Adjusted D2k build times to match the original game
Removed custom production queue speedups and custom actor build time slowdowns and adjusted BuildDurations based on the specifications in issue 18051.
This commit is contained in:
@@ -43,8 +43,8 @@ carryall.reinforce:
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Delay: 3
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HealIfBelow: 50
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Buildable:
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BuildDuration: 648
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BuildDurationModifier: 40
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BuildDuration: 750
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BuildDurationModifier: 100
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Description: Large winged, planet-bound ship\n Automatically lifts harvesters from and to Spice.\n Lifts vehicles to Repair Pads when ordered.
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carryall:
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@@ -4,8 +4,8 @@ light_inf:
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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BuildDuration: 54
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BuildDurationModifier: 40
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BuildDuration: 62
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BuildDurationModifier: 100
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Description: General-purpose infantry\n Strong vs Infantry\n Weak vs Vehicles, Artillery
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Valued:
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Cost: 50
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@@ -29,8 +29,8 @@ engineer:
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Queue: Infantry
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BuildPaletteOrder: 30
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Prerequisites: upgrade.barracks, ~techlevel.medium
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BuildDuration: 108
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BuildDurationModifier: 40
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BuildDuration: 125
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BuildDurationModifier: 100
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Description: Infiltrates and captures enemy structures\n Strong vs Buildings\n Weak vs Everything
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Valued:
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Cost: 400
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@@ -61,8 +61,8 @@ trooper:
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Queue: Infantry
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BuildPaletteOrder: 20
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Prerequisites: upgrade.barracks, ~techlevel.medium
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BuildDuration: 73
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BuildDurationModifier: 40
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BuildDuration: 85
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BuildDurationModifier: 100
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Description: Anti-tank infantry\n Strong vs Tanks\n Weak vs Infantry, Artillery
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Valued:
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Cost: 90
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@@ -91,8 +91,8 @@ thumper:
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Queue: Infantry
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BuildPaletteOrder: 40
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Prerequisites: upgrade.barracks, ~techlevel.high
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BuildDuration: 108
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BuildDurationModifier: 40
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BuildDuration: 125
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BuildDurationModifier: 100
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Description: Attracts nearby worms when deployed\n Unarmed
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Valued:
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Cost: 200
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@@ -182,8 +182,8 @@ grenadier:
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Queue: Infantry
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BuildPaletteOrder: 60
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Prerequisites: ~barracks.atreides, upgrade.barracks, high_tech_factory, ~techlevel.medium
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BuildDuration: 81 ## Wasn't converted, copied from Sardauker who has same value in TibEd.
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BuildDurationModifier: 40
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BuildDuration: 94
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BuildDurationModifier: 100
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Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Valued:
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Cost: 80
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@@ -214,8 +214,8 @@ sardaukar:
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Queue: Infantry
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BuildPaletteOrder: 50
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Prerequisites: ~palace.sardaukar, ~techlevel.high
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BuildDuration: 81
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BuildDurationModifier: 40
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BuildDuration: 94
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BuildDurationModifier: 100
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Description: Elite assault infantry of Corrino\n Strong vs Infantry, Vehicles\n Weak vs Artillery
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Valued:
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Cost: 120
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@@ -248,7 +248,8 @@ mpsardaukar:
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Queue: Infantry
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BuildPaletteOrder: 70
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Prerequisites: ~barracks.harkonnen, upgrade.barracks, high_tech_factory, ~techlevel.medium
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BuildDuration: 133
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BuildDuration: 160
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BuildDurationModifier: 100
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Description: Elite assault infantry of Harkonnen\n Strong vs Infantry, Vehicles\n Weak vs Artillery
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Valued:
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Cost: 200
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@@ -222,8 +222,8 @@ upgrade.conyard:
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Prerequisites: construction_yard
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Queue: Upgrade
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BuildLimit: 1
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BuildDuration: 590
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BuildDurationModifier: 40
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BuildDuration: 625
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BuildDurationModifier: 100
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Description: Unlocks additional construction options \n(Large Concrete Slab, Rocket Turret)
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Valued:
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Cost: 1000
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@@ -247,8 +247,8 @@ upgrade.barracks:
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Prerequisites: barracks
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Queue: Upgrade
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BuildLimit: 1
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BuildDuration: 290
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BuildDurationModifier: 40
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BuildDuration: 208
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BuildDurationModifier: 100
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Description: Unlocks additional infantry \n(Trooper, Engineer, Thumper Infantry) \n\nRequired to unlock faction specific infantry \n(Atreides: Grenadier, Harkonnen: Sardaukar)
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Valued:
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Cost: 500
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@@ -272,8 +272,8 @@ upgrade.light:
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Prerequisites: light_factory
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Queue: Upgrade
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BuildLimit: 1
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BuildDuration: 215
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BuildDurationModifier: 40
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BuildDuration: 268
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BuildDurationModifier: 100
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Description: Unlocks additional light unit \n(Missile Quad) \n\nRequired to unlock faction specific light unit \n(Ordos: Stealth Raider Trike)
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Valued:
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Cost: 400
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@@ -297,8 +297,8 @@ upgrade.heavy:
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Prerequisites: heavy_factory
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Queue: Upgrade
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BuildLimit: 1
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BuildDuration: 380
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BuildDurationModifier: 40
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BuildDuration: 468
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BuildDurationModifier: 100
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Description: Unlocks additional construction options \n(Repair Pad, IX Research Center) \n\nUnlocks additional heavy units \n(Siege Tank, Missile Tank, MCV)
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Valued:
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Cost: 800
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@@ -323,8 +323,8 @@ upgrade.hightech:
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Prerequisites: ~hightech.atreides, ~techlevel.superweapons
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Queue: Upgrade
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BuildLimit: 1
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BuildDuration: 720
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BuildDurationModifier: 40
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BuildDuration: 937
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BuildDurationModifier: 100
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Description: Unlocks the Atreides Air Strike superweapon
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Valued:
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Cost: 1500
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@@ -11,7 +11,6 @@ Player:
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ClassicProductionQueue@Building:
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Type: Building
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DisplayOrder: 0
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BuildDurationModifier: 250
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LowPowerModifier: 300
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ReadyAudio: BuildingReady
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BlockedAudio: NoRoom
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@@ -22,7 +21,6 @@ Player:
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ClassicProductionQueue@Infantry:
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Type: Infantry
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DisplayOrder: 1
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BuildDurationModifier: 250
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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@@ -33,7 +31,6 @@ Player:
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ClassicProductionQueue@Vehicle:
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Type: Vehicle
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DisplayOrder: 2
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BuildDurationModifier: 250
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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@@ -44,7 +41,6 @@ Player:
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ClassicProductionQueue@Armor:
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Type: Armor
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DisplayOrder: 3
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BuildDurationModifier: 250
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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@@ -63,7 +59,6 @@ Player:
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ClassicProductionQueue@Aircraft:
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Type: Aircraft
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DisplayOrder: 5
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BuildDurationModifier: 312
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LowPowerModifier: 300
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ReadyAudio: UnitReady
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BlockedAudio: NoRoom
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@@ -73,7 +68,6 @@ Player:
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SpeedUp: true
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ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection.
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Type: Upgrade
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BuildDurationModifier: 250
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ReadyAudio: NewOptions
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BlockedAudio: NoRoom
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QueuedAudio: Upgrading
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@@ -34,8 +34,8 @@ concretea:
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Cost: 20
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Buildable:
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BuildPaletteOrder: 110
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BuildDuration: 54
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BuildDurationModifier: 40
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BuildDuration: 62
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BuildDurationModifier: 100
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concreteb:
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Inherits: ^concrete
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@@ -49,8 +49,8 @@ concreteb:
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Buildable:
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BuildPaletteOrder: 210
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Prerequisites: upgrade.conyard
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BuildDuration: 81
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BuildDurationModifier: 40
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BuildDuration: 94
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BuildDurationModifier: 100
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construction_yard:
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Inherits: ^Building
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@@ -117,8 +117,8 @@ wind_trap:
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Buildable:
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Queue: Building
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BuildPaletteOrder: 120
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BuildDuration: 180
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BuildDurationModifier: 40
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BuildDuration: 208
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BuildDurationModifier: 100
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Description: Provides power for other structures.
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Selectable:
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Bounds: 64,64
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@@ -166,8 +166,8 @@ barracks:
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Prerequisites: wind_trap
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Queue: Building
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BuildPaletteOrder: 220
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BuildDuration: 231
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BuildDurationModifier: 40
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BuildDuration: 268
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BuildDurationModifier: 100
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Description: Trains infantry.
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Selectable:
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Bounds: 64,64
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@@ -233,8 +233,8 @@ refinery:
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Prerequisites: wind_trap
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Queue: Building
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BuildPaletteOrder: 130
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BuildDuration: 540
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BuildDurationModifier: 40
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BuildDuration: 625
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BuildDurationModifier: 100
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Description: Harvesters unload Spice here for processing.
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Selectable:
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Bounds: 96,64
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@@ -302,8 +302,8 @@ silo:
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Prerequisites: refinery
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Queue: Building
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BuildPaletteOrder: 310
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BuildDuration: 135
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BuildDurationModifier: 40
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BuildDuration: 156
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BuildDurationModifier: 100
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Description: Stores excess harvested Spice.
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Selectable:
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Bounds: 32,32
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@@ -357,8 +357,8 @@ light_factory:
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Prerequisites: refinery
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Queue: Building
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BuildPaletteOrder: 230
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BuildDuration: 277
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BuildDurationModifier: 40
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BuildDuration: 321
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BuildDurationModifier: 100
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Description: Produces light vehicles.
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Selectable:
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Bounds: 96,64
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@@ -435,8 +435,8 @@ heavy_factory:
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Prerequisites: refinery
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Queue: Building
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BuildPaletteOrder: 330
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BuildDuration: 648
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BuildDurationModifier: 40
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BuildDuration: 750
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BuildDurationModifier: 100
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Description: Produces heavy vehicles.
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Selectable:
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Bounds: 96,96
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@@ -523,8 +523,8 @@ outpost:
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Prerequisites: barracks, ~techlevel.medium
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Queue: Building
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BuildPaletteOrder: 320
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BuildDuration: 270
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BuildDurationModifier: 40
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BuildDuration: 312
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BuildDurationModifier: 100
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Description: Provides a radar map of the battlefield.\n Requires power to operate.
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Selectable:
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Bounds: 96,64
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@@ -575,8 +575,8 @@ starport:
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Prerequisites: heavy_factory, outpost, ~techlevel.high
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Queue: Building
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BuildPaletteOrder: 530
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BuildDuration: 540
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BuildDurationModifier: 40
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BuildDuration: 625
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BuildDurationModifier: 100
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Description: Dropzone for quick reinforcements, at a price.
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Valued:
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Cost: 1500
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@@ -658,8 +658,8 @@ wall:
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Queue: Building
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Prerequisites: barracks
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BuildPaletteOrder: 410
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BuildDuration: 54
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BuildDurationModifier: 40
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BuildDuration: 62
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BuildDurationModifier: 100
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Description: Stop units and blocks enemy fire.
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Valued:
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Cost: 20
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@@ -722,8 +722,8 @@ medium_gun_turret:
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Queue: Building
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Prerequisites: barracks
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BuildPaletteOrder: 510
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BuildDuration: 231
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BuildDurationModifier: 40
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BuildDuration: 268
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BuildDurationModifier: 100
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Description: Defensive structure.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Valued:
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Cost: 550
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@@ -765,8 +765,8 @@ large_gun_turret:
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Queue: Building
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Prerequisites: outpost, upgrade.conyard, ~techlevel.medium
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BuildPaletteOrder: 610
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BuildDuration: 270
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BuildDurationModifier: 40
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BuildDuration: 312
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BuildDurationModifier: 100
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Description: Defensive structure.\n Strong vs Infantry, Aircraft\n Weak vs Tanks\n\n Requires power to operate.
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Valued:
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Cost: 750
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@@ -804,8 +804,8 @@ repair_pad:
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Queue: Building
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Prerequisites: heavy_factory, upgrade.heavy, ~techlevel.medium
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BuildPaletteOrder: 430
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BuildDuration: 324
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BuildDurationModifier: 40
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BuildDuration: 375
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BuildDurationModifier: 100
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Description: Repairs vehicles.\n Allows construction of MCVs
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Valued:
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Cost: 800
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@@ -860,8 +860,8 @@ high_tech_factory:
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Prerequisites: outpost, ~techlevel.medium
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Queue: Building
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BuildPaletteOrder: 420
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BuildDuration: 405
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BuildDurationModifier: 40
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BuildDuration: 468
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BuildDurationModifier: 100
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Description: Unlocks advanced technology.
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Selectable:
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Bounds: 96,96
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@@ -939,8 +939,8 @@ research_centre:
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Queue: Building
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Prerequisites: outpost, heavy_factory, upgrade.heavy, ~techlevel.high
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BuildPaletteOrder: 520
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BuildDuration: 270
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BuildDurationModifier: 40
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BuildDuration: 312
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BuildDurationModifier: 100
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Description: Unlocks advanced tanks.
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Selectable:
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Bounds: 96,96
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@@ -991,8 +991,8 @@ palace:
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Prerequisites: research_centre, ~techlevel.high
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Queue: Building
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BuildPaletteOrder: 620
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BuildDuration: 810
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BuildDurationModifier: 40
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BuildDuration: 937
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BuildDurationModifier: 100
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Description: Unlocks elite infantry and weapons.
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Selectable:
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Bounds: 96,96
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@@ -5,8 +5,8 @@ mcv:
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Prerequisites: repair_pad, upgrade.heavy, ~techlevel.medium
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Queue: Armor
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BuildPaletteOrder: 110
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BuildDuration: 648
|
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BuildDurationModifier: 40
|
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BuildDuration: 750
|
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BuildDurationModifier: 100
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Description: Deploys into another Construction Yard\n Unarmed
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Valued:
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Cost: 2000
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@@ -54,8 +54,8 @@ harvester:
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Queue: Armor
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Prerequisites: refinery
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BuildPaletteOrder: 10
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BuildDuration: 540
|
||||
BuildDurationModifier: 40
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||||
BuildDuration: 625
|
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BuildDurationModifier: 100
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Description: Collects Spice for processing\n Unarmed
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Valued:
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Cost: 1200
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@@ -111,8 +111,8 @@ trike:
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Queue: Vehicle
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BuildPaletteOrder: 10
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Prerequisites: ~light.trike
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BuildDuration: 194
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 225
|
||||
BuildDurationModifier: 100
|
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Description: Fast scout\n Strong vs Infantry\n Weak vs Tanks
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Valued:
|
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Cost: 300
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@@ -154,8 +154,8 @@ quad:
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Queue: Vehicle
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Prerequisites: upgrade.light, ~techlevel.medium
|
||||
BuildPaletteOrder: 20
|
||||
BuildDuration: 277
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 321
|
||||
BuildDurationModifier: 100
|
||||
Description: Missile Scout\n Strong vs Vehicles\n Weak vs Infantry
|
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Valued:
|
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Cost: 400
|
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@@ -192,8 +192,8 @@ siege_tank:
|
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Queue: Armor
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||||
Prerequisites: upgrade.heavy, ~techlevel.medium
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||||
BuildPaletteOrder: 50
|
||||
BuildDuration: 324
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 375
|
||||
BuildDurationModifier: 100
|
||||
Description: Siege Artillery\n Strong vs Infantry, Buildings\n Weak vs Tanks
|
||||
Valued:
|
||||
Cost: 700
|
||||
@@ -248,8 +248,8 @@ missile_tank:
|
||||
Queue: Armor
|
||||
Prerequisites: ~heavy.missile_tank, upgrade.heavy, research_centre, ~techlevel.high
|
||||
BuildPaletteOrder: 60
|
||||
BuildDuration: 441
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 512
|
||||
BuildDurationModifier: 100
|
||||
Description: Rocket Artillery\n Strong vs Vehicles, Buildings, Aircraft\n Weak vs Infantry
|
||||
Valued:
|
||||
Cost: 900
|
||||
@@ -288,8 +288,8 @@ sonic_tank:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~heavy.atreides, research_centre, ~techlevel.high
|
||||
BuildDuration: 486
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 562
|
||||
BuildDurationModifier: 100
|
||||
Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery
|
||||
Valued:
|
||||
Cost: 1000
|
||||
@@ -328,8 +328,8 @@ devastator:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~heavy.harkonnen, research_centre, ~techlevel.high
|
||||
BuildDuration: 540
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 625
|
||||
BuildDurationModifier: 100
|
||||
Description: Super Heavy Tank\n Strong vs Tanks\n Weak vs Artillery
|
||||
Valued:
|
||||
Cost: 1050
|
||||
@@ -400,8 +400,8 @@ raider:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: ~light.raider
|
||||
BuildDuration: 194
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 225
|
||||
BuildDurationModifier: 100
|
||||
Description: Improved Scout\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
|
||||
Valued:
|
||||
Cost: 350
|
||||
@@ -438,8 +438,8 @@ stealth_raider:
|
||||
Buildable:
|
||||
Prerequisites: ~light.ordos, upgrade.light, high_tech_factory, ~techlevel.medium
|
||||
BuildPaletteOrder: 30
|
||||
BuildDuration: 194 ## Copied from Raider, not included in conversion. Both have same "BuildSpeed" in TibEd
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 225
|
||||
BuildDurationModifier: 100
|
||||
Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
|
||||
Valued:
|
||||
Cost: 400
|
||||
@@ -475,8 +475,8 @@ deviator:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: ~heavy.ordos, research_centre, ~techlevel.high
|
||||
BuildDuration: 486
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 562
|
||||
BuildDurationModifier: 100
|
||||
Description: Fires a warhead which changes\nthe allegiance of enemy vehicles
|
||||
Mobile:
|
||||
TurnSpeed: 3
|
||||
@@ -510,8 +510,8 @@ deviator:
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
BuildPaletteOrder: 40
|
||||
BuildDuration: 373
|
||||
BuildDurationModifier: 40
|
||||
BuildDuration: 432
|
||||
BuildDurationModifier: 100
|
||||
Description: Main Battle Tank\n Strong vs Tanks\n Weak vs Infantry
|
||||
Valued:
|
||||
Cost: 700
|
||||
|
||||
Reference in New Issue
Block a user