Remove ResolveFrozenActorOrder from MadTank.

This commit is contained in:
Paul Chote
2019-02-01 23:14:43 +00:00
committed by Oliver Brakmann
parent 6ed2654038
commit 42068f380e

View File

@@ -197,21 +197,18 @@ namespace OpenRA.Mods.Cnc.Traits
{
if (order.OrderString == "DetonateAttack")
{
var target = self.ResolveFrozenActorOrder(order, Color.Red);
if (target.Type != TargetType.Actor)
return;
if (!order.Queued)
self.CancelActivity();
self.SetTargetLine(target, Color.Red);
self.QueueActivity(new MoveAdjacentTo(self, target, targetLineColor: Color.Red));
self.SetTargetLine(order.Target, Color.Red);
self.QueueActivity(new MoveAdjacentTo(self, order.Target, targetLineColor: Color.Red));
self.QueueActivity(new CallFunc(StartDetonationSequence));
}
else if (order.OrderString == "Detonate")
{
if (!order.Queued)
self.CancelActivity();
self.QueueActivity(new CallFunc(StartDetonationSequence));
}
}