Changes to ts cloaking behaviour to closer resemble the original

This commit is contained in:
teees
2015-12-10 11:05:31 +01:00
parent f46185b85f
commit 3a83e0cb92
2 changed files with 25 additions and 0 deletions

View File

@@ -111,6 +111,9 @@
InitialDelay: 0
CloakDelay: 90
IsPlayerPalette: true
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage
^Building:
Inherits@1: ^BasicBuilding
@@ -216,6 +219,9 @@
InitialDelay: 0
CloakDelay: 90
IsPlayerPalette: true
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage
Health:
Shape: Circle
Radius: 363
@@ -319,6 +325,9 @@
InitialDelay: 0
CloakDelay: 90
IsPlayerPalette: true
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage
^Soldier:
Inherits: ^Infantry
@@ -420,6 +429,9 @@
InitialDelay: 0
CloakDelay: 90
IsPlayerPalette: true
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage
MustBeDestroyed:
RenderSprites:
ThrowsShrapnel:
@@ -499,6 +511,15 @@
MustBeDestroyed:
RenderVoxels:
WithVoxelBody:
Cloak@CLOAKGENERATOR:
UpgradeTypes: cloakgenerator
UpgradeMinEnabledLevel: 1
InitialDelay: 0
CloakDelay: 90
IsPlayerPalette: true
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage
^Helicopter:
Inherits: ^Aircraft
@@ -712,6 +733,9 @@
InitialDelay: 0
CloakDelay: 90
IsPlayerPalette: true
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage
ThrowsShrapnel:
Weapons: SmallDebris
Pieces: 3, 7

View File

@@ -282,6 +282,7 @@ STNK:
CloakSound: cloak5.aud
UncloakSound: cloak5.aud
IsPlayerPalette: true
UncloakOn: Attack, Unload, Infiltrate, Demolish, Damage
Armament:
Weapon: Dragon
LocalOffset: 213,43,128, 213,-43,128