile6.aud
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Burst: 2
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Burst: 2
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ValidTargets: Air, Infantry
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ValidTargets: Air, Infantry
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Projectile: Missile
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Projectile: Missile
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Speed: 341
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Speed: 341
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Arm: 2
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Blockable: false
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ContrailLength: 10
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Inaccuracy: 128
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Image: DRAGON
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HorizontalRateOfTurn: 15
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HorizontalRateOfTurn: 15
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RangeLimit: 9c614
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RangeLimit: 9c614
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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@@ -170,196 +118,104 @@ MammothTusk:
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ValidTargets: Air, Infantry
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ValidTargets: Air, Infantry
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Versus:
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Versus:
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None: 100
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None: 100
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Wood: 75
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Light: 60
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Light: 60
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Heavy: 25
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Heavy: 25
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Concrete: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion
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ImpactSounds: kaboom12.aud
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ImpactSounds: kaboom12.aud
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InvalidImpactTypes: Water, Air, AirHit
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InvalidImpactTypes: Water, Air, AirHit
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Warhead@4EffWater: CreateEffect
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Explosions: small_splash
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ImpactSounds: splash9.aud
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ValidImpactTypes: Water
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Warhead@5EffAir: CreateEffect
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Warhead@5EffAir: CreateEffect
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Explosions: med_explosion_air
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Explosions: med_explosion_air
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ImpactSounds: kaboom25.aud
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ImpactSounds: kaboom25.aud
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ValidImpactTypes: Air, AirHit
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ValidImpactTypes: Air, AirHit
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Nike:
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Nike:
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Inherits: ^AntiAirMissile
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ReloadDelay: 15
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ReloadDelay: 15
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Range: 7c512
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Range: 7c512
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Report: missile1.aud
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Report: missile1.aud
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ValidTargets: Air
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Projectile: Missile
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Projectile: Missile
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Arm: 3
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Arm: 3
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Blockable: false
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Inaccuracy: 0
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ContrailLength: 10
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Image: MISSILE
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Image: MISSILE
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HorizontalRateOfTurn: 25
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HorizontalRateOfTurn: 25
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RangeLimit: 9c0
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RangeLimit: 9c0
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Speed: 341
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Speed: 341
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 50
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Damage: 50
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ValidTargets: Air
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ValidTargets: Air
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Versus:
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Versus:
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None: 90
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None: 90
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Light: 90
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Light: 90
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Heavy: 50
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion_air
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Explosions: med_explosion_air
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ImpactSounds: kaboom25.aud
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ImpactSounds: kaboom25.aud
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RedEye:
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RedEye:
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Inherits: Nike
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ReloadDelay: 50
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ReloadDelay: 50
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Range: 7c512
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MinRange: 0c512
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Report: missile1.aud
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ValidTargets: Air
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Projectile: Missile
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Projectile: Missile
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Arm: 3
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Inaccuracy: 0
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Blockable: false
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ContrailLength: 10
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Image: MISSILE
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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RangeLimit: 9c0
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Speed: 298
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Speed: 298
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Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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Damage: 40
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Damage: 40
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ValidTargets: Air
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ValidTargets: Air
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Versus:
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Versus:
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None: 90
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Wood: 75
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Wood: 75
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Light: 60
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Light: 60
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Heavy: 25
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@3Eff: CreateEffect
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Explosions: med_explosion_air
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ImpactSounds: kaboom25.aud
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Stinger:
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Stinger:
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Inherits: ^AntiGroundMissile
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ReloadDelay: 60
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ReloadDelay: 60
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Range: 9c0
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Range: 9c0
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Report: missile6.aud
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Burst: 2
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Burst: 2
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BurstDelay: 0
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BurstDelay: 0
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ValidTargets: Ground, Water
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Projectile: Missile
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Projectile: Missile
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Arm: 3
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Arm: 3
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Blockable: false
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Inaccuracy: 0
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ContrailLength: 10
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Image: DRAGON
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|
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HorizontalRateOfTurn: 20
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HorizontalRateOfTurn: 20
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||||||
RangeLimit: 10c819
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RangeLimit: 10c819
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Speed: 170
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Speed: 170
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CloseEnough: 149
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CloseEnough: 149
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||||||
Warhead@1Dam: SpreadDamage
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Warhead@1Dam: SpreadDamage
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Spread: 128
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||||||
Damage: 30
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Damage: 30
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||||||
ValidTargets: Air, Ground, Water
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|
||||||
Versus:
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Versus:
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||||||
None: 30
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None: 30
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||||||
Wood: 75
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|
||||||
Light: 75
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Light: 75
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||||||
Concrete: 50
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Concrete: 50
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||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
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|
||||||
SmudgeType: Crater
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|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
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Warhead@3Eff: CreateEffect
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
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|
||||||
InvalidImpactTypes: Water, Air, AirHit
|
InvalidImpactTypes: Water, Air, AirHit
|
||||||
Warhead@5EffAir: CreateEffect
|
Warhead@5EffAir: CreateEffect
|
||||||
Explosions: med_explosion_air
|
Explosions: med_explosion_air
|
||||||
ImpactSounds: kaboom25.aud
|
ImpactSounds: kaboom25.aud
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||||||
ValidImpactTypes: Air, AirHit
|
ValidImpactTypes: Air, AirHit
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
StingerAA:
|
StingerAA:
|
||||||
ReloadDelay: 60
|
Inherits: Stinger
|
||||||
Range: 9c0
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|
||||||
Report: missile6.aud
|
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 0
|
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Arm: 3
|
|
||||||
Blockable: false
|
|
||||||
ContrailLength: 10
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 20
|
|
||||||
RangeLimit: 10c819
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|
||||||
Speed: 255
|
Speed: 255
|
||||||
Warhead@1Dam: SpreadDamage
|
CloseEnough: 298
|
||||||
Spread: 128
|
|
||||||
Damage: 30
|
|
||||||
ValidTargets: Air, Ground, Water
|
|
||||||
Versus:
|
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||||||
None: 30
|
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
|
||||||
Concrete: 50
|
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water, Air, AirHit
|
|
||||||
Warhead@5EffAir: CreateEffect
|
|
||||||
Explosions: med_explosion_air
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
ValidImpactTypes: Air, AirHit
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
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|
||||||
|
|
||||||
APTusk:
|
APTusk:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 60
|
ReloadDelay: 60
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Report: missile6.aud
|
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Projectile: Missile
|
Projectile: Missile
|
||||||
Speed: 298
|
Speed: 298
|
||||||
Arm: 2
|
|
||||||
Blockable: false
|
|
||||||
TrailImage: smokey
|
TrailImage: smokey
|
||||||
ContrailLength: 10
|
|
||||||
Inaccuracy: 128
|
|
||||||
Image: DRAGON
|
|
||||||
HorizontalRateOfTurn: 10
|
HorizontalRateOfTurn: 10
|
||||||
RangeLimit: 7c204
|
RangeLimit: 7c204
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Spread: 128
|
|
||||||
Damage: 30
|
Damage: 30
|
||||||
ValidTargets: Ground, Water
|
|
||||||
Versus:
|
Versus:
|
||||||
None: 25
|
None: 25
|
||||||
Wood: 75
|
|
||||||
Light: 75
|
Light: 75
|
||||||
Concrete: 50
|
Concrete: 50
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
|
||||||
Explosions: med_explosion
|
|
||||||
ImpactSounds: kaboom25.aud
|
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
|
||||||
Explosions: med_splash
|
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|
||||||
TorpTube:
|
TorpTube:
|
||||||
ReloadDelay: 100
|
ReloadDelay: 100
|
||||||
@@ -385,6 +241,7 @@ TorpTube:
|
|||||||
None: 30
|
None: 30
|
||||||
Wood: 75
|
Wood: 75
|
||||||
Light: 75
|
Light: 75
|
||||||
|
Heavy: 100
|
||||||
Concrete: 500
|
Concrete: 500
|
||||||
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
@@ -400,16 +257,17 @@ TorpTube:
|
|||||||
ImpactSounds: splash9.aud
|
ImpactSounds: splash9.aud
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
SubMissile:
|
^SubMissileDefault:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 300
|
ReloadDelay: 300
|
||||||
Range: 16c0
|
Range: 8c0
|
||||||
Burst: 2
|
Burst: 2
|
||||||
Report: missile6.aud
|
Projectile: Missile
|
||||||
Projectile: Bullet
|
Speed: 234
|
||||||
Speed: 162
|
Inaccuracy: 0c614
|
||||||
Blockable: false
|
HorizontalRateOfTurn: 15
|
||||||
|
RangeLimit: 9c0
|
||||||
LaunchAngle: 120
|
LaunchAngle: 120
|
||||||
Inaccuracy: 2c938
|
|
||||||
Image: MISSILE
|
Image: MISSILE
|
||||||
TrailImage: smokey
|
TrailImage: smokey
|
||||||
ContrailLength: 30
|
ContrailLength: 30
|
||||||
@@ -419,12 +277,11 @@ SubMissile:
|
|||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
Versus:
|
Versus:
|
||||||
None: 40
|
None: 40
|
||||||
|
Wood: 100
|
||||||
Light: 30
|
Light: 30
|
||||||
Heavy: 30
|
Heavy: 30
|
||||||
|
Concrete: 100
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: artillery_explosion
|
Explosions: artillery_explosion
|
||||||
ImpactSounds: kaboom15.aud
|
ImpactSounds: kaboom15.aud
|
||||||
@@ -434,24 +291,32 @@ SubMissile:
|
|||||||
ImpactSounds: splash9.aud
|
ImpactSounds: splash9.aud
|
||||||
ValidImpactTypes: Water
|
ValidImpactTypes: Water
|
||||||
|
|
||||||
|
SubMissile:
|
||||||
|
Inherits: ^SubMissileDefault
|
||||||
|
Range: 16c0
|
||||||
|
-Projectile:
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 162
|
||||||
|
Blockable: false
|
||||||
|
LaunchAngle: 120
|
||||||
|
Inaccuracy: 2c938
|
||||||
|
Image: MISSILE
|
||||||
|
TrailImage: smokey
|
||||||
|
ContrailLength: 30
|
||||||
|
|
||||||
SubMissileAA:
|
SubMissileAA:
|
||||||
Inherits: SubMissile
|
Inherits: ^SubMissileDefault
|
||||||
Range: 8c0
|
|
||||||
ValidTargets: Air
|
ValidTargets: Air
|
||||||
Projectile: Missile
|
|
||||||
Speed: 234
|
|
||||||
Inaccuracy: 0c614
|
|
||||||
HorizontalRateOfTurn: 15
|
|
||||||
RangeLimit: 9c0
|
|
||||||
Warhead@1Dam: SpreadDamage
|
Warhead@1Dam: SpreadDamage
|
||||||
Damage: 15
|
Damage: 15
|
||||||
ValidTargets: Air, Ground, Water
|
|
||||||
|
|
||||||
SCUD:
|
SCUD:
|
||||||
|
Inherits: ^AntiGroundMissile
|
||||||
ReloadDelay: 240
|
ReloadDelay: 240
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
MinRange: 3c0
|
MinRange: 3c0
|
||||||
Report: missile1.aud
|
Report: missile1.aud
|
||||||
|
-Projectile:
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 170
|
Speed: 170
|
||||||
Blockable: false
|
Blockable: false
|
||||||
@@ -465,21 +330,15 @@ SCUD:
|
|||||||
Spread: 341
|
Spread: 341
|
||||||
Damage: 45
|
Damage: 45
|
||||||
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
Falloff: 1000, 368, 135, 50, 18, 7, 0
|
||||||
ValidTargets: Ground, Trees
|
ValidTargets: Ground, Water, Trees
|
||||||
Versus:
|
Versus:
|
||||||
None: 90
|
None: 90
|
||||||
Wood: 75
|
|
||||||
Light: 70
|
Light: 70
|
||||||
Heavy: 40
|
Heavy: 40
|
||||||
|
Concrete: 100
|
||||||
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary
|
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath, Incendiary
|
||||||
Warhead@2Smu: LeaveSmudge
|
|
||||||
SmudgeType: Crater
|
|
||||||
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
|
|
||||||
Warhead@3Eff: CreateEffect
|
Warhead@3Eff: CreateEffect
|
||||||
Explosions: napalm
|
Explosions: napalm
|
||||||
ImpactSounds: firebl3.aud
|
ImpactSounds: firebl3.aud
|
||||||
InvalidImpactTypes: Water
|
|
||||||
Warhead@4EffWater: CreateEffect
|
Warhead@4EffWater: CreateEffect
|
||||||
Explosions: large_splash
|
Explosions: large_splash
|
||||||
ImpactSounds: splash9.aud
|
|
||||||
ValidImpactTypes: Water
|
|
||||||
|
|||||||
Reference in New Issue
Block a user