record socket buffer sizes to server.log

for investigating #3455
This commit is contained in:
Matthias Mailänder
2013-06-22 15:49:52 +02:00
parent c18b5e424e
commit 6a50c760ae

View File

@@ -200,6 +200,9 @@ namespace OpenRA.Server
newConn.socket.Blocking = false;
newConn.socket.NoDelay = true;
Log.Write("server", "Socket.ReceiveBufferSize: {0}.".F(newConn.socket.ReceiveBufferSize));
Log.Write("server", "Socket.SendBufferSize: {0}.".F(newConn.socket.SendBufferSize));
// assign the player number.
newConn.PlayerIndex = ChooseFreePlayerIndex();
newConn.socket.Send(BitConverter.GetBytes(ProtocolVersion.Version));