Merge pull request #11358 from reaperrr/game-to-common2

Moved some more things from Game to Mods.Common
This commit is contained in:
Matthias Mailänder
2016-05-26 19:31:12 +02:00
12 changed files with 19 additions and 13 deletions

View File

@@ -108,7 +108,6 @@
<Compile Include="Download.cs" />
<Compile Include="Effects\AsyncAction.cs" />
<Compile Include="Effects\DelayedAction.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\IEffect.cs" />
<Compile Include="Game.cs" />
<Compile Include="GameRules\ActorInfo.cs" />
@@ -172,16 +171,12 @@
<Compile Include="Support\Program.cs" />
<Compile Include="Sync.cs" />
<Compile Include="TraitDictionary.cs" />
<Compile Include="Traits\DrawLineToTarget.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
<Compile Include="Traits\LintAttributes.cs" />
<Compile Include="Traits\RejectsOrders.cs" />
<Compile Include="Traits\Player\DeveloperMode.cs" />
<Compile Include="Traits\Player\PlayerResources.cs" />
<Compile Include="Traits\Selectable.cs" />
<Compile Include="Traits\Target.cs" />
<Compile Include="Traits\TraitsInterfaces.cs" />
<Compile Include="Traits\ValidateOrder.cs" />
<Compile Include="Traits\World\Faction.cs" />
<Compile Include="Traits\World\ResourceType.cs" />
<Compile Include="Traits\World\ScreenShaker.cs" />

View File

@@ -11,6 +11,7 @@
using System.Linq;
using OpenRA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;

View File

@@ -10,7 +10,7 @@
#endregion
using OpenRA.Activities;
using OpenRA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;

View File

@@ -11,9 +11,10 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
namespace OpenRA.Effects
namespace OpenRA.Mods.Common.Effects
{
public class FlashTarget : IEffect
{

View File

@@ -151,6 +151,7 @@
<Compile Include="Effects\Contrail.cs" />
<Compile Include="Effects\ContrailFader.cs" />
<Compile Include="Effects\CrateEffect.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\FloatingText.cs" />
<Compile Include="Effects\GravityBomb.cs" />
<Compile Include="Effects\LaserZap.cs" />
@@ -324,6 +325,7 @@
<Compile Include="Traits\CustomSelectionSize.cs" />
<Compile Include="Traits\Demolishable.cs" />
<Compile Include="Traits\DetectCloaked.cs" />
<Compile Include="Traits\EditorTilesetFilter.cs" />
<Compile Include="Traits\EjectOnDeath.cs" />
<Compile Include="Traits\EmitInfantryOnSell.cs" />
<Compile Include="Traits\EngineerRepair.cs" />
@@ -455,6 +457,8 @@
<Compile Include="Traits\Render\WithVoxelBarrel.cs" />
<Compile Include="Traits\Render\WithVoxelBody.cs" />
<Compile Include="Traits\Render\WithVoxelTurret.cs" />
<Compile Include="Traits\Render\DrawLineToTarget.cs" />
<Compile Include="Traits\RejectsOrders.cs" />
<Compile Include="Traits\Repairable.cs" />
<Compile Include="Traits\RepairableNear.cs" />
<Compile Include="Traits\RepairsBridges.cs" />
@@ -506,6 +510,7 @@
<Compile Include="Traits\World\PaletteFromCurrentTileset.cs" />
<Compile Include="Traits\World\PaletteFromFile.cs" />
<Compile Include="Traits\World\PaletteFromRGBA.cs" />
<Compile Include="Traits\World\ValidateOrder.cs" />
<Compile Include="Traits\World\VoxelNormalsPalette.cs" />
<Compile Include="Pathfinder\CellInfoLayerPool.cs" />
<Compile Include="Pathfinder\Constants.cs" />

View File

@@ -10,8 +10,9 @@
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.Common.Traits
{
public class EditorTilesetFilterInfo : TraitInfo<EditorTilesetFilter>
{

View File

@@ -12,8 +12,8 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;

View File

@@ -10,8 +10,9 @@
#endregion
using System.Collections.Generic;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Can be used to make a unit partly uncontrollable by the player.")]
public class RejectsOrdersInfo : ITraitInfo

View File

@@ -12,8 +12,9 @@
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.Common.Traits
{
public class DrawLineToTargetInfo : ITraitInfo
{

View File

@@ -10,8 +10,9 @@
#endregion
using OpenRA.Network;
using OpenRA.Traits;
namespace OpenRA.Traits
namespace OpenRA.Mods.Common.Traits
{
[Desc("Used to detect exploits. Attach this to the world actor.")]
public class ValidateOrderInfo : TraitInfo<ValidateOrder> { }

View File

@@ -12,7 +12,6 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects;
using OpenRA.Orders;

View File

@@ -15,6 +15,7 @@ using System.Linq;
using OpenRA.Mods.Common;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Orders;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;