Buff Orca dmg. vs. Heavy. Nerf vs. Air
Orca damage vs. heavy currently is pretty abysmal. Needs buff to define unit as anti-vehicle (instead of being equal to Apache vs. vehicles/armor). Orca nerfed a bit vs. air to put it on even footing with Apache in air-to-air combat. ROF slightly increased.
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@@ -309,9 +309,9 @@ BikeRockets:
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Damage: 30
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OrcaAGMissiles:
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ROF: 15
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ROF: 12
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Burst: 2
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BurstDelay: 15
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BurstDelay: 12
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Range: 5c0
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Report: BAZOOK1.AUD
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ValidTargets: Ground
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@@ -332,7 +332,7 @@ OrcaAGMissiles:
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None: 50%
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Wood: 100%
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Light: 100%
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Heavy: 50%
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Heavy: 75%
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InfDeath: 4
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Explosion: small_frag
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ImpactSound: xplos.aud
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@@ -340,9 +340,9 @@ OrcaAGMissiles:
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Damage: 25
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OrcaAAMissiles:
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ROF: 15
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ROF: 12
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Burst: 2
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BurstDelay: 15
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BurstDelay: 12
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Range: 5c0
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Report: BAZOOK1.AUD
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ValidTargets: Air
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@@ -360,9 +360,7 @@ OrcaAAMissiles:
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Warhead:
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Spread: 128
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Versus:
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None: 50%
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Wood: 100%
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Light: 100%
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Light: 75%
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Heavy: 50%
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InfDeath: 4
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Explosion: small_frag
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