Revert "fix infantry without idle anim staying in fire animation state"

This reverts commit 1c65b29a30.
This commit is contained in:
Paul Chote
2014-09-06 20:42:25 +12:00
parent 05f2a06204
commit 6fb4963a57

View File

@@ -149,11 +149,6 @@ namespace OpenRA.Mods.RA.Render
});
}
}
else
{
DefaultAnimation.PlayRepeating(NormalizeInfantrySequence(self, info.StandAnimations.Random(Game.CosmeticRandom)));
state = AnimationState.Waiting;
}
}
// TODO: Possibly move this into a separate trait