Rewrite ActorInit queries.

This commit is contained in:
Paul Chote
2020-05-24 22:28:16 +01:00
committed by teinarss
parent 626b40f31b
commit 7c6ec577dc
66 changed files with 332 additions and 265 deletions

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@@ -122,8 +122,9 @@ namespace OpenRA
World = world; World = world;
ActorID = world.NextAID(); ActorID = world.NextAID();
if (initDict.Contains<OwnerInit>()) var ownerInit = init.GetOrDefault<OwnerInit>(null);
Owner = init.Get<OwnerInit, Player>(); if (ownerInit != null)
Owner = ownerInit.Value(world);
if (name != null) if (name != null)
{ {

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@@ -9,17 +9,21 @@
*/ */
#endregion #endregion
using System;
using System.Linq; using System.Linq;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA namespace OpenRA
{ {
public interface IActorInitializer public interface IActorInitializer
{ {
World World { get; } World World { get; }
T Get<T>() where T : IActorInit; T GetOrDefault<T>(TraitInfo info) where T : IActorInit;
U Get<T, U>() where T : IActorInit<U>; T Get<T>(TraitInfo info) where T : IActorInit;
bool Contains<T>() where T : IActorInit; U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>;
U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>;
bool Contains<T>(TraitInfo info) where T : IActorInit;
} }
public class ActorInitializer : IActorInitializer public class ActorInitializer : IActorInitializer
@@ -35,16 +39,39 @@ namespace OpenRA
Dict = dict; Dict = dict;
} }
public T Get<T>() where T : IActorInit { return Dict.Get<T>(); } public T GetOrDefault<T>(TraitInfo info) where T : IActorInit
public U Get<T, U>() where T : IActorInit<U> { return Dict.Get<T>().Value(World); } {
public bool Contains<T>() where T : IActorInit { return Dict.Contains<T>(); } return Dict.GetOrDefault<T>();
}
public T Get<T>(TraitInfo info) where T : IActorInit
{
var init = GetOrDefault<T>(info);
if (init == null)
throw new InvalidOperationException("TypeDictionary does not contain instance of type `{0}`".F(typeof(T)));
return init;
}
public U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>
{
return Get<T>(info).Value;
}
public U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>
{
var init = GetOrDefault<T>(info);
return init != null ? init.Value : fallback;
}
public bool Contains<T>(TraitInfo info) where T : IActorInit { return GetOrDefault<T>(info) != null; }
} }
public interface IActorInit { } public interface IActorInit { }
public interface IActorInit<T> : IActorInit public interface IActorInit<T> : IActorInit
{ {
T Value(World world); T Value { get; }
} }
public class LocationInit : IActorInit<CPos> public class LocationInit : IActorInit<CPos>
@@ -54,23 +81,23 @@ namespace OpenRA
public LocationInit() { } public LocationInit() { }
public LocationInit(CPos init) { value = init; } public LocationInit(CPos init) { value = init; }
public CPos Value(World world) { return value; } public CPos Value { get { return value; } }
} }
public class OwnerInit : IActorInit<Player> public class OwnerInit : IActorInit
{ {
[FieldFromYamlKey] [FieldFromYamlKey]
public readonly string PlayerName = "Neutral"; public readonly string InternalName = "Neutral";
Player player; Player player;
public OwnerInit() { } public OwnerInit() { }
public OwnerInit(string playerName) { PlayerName = playerName; } public OwnerInit(string playerName) { InternalName = playerName; }
public OwnerInit(Player player) public OwnerInit(Player player)
{ {
this.player = player; this.player = player;
PlayerName = player.InternalName; InternalName = player.InternalName;
} }
public Player Value(World world) public Player Value(World world)
@@ -78,7 +105,7 @@ namespace OpenRA
if (player != null) if (player != null)
return player; return player;
return world.Players.First(x => x.InternalName == PlayerName); return world.Players.First(x => x.InternalName == InternalName);
} }
} }
} }

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@@ -276,7 +276,7 @@ namespace OpenRA
foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn")) foreach (var kv in actorDefinitions.Nodes.Where(d => d.Value.Value == "mpspawn"))
{ {
var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary()); var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
spawns.Add(s.InitDict.Get<LocationInit>().Value(null)); spawns.Add(s.InitDict.Get<LocationInit>().Value);
} }
newData.SpawnPoints = spawns.ToArray(); newData.SpawnPoints = spawns.ToArray();

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@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Cnc.Traits
this.info = info; this.info = info;
turret = turrets.FirstOrDefault(); turret = turrets.FirstOrDefault();
wsb = init.Self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == info.Body); wsb = init.Self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == info.Body);
skippedMakeAnimation = init.Contains<SkipMakeAnimsInit>(); skippedMakeAnimation = init.Contains<SkipMakeAnimsInit>(info);
} }
protected override void Created(Actor self) protected override void Created(Actor self)

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@@ -9,6 +9,7 @@
*/ */
#endregion #endregion
using System;
using OpenRA.Mods.Cnc.Activities; using OpenRA.Mods.Cnc.Activities;
using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
@@ -58,18 +59,14 @@ namespace OpenRA.Mods.Cnc.Traits
: base(info) : base(info)
{ {
self = init.Self; self = init.Self;
ReturnTicks = init.GetValue<ChronoshiftReturnInit, int>(info, 0);
duration = init.GetValue<ChronoshiftDurationInit, int>(info, 0);
Origin = init.GetValue<ChronoshiftOriginInit, CPos>(info, CPos.Zero);
if (init.Contains<ChronoshiftReturnInit>()) // Defer to the end of tick as the lazy value may reference an actor that hasn't been created yet
ReturnTicks = init.Get<ChronoshiftReturnInit, int>(); var chronosphereInit = init.GetOrDefault<ChronoshiftChronosphereInit>(info);
if (chronosphereInit != null)
if (init.Contains<ChronoshiftDurationInit>()) init.World.AddFrameEndTask(w => chronosphere = chronosphereInit.Value(init.World).Value);
duration = init.Get<ChronoshiftDurationInit, int>();
if (init.Contains<ChronoshiftOriginInit>())
Origin = init.Get<ChronoshiftOriginInit, CPos>();
if (init.Contains<ChronoshiftChronosphereInit>())
chronosphere = init.Get<ChronoshiftChronosphereInit, Actor>();
} }
void ITick.Tick(Actor self) void ITick.Tick(Actor self)
@@ -186,7 +183,7 @@ namespace OpenRA.Mods.Cnc.Traits
public ChronoshiftReturnInit() { } public ChronoshiftReturnInit() { }
public ChronoshiftReturnInit(int init) { value = init; } public ChronoshiftReturnInit(int init) { value = init; }
public int Value(World world) { return value; } public int Value { get { return value; } }
} }
public class ChronoshiftDurationInit : IActorInit<int> public class ChronoshiftDurationInit : IActorInit<int>
@@ -196,7 +193,7 @@ namespace OpenRA.Mods.Cnc.Traits
public ChronoshiftDurationInit() { } public ChronoshiftDurationInit() { }
public ChronoshiftDurationInit(int init) { value = init; } public ChronoshiftDurationInit(int init) { value = init; }
public int Value(World world) { return value; } public int Value { get { return value; } }
} }
public class ChronoshiftOriginInit : IActorInit<CPos> public class ChronoshiftOriginInit : IActorInit<CPos>
@@ -205,13 +202,14 @@ namespace OpenRA.Mods.Cnc.Traits
readonly CPos value; readonly CPos value;
public ChronoshiftOriginInit(CPos init) { value = init; } public ChronoshiftOriginInit(CPos init) { value = init; }
public CPos Value(World world) { return value; } public CPos Value { get { return value; } }
} }
public class ChronoshiftChronosphereInit : IActorInit<Actor> public class ChronoshiftChronosphereInit : IActorInit
{ {
readonly Actor value; readonly Actor value;
public ChronoshiftChronosphereInit(Actor init) { value = init; } public ChronoshiftChronosphereInit(Actor init) { value = init; }
public Actor Value(World world) { return value; }
public Lazy<Actor> Value(World world) { return new Lazy<Actor>(() => value); }
} }
} }

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@@ -9,6 +9,7 @@
*/ */
#endregion #endregion
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.Mods.Common; using OpenRA.Mods.Common;
@@ -94,19 +95,15 @@ namespace OpenRA.Mods.Cnc.Traits
health = self.Trait<Health>(); health = self.Trait<Health>();
wsb = self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == info.Body); wsb = self.TraitsImplementing<WithSpriteBody>().Single(w => w.Info.Name == info.Body);
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
returnTicks = init.GetValue<ChronoshiftReturnInit, int>(info, 0);
duration = init.GetValue<ChronoshiftDurationInit, int>(info, 0);
origin = init.GetValue<ChronoshiftOriginInit, CPos>(info, CPos.Zero);
if (init.Contains<ChronoshiftReturnInit>()) // Defer to the end of tick as the lazy value may reference an actor that hasn't been created yet
returnTicks = init.Get<ChronoshiftReturnInit, int>(); var chronosphereInit = init.GetOrDefault<ChronoshiftChronosphereInit>(info);
if (chronosphereInit != null)
if (init.Contains<ChronoshiftDurationInit>()) init.World.AddFrameEndTask(w => chronosphere = chronosphereInit.Value(init.World).Value);
duration = init.Get<ChronoshiftDurationInit, int>();
if (init.Contains<ChronoshiftOriginInit>())
origin = init.Get<ChronoshiftOriginInit, CPos>();
if (init.Contains<ChronoshiftChronosphereInit>())
chronosphere = init.Get<ChronoshiftChronosphereInit, Actor>();
} }
IEnumerable<VariableObserver> IObservesVariables.GetVariableObservers() IEnumerable<VariableObserver> IObservesVariables.GetVariableObservers()

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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Cnc.Traits
public InfiltrateForTransform(ActorInitializer init, InfiltrateForTransformInfo info) public InfiltrateForTransform(ActorInitializer init, InfiltrateForTransformInfo info)
{ {
this.info = info; this.info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
void INotifyInfiltrated.Infiltrated(Actor self, Actor infiltrator, BitSet<TargetableType> types) void INotifyInfiltrated.Infiltrated(Actor self, Actor infiltrator, BitSet<TargetableType> types)

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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Cnc.Traits
public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p) public IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p)
{ {
if (init.Contains<HideBibPreviewInit>() && init.Get<HideBibPreviewInit, bool>()) if (init.Contains<HideBibPreviewInit>(this))
yield break; yield break;
if (Palette != null) if (Palette != null)
@@ -45,10 +45,7 @@ namespace OpenRA.Mods.Cnc.Traits
var bibOffset = bi.Dimensions.Y - rows; var bibOffset = bi.Dimensions.Y - rows;
var centerOffset = bi.CenterOffset(init.World); var centerOffset = bi.CenterOffset(init.World);
var map = init.World.Map; var map = init.World.Map;
var location = CPos.Zero; var location = init.GetValue<LocationInit, CPos>(this, CPos.Zero);
if (init.Contains<LocationInit>())
location = init.Get<LocationInit, CPos>();
for (var i = 0; i < rows * width; i++) for (var i = 0; i < rows * width; i++)
{ {
@@ -136,13 +133,8 @@ namespace OpenRA.Mods.Cnc.Traits
} }
} }
class HideBibPreviewInit : IActorInit<bool>, ISuppressInitExport class HideBibPreviewInit : IActorInit, ISuppressInitExport
{ {
[FieldFromYamlKey]
readonly bool value = true;
public HideBibPreviewInit() { } public HideBibPreviewInit() { }
public HideBibPreviewInit(bool init) { value = init; }
public bool Value(World world) { return value; }
} }
} }

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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
var wsb = init.Actor.TraitInfos<WithSpriteBodyInfo>().FirstOrDefault(); var wsb = init.Actor.TraitInfos<WithSpriteBodyInfo>().FirstOrDefault();
// Show the correct turret facing // Show the correct turret facing
var facing = WAngle.FromFacing(init.Contains<TurretFacingInit>() ? init.Get<TurretFacingInit>().Value(init.World) : t.InitialFacing); var facing = WAngle.FromFacing(init.GetValue<TurretFacingInit, int>(this, t.InitialFacing));
var anim = new Animation(init.World, image, () => facing); var anim = new Animation(init.World, image, () => facing);
anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), wsb.Sequence)); anim.PlayRepeating(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), wsb.Sequence));

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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
{ {
var model = init.World.ModelCache.GetModelSequence(image, Sequence); var model = init.World.ModelCache.GetModelSequence(image, Sequence);
var body = init.Actor.TraitInfo<BodyOrientationInfo>(); var body = init.Actor.TraitInfo<BodyOrientationInfo>();
var frame = init.Contains<BodyAnimationFrameInit>() ? init.Get<BodyAnimationFrameInit, uint>() : 0; var frame = init.GetValue<BodyAnimationFrameInit, uint>(this, 0);
yield return new ModelAnimation(model, () => WVec.Zero, yield return new ModelAnimation(model, () => WVec.Zero,
() => new[] { body.QuantizeOrientation(orientation(), facings) }, () => new[] { body.QuantizeOrientation(orientation(), facings) },
@@ -102,6 +102,6 @@ namespace OpenRA.Mods.Cnc.Traits.Render
public BodyAnimationFrameInit() { } public BodyAnimationFrameInit() { }
public BodyAnimationFrameInit(uint init) { value = init; } public BodyAnimationFrameInit(uint init) { value = init; }
public uint Value(World world) { return value; } public uint Value { get { return value; } }
} }
} }

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@@ -80,13 +80,15 @@ namespace OpenRA.Mods.Cnc.Traits
Info = info; Info = info;
self = init.Self; self = init.Self;
if (init.Contains<LocationInit>()) var locationInit = init.GetOrDefault<LocationInit>(info);
SetPosition(self, init.Get<LocationInit, CPos>()); if (locationInit != null)
SetPosition(self, locationInit.Value);
if (init.Contains<CenterPositionInit>()) var centerPositionInit = init.GetOrDefault<CenterPositionInit>(info);
SetPosition(self, init.Get<CenterPositionInit, WPos>()); if (centerPositionInit != null)
SetPosition(self, centerPositionInit.Value);
Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : Info.GetInitialFacing(); Facing = init.GetValue<FacingInit, int>(info, Info.GetInitialFacing());
// Prevent mappers from setting bogus facings // Prevent mappers from setting bogus facings
if (Facing != 64 && Facing != 192) if (Facing != 64 && Facing != 192)

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common
public FacingInit() { } public FacingInit() { }
public FacingInit(int init) { value = init; } public FacingInit(int init) { value = init; }
public int Value(World world) { return value; } public int Value { get { return value; } }
} }
public class CreationActivityDelayInit : IActorInit<int> public class CreationActivityDelayInit : IActorInit<int>
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common
public CreationActivityDelayInit() { } public CreationActivityDelayInit() { }
public CreationActivityDelayInit(int init) { value = init; } public CreationActivityDelayInit(int init) { value = init; }
public int Value(World world) { return value; } public int Value { get { return value; } }
} }
public class DynamicFacingInit : IActorInit<Func<int>> public class DynamicFacingInit : IActorInit<Func<int>>
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common
readonly Func<int> func; readonly Func<int> func;
public DynamicFacingInit(Func<int> func) { this.func = func; } public DynamicFacingInit(Func<int> func) { this.func = func; }
public Func<int> Value(World world) { return func; } public Func<int> Value { get { return func; } }
} }
public class SubCellInit : IActorInit<SubCell> public class SubCellInit : IActorInit<SubCell>
@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common
public SubCellInit() { } public SubCellInit() { }
public SubCellInit(byte init) { value = init; } public SubCellInit(byte init) { value = init; }
public SubCellInit(SubCell init) { value = (byte)init; } public SubCellInit(SubCell init) { value = (byte)init; }
public SubCell Value(World world) { return (SubCell)value; } public SubCell Value { get { return (SubCell)value; } }
} }
public class CenterPositionInit : IActorInit<WPos> public class CenterPositionInit : IActorInit<WPos>
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common
public CenterPositionInit() { } public CenterPositionInit() { }
public CenterPositionInit(WPos init) { value = init; } public CenterPositionInit(WPos init) { value = init; }
public WPos Value(World world) { return value; } public WPos Value { get { return value; } }
} }
// Allows maps / transformations to specify the faction variant of an actor. // Allows maps / transformations to specify the faction variant of an actor.
@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common
public FactionInit() { } public FactionInit() { }
public FactionInit(string faction) { Faction = faction; } public FactionInit(string faction) { Faction = faction; }
public string Value(World world) { return Faction; } public string Value { get { return Faction; } }
} }
public class EffectiveOwnerInit : IActorInit<Player> public class EffectiveOwnerInit : IActorInit<Player>
@@ -81,6 +81,6 @@ namespace OpenRA.Mods.Common
public EffectiveOwnerInit() { } public EffectiveOwnerInit() { }
public EffectiveOwnerInit(Player owner) { value = owner; } public EffectiveOwnerInit(Player owner) { value = owner; }
Player IActorInit<Player>.Value(World world) { return value; } public Player Value { get { return value; } }
} }
} }

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@@ -138,7 +138,7 @@ namespace OpenRA.Mods.Common.Widgets
{ {
var location = copy.InitDict.Get<LocationInit>(); var location = copy.InitDict.Get<LocationInit>();
copy.InitDict.Remove(location); copy.InitDict.Remove(location);
copy.InitDict.Add(new LocationInit(location.Value(worldRenderer.World) + offset)); copy.InitDict.Add(new LocationInit(location.Value + offset));
} }
previews.Add(preview.ID, copy); previews.Add(preview.ID, copy);

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@@ -41,9 +41,32 @@ namespace OpenRA.Mods.Common.Graphics
this.dict = dict; this.dict = dict;
} }
public T Get<T>() where T : IActorInit { return dict.Get<T>(); } public T GetOrDefault<T>(TraitInfo info) where T : IActorInit
public U Get<T, U>() where T : IActorInit<U> { return dict.Get<T>().Value(World); } {
public bool Contains<T>() where T : IActorInit { return dict.Contains<T>(); } return dict.GetOrDefault<T>();
}
public T Get<T>(TraitInfo info) where T : IActorInit
{
var init = GetOrDefault<T>(info);
if (init == null)
throw new InvalidOperationException("TypeDictionary does not contain instance of type `{0}`".F(typeof(T)));
return init;
}
public U GetValue<T, U>(TraitInfo info) where T : IActorInit<U>
{
return Get<T>(info).Value;
}
public U GetValue<T, U>(TraitInfo info, U fallback) where T : IActorInit<U>
{
var init = GetOrDefault<T>(info);
return init != null ? init.Value : fallback;
}
public bool Contains<T>(TraitInfo info) where T : IActorInit { return GetOrDefault<T>(info) != null; }
public Func<WRot> GetOrientation() public Func<WRot> GetOrientation()
{ {
@@ -56,13 +79,13 @@ namespace OpenRA.Mods.Common.Graphics
if (dynamicInit != null) if (dynamicInit != null)
{ {
// TODO: Account for terrain slope // TODO: Account for terrain slope
var getFacing = dynamicInit.Value(null); var getFacing = dynamicInit.Value;
return () => WRot.FromFacing(getFacing()); return () => WRot.FromFacing(getFacing());
} }
// Fall back to initial actor facing if an Init isn't available // Fall back to initial actor facing if an Init isn't available
var facingInit = dict.GetOrDefault<FacingInit>(); var facingInit = dict.GetOrDefault<FacingInit>();
var facing = facingInit != null ? facingInit.Value(null) : facingInfo.GetInitialFacing(); var facing = facingInit != null ? facingInit.Value : facingInfo.GetInitialFacing();
var orientation = WRot.FromFacing(facing); var orientation = WRot.FromFacing(facing);
return () => orientation; return () => orientation;
} }
@@ -77,13 +100,13 @@ namespace OpenRA.Mods.Common.Graphics
var dynamicInit = dict.GetOrDefault<DynamicFacingInit>(); var dynamicInit = dict.GetOrDefault<DynamicFacingInit>();
if (dynamicInit != null) if (dynamicInit != null)
{ {
var getFacing = dynamicInit.Value(null); var getFacing = dynamicInit.Value;
return () => WAngle.FromFacing(getFacing()); return () => WAngle.FromFacing(getFacing());
} }
// Fall back to initial actor facing if an Init isn't available // Fall back to initial actor facing if an Init isn't available
var facingInit = dict.GetOrDefault<FacingInit>(); var facingInit = dict.GetOrDefault<FacingInit>();
var facing = WAngle.FromFacing(facingInit != null ? facingInit.Value(null) : facingInfo.GetInitialFacing()); var facing = WAngle.FromFacing(facingInit != null ? facingInit.Value : facingInfo.GetInitialFacing());
return () => facing; return () => facing;
} }
@@ -94,7 +117,7 @@ namespace OpenRA.Mods.Common.Graphics
if (health == null) if (health == null)
return DamageState.Undamaged; return DamageState.Undamaged;
var hf = health.Value(null); var hf = health.Value;
if (hf <= 0) if (hf <= 0)
return DamageState.Dead; return DamageState.Dead;

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@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Lint
foreach (var kv in map.ActorDefinitions.Where(d => d.Value.Value == "mpspawn")) foreach (var kv in map.ActorDefinitions.Where(d => d.Value.Value == "mpspawn"))
{ {
var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary()); var s = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
spawns.Add(s.InitDict.Get<LocationInit>().Value(null)); spawns.Add(s.InitDict.Get<LocationInit>().Value);
} }
if (playerCount > spawns.Count) if (playerCount > spawns.Count)
@@ -93,7 +93,7 @@ namespace OpenRA.Mods.Common.Lint
emitError("Actor {0} is not owned by any player.".F(kv.Key)); emitError("Actor {0} is not owned by any player.".F(kv.Key));
else else
{ {
var ownerName = ownerInit.PlayerName; var ownerName = ownerInit.InternalName;
if (!playerNames.Contains(ownerName)) if (!playerNames.Contains(ownerName))
emitError("Actor {0} is owned by unknown player {1}.".F(kv.Key, ownerName)); emitError("Actor {0} is owned by unknown player {1}.".F(kv.Key, ownerName));

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@@ -41,11 +41,18 @@ namespace OpenRA.Mods.Common.Scripting
if (initType == null) if (initType == null)
throw new LuaException("Unknown initializer type '{0}'".F(typeName)); throw new LuaException("Unknown initializer type '{0}'".F(typeName));
// HACK: Handle OwnerInit as a special case until ActorInit creation can be rewritten
Type innerType, valueType;
if (initType != typeof(OwnerInit))
{
// Cast it up to an IActorInit<T> // Cast it up to an IActorInit<T>
var genericType = initType.GetInterfaces() var genericType = initType.GetInterfaces()
.First(x => x.IsGenericType && x.GetGenericTypeDefinition() == typeof(IActorInit<>)); .First(x => x.IsGenericType && x.GetGenericTypeDefinition() == typeof(IActorInit<>));
var innerType = genericType.GetGenericArguments().First(); innerType = genericType.GetGenericArguments().First();
var valueType = innerType.IsEnum ? Enum.GetUnderlyingType(innerType) : innerType; valueType = innerType.IsEnum ? Enum.GetUnderlyingType(innerType) : innerType;
}
else
innerType = valueType = typeof(Player);
// Try and coerce the table value to the required type // Try and coerce the table value to the required type
object value; object value;

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@@ -179,7 +179,7 @@ namespace OpenRA.Mods.Common.Traits
actor => actor =>
{ {
var init = actor.Init<FacingInit>(); var init = actor.Init<FacingInit>();
return init != null ? init.Value(world) : InitialFacing; return init != null ? init.Value : InitialFacing;
}, },
(actor, value) => actor.ReplaceInit(new FacingInit((int)value))); (actor, value) => actor.ReplaceInit(new FacingInit((int)value)));
} }
@@ -241,16 +241,16 @@ namespace OpenRA.Mods.Common.Traits
{ {
self = init.Self; self = init.Self;
if (init.Contains<LocationInit>()) var locationInit = init.GetOrDefault<LocationInit>(info);
SetPosition(self, init.Get<LocationInit, CPos>()); if (locationInit != null)
SetPosition(self, locationInit.Value);
if (init.Contains<CenterPositionInit>()) var centerPositionInit = init.GetOrDefault<CenterPositionInit>(info);
SetPosition(self, init.Get<CenterPositionInit, WPos>()); if (centerPositionInit != null)
SetPosition(self, centerPositionInit.Value);
Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : Info.InitialFacing; Facing = init.GetValue<FacingInit, int>(info, Info.InitialFacing);
creationActivityDelay = init.GetValue<CreationActivityDelayInit, int>(info, 0);
if (init.Contains<CreationActivityDelayInit>())
creationActivityDelay = init.Get<CreationActivityDelayInit, int>();
} }
public WDist LandAltitude public WDist LandAltitude

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@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Traits
public FallsToEarth(ActorInitializer init, FallsToEarthInfo info) public FallsToEarth(ActorInitializer init, FallsToEarthInfo info)
{ {
this.info = info; this.info = info;
effectiveOwner = init.Contains<EffectiveOwnerInit>() ? init.Get<EffectiveOwnerInit, Player>() : init.Self.Owner; effectiveOwner = init.GetValue<EffectiveOwnerInit, Player>(info, init.Self.Owner);
} }
// We return init.Self.Owner if there's no effective owner // We return init.Self.Owner if there's no effective owner

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@@ -42,14 +42,14 @@ namespace OpenRA.Mods.Common.Traits
} }
else else
{ {
var owner = map.PlayerDefinitions.Where(p => s.InitDict.Get<OwnerInit>().PlayerName == p.Value.Nodes.First(k => k.Key == "Name").Value.Value).First(); var owner = map.PlayerDefinitions.Single(p => s.InitDict.Get<OwnerInit>().InternalName == p.Value.Nodes.Last(k => k.Key == "Name").Value.Value);
var colorValue = owner.Value.Nodes.Where(n => n.Key == "Color"); var colorValue = owner.Value.Nodes.Where(n => n.Key == "Color");
var ownerColor = colorValue.Any() ? colorValue.First().Value.Value : "FFFFFF"; var ownerColor = colorValue.Any() ? colorValue.First().Value.Value : "FFFFFF";
Color.TryParse(ownerColor, out color); Color.TryParse(ownerColor, out color);
} }
var ios = ai.TraitInfo<IOccupySpaceInfo>(); var ios = ai.TraitInfo<IOccupySpaceInfo>();
var cells = ios.OccupiedCells(ai, s.InitDict.Get<LocationInit>().Value(null)); var cells = ios.OccupiedCells(ai, s.InitDict.Get<LocationInit>().Value);
foreach (var cell in cells) foreach (var cell in cells)
destinationBuffer.Add(new Pair<MPos, Color>(cell.Key.ToMPos(map), color)); destinationBuffer.Add(new Pair<MPos, Color>(cell.Key.ToMPos(map), color));
} }

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@@ -120,7 +120,7 @@ namespace OpenRA.Mods.Common.Traits
actor => actor =>
{ {
var init = actor.Init<StanceInit>(); var init = actor.Init<StanceInit>();
var stance = init != null ? init.Value(world) : InitialStance; var stance = init != null ? init.Value : InitialStance;
return stances[(int)stance]; return stances[(int)stance];
}, },
(actor, value) => actor.ReplaceInit(new StanceInit((UnitStance)stances.IndexOf(value)))); (actor, value) => actor.ReplaceInit(new StanceInit((UnitStance)stances.IndexOf(value))));
@@ -183,10 +183,7 @@ namespace OpenRA.Mods.Common.Traits
var self = init.Self; var self = init.Self;
ActiveAttackBases = self.TraitsImplementing<AttackBase>().ToArray().Where(Exts.IsTraitEnabled); ActiveAttackBases = self.TraitsImplementing<AttackBase>().ToArray().Where(Exts.IsTraitEnabled);
if (init.Contains<StanceInit>()) stance = init.GetValue<StanceInit, UnitStance>(info, self.Owner.IsBot || !self.Owner.Playable ? info.InitialStanceAI : info.InitialStance);
stance = init.Get<StanceInit, UnitStance>();
else
stance = self.Owner.IsBot || !self.Owner.Playable ? info.InitialStanceAI : info.InitialStance;
PredictedStance = stance; PredictedStance = stance;
@@ -455,6 +452,6 @@ namespace OpenRA.Mods.Common.Traits
public StanceInit() { } public StanceInit() { }
public StanceInit(UnitStance init) { value = init; } public StanceInit(UnitStance init) { value = init; }
public UnitStance Value(World world) { return value; } public UnitStance Value { get { return value; } }
} }
} }

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@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
this.info = info; this.info = info;
var self = init.Self; var self = init.Self;
var faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName; var faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
quantizedFacings = Exts.Lazy(() => quantizedFacings = Exts.Lazy(() =>
{ {

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@@ -68,8 +68,8 @@ namespace OpenRA.Mods.Common.Traits
if (!string.IsNullOrEmpty(info.OverridePalette)) if (!string.IsNullOrEmpty(info.OverridePalette))
{ {
var owner = init.Get<OwnerInit>().Value(wr.World); var ownerName = init.Get<OwnerInit>().InternalName;
palette = wr.Palette(info.OverridePaletteIsPlayerPalette ? info.OverridePalette + owner.InternalName : info.OverridePalette); palette = wr.Palette(info.OverridePaletteIsPlayerPalette ? info.OverridePalette + ownerName : info.OverridePalette);
} }
} }

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@@ -278,7 +278,7 @@ namespace OpenRA.Mods.Common.Traits
public Building(ActorInitializer init, BuildingInfo info) public Building(ActorInitializer init, BuildingInfo info)
{ {
self = init.Self; self = init.Self;
topLeft = init.Get<LocationInit, CPos>(); topLeft = init.GetValue<LocationInit, CPos>(info);
Info = info; Info = info;
influence = self.World.WorldActor.Trait<BuildingInfluence>(); influence = self.World.WorldActor.Trait<BuildingInfluence>();

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@@ -9,6 +9,7 @@
*/ */
#endregion #endregion
using System;
using System.Collections.Generic; using System.Collections.Generic;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
@@ -43,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
var init = actor.Init<FreeActorInit>(); var init = actor.Init<FreeActorInit>();
if (init != null) if (init != null)
return init.Value(world); return init.Value;
return true; return true;
}, },
@@ -63,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits
public FreeActor(ActorInitializer init, FreeActorInfo info) public FreeActor(ActorInitializer init, FreeActorInfo info)
: base(info) : base(info)
{ {
allowSpawn = !init.Contains<FreeActorInit>() || init.Get<FreeActorInit>().ActorValue; allowSpawn = init.GetValue<FreeActorInit, bool>(info, true);
} }
protected override void TraitEnabled(Actor self) protected override void TraitEnabled(Actor self)
@@ -92,13 +93,14 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool ActorValue = true; public readonly bool ActorValue = true;
public FreeActorInit() { } public FreeActorInit() { }
public FreeActorInit(bool init) { ActorValue = init; } public FreeActorInit(bool init) { ActorValue = init; }
public bool Value(World world) { return ActorValue; } public bool Value { get { return ActorValue; } }
} }
public class ParentActorInit : IActorInit<Actor> public class ParentActorInit : IActorInit
{ {
public readonly Actor ActorValue; readonly Actor value;
public ParentActorInit(Actor parent) { ActorValue = parent; } public ParentActorInit(Actor init) { value = init; }
public Actor Value(World world) { return ActorValue; }
public Lazy<Actor> Value(World world) { return new Lazy<Actor>(() => value); }
} }
} }

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@@ -20,22 +20,26 @@ namespace OpenRA.Mods.Common.Traits
{ {
public bool IsValidTarget(ActorInfo actorInfo, Actor saboteur) { return false; } // TODO: bridges don't support frozen under fog public bool IsValidTarget(ActorInfo actorInfo, Actor saboteur) { return false; } // TODO: bridges don't support frozen under fog
public override object Create(ActorInitializer init) { return new LegacyBridgeHut(init); } public override object Create(ActorInitializer init) { return new LegacyBridgeHut(init, this); }
} }
class LegacyBridgeHut : IDemolishable class LegacyBridgeHut : IDemolishable
{ {
public readonly Bridge FirstBridge; public Bridge FirstBridge { get; private set; }
public readonly Bridge Bridge; public Bridge Bridge { get; private set; }
public DamageState BridgeDamageState { get { return Bridge.AggregateDamageState(); } } public DamageState BridgeDamageState { get { return Bridge.AggregateDamageState(); } }
public bool Repairing { get { return repairDirections > 0; } } public bool Repairing { get { return repairDirections > 0; } }
int repairDirections = 0; int repairDirections = 0;
public LegacyBridgeHut(ActorInitializer init) public LegacyBridgeHut(ActorInitializer init, LegacyBridgeHutInfo info)
{ {
Bridge = init.Get<ParentActorInit>().ActorValue.Trait<Bridge>(); var bridge = init.GetOrDefault<ParentActorInit>(info);
init.World.AddFrameEndTask(_ =>
{
Bridge = bridge.Value(init.World).Value.Trait<Bridge>();
Bridge.AddHut(this); Bridge.AddHut(this);
FirstBridge = Bridge.Enumerate(0, true).Last(); FirstBridge = Bridge.Enumerate(0, true).Last();
});
} }
public void Repair(Actor repairer) public void Repair(Actor repairer)

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@@ -23,10 +23,10 @@ namespace OpenRA.Mods.Common.Traits
public LineBuildDirectionInit() { } public LineBuildDirectionInit() { }
public LineBuildDirectionInit(LineBuildDirection init) { value = init; } public LineBuildDirectionInit(LineBuildDirection init) { value = init; }
public LineBuildDirection Value(World world) { return value; } public LineBuildDirection Value { get { return value; } }
} }
public class LineBuildParentInit : IActorInit<Actor[]> public class LineBuildParentInit : IActorInit<string[]>
{ {
[FieldFromYamlKey] [FieldFromYamlKey]
public readonly string[] ParentNames = new string[0]; public readonly string[] ParentNames = new string[0];
@@ -35,7 +35,8 @@ namespace OpenRA.Mods.Common.Traits
public LineBuildParentInit() { } public LineBuildParentInit() { }
public LineBuildParentInit(Actor[] init) { parents = init; } public LineBuildParentInit(Actor[] init) { parents = init; }
public Actor[] Value(World world) public string[] Value { get { return ParentNames; } }
public Actor[] ActorValue(World world)
{ {
if (parents != null) if (parents != null)
return parents; return parents;
@@ -79,8 +80,9 @@ namespace OpenRA.Mods.Common.Traits
public LineBuild(ActorInitializer init, LineBuildInfo info) public LineBuild(ActorInitializer init, LineBuildInfo info)
{ {
this.info = info; this.info = info;
if (init.Contains<LineBuildParentInit>()) var lineBuildParentInit = init.GetOrDefault<LineBuildParentInit>(info);
parentNodes = init.Get<LineBuildParentInit>().Value(init.World); if (lineBuildParentInit != null)
parentNodes = lineBuildParentInit.ActorValue(init.World);
} }
void INotifyLineBuildSegmentsChanged.SegmentAdded(Actor self, Actor segment) void INotifyLineBuildSegmentsChanged.SegmentAdded(Actor self, Actor segment)

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@@ -61,15 +61,15 @@ namespace OpenRA.Mods.Common.Traits
: base(wr, ai, info, init) : base(wr, ai, info, init)
{ {
this.info = info; this.info = info;
var owner = init.Get<OwnerInit>().Value(wr.World); var ownerName = init.Get<OwnerInit>().InternalName;
var faction = init.Get<FactionInit>().Value(wr.World); var faction = init.Get<FactionInit>().Value;
var rsi = ai.TraitInfo<RenderSpritesInfo>(); var rsi = ai.TraitInfo<RenderSpritesInfo>();
if (!string.IsNullOrEmpty(info.SequencePalette)) if (!string.IsNullOrEmpty(info.SequencePalette))
palette = wr.Palette(info.SequencePaletteIsPlayerPalette ? info.SequencePalette + owner.InternalName : info.SequencePalette); palette = wr.Palette(info.SequencePaletteIsPlayerPalette ? info.SequencePalette + ownerName : info.SequencePalette);
else else
palette = wr.Palette(rsi.Palette ?? rsi.PlayerPalette + owner.InternalName); palette = wr.Palette(rsi.Palette ?? rsi.PlayerPalette + ownerName);
preview = new Animation(wr.World, rsi.GetImage(ai, wr.World.Map.Rules.Sequences, faction)); preview = new Animation(wr.World, rsi.GetImage(ai, wr.World.Map.Rules.Sequences, faction));
preview.PlayRepeating(info.Sequence); preview.PlayRepeating(info.Sequence);

View File

@@ -129,14 +129,16 @@ namespace OpenRA.Mods.Common.Traits
return Util.AdjacentCells(self.World, Target.FromActor(self)).Where(c => loc != c); return Util.AdjacentCells(self.World, Target.FromActor(self)).Where(c => loc != c);
}); });
if (init.Contains<RuntimeCargoInit>()) var runtimeCargoInit = init.GetOrDefault<RuntimeCargoInit>(info);
var cargoInit = init.GetOrDefault<CargoInit>(info);
if (runtimeCargoInit != null)
{ {
cargo = new List<Actor>(init.Get<RuntimeCargoInit, Actor[]>()); cargo = runtimeCargoInit.Value.ToList();
totalWeight = cargo.Sum(c => GetWeight(c)); totalWeight = cargo.Sum(c => GetWeight(c));
} }
else if (init.Contains<CargoInit>()) else if (cargoInit != null)
{ {
foreach (var u in init.Get<CargoInit, string[]>()) foreach (var u in cargoInit.Value)
{ {
var unit = self.World.CreateActor(false, u.ToLowerInvariant(), var unit = self.World.CreateActor(false, u.ToLowerInvariant(),
new TypeDictionary { new OwnerInit(self.Owner) }); new TypeDictionary { new OwnerInit(self.Owner) });
@@ -487,7 +489,7 @@ namespace OpenRA.Mods.Common.Traits
readonly Actor[] value = { }; readonly Actor[] value = { };
public RuntimeCargoInit() { } public RuntimeCargoInit() { }
public RuntimeCargoInit(Actor[] init) { value = init; } public RuntimeCargoInit(Actor[] init) { value = init; }
public Actor[] Value(World world) { return value; } public Actor[] Value { get { return value; } }
} }
public class CargoInit : IActorInit<string[]> public class CargoInit : IActorInit<string[]>
@@ -496,6 +498,6 @@ namespace OpenRA.Mods.Common.Traits
readonly string[] value = { }; readonly string[] value = { };
public CargoInit() { } public CargoInit() { }
public CargoInit(string[] init) { value = init; } public CargoInit(string[] init) { value = init; }
public string[] Value(World world) { return value; } public string[] Value { get { return value; } }
} }
} }

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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
var init = actor.Init<DeployStateInit>(); var init = actor.Init<DeployStateInit>();
if (init != null) if (init != null)
return init.Value(world) == DeployState.Deployed; return init.Value == DeployState.Deployed;
return false; return false;
}, },
@@ -111,8 +111,7 @@ namespace OpenRA.Mods.Common.Traits
checkTerrainType = info.AllowedTerrainTypes.Count > 0; checkTerrainType = info.AllowedTerrainTypes.Count > 0;
canTurn = self.Info.HasTraitInfo<IFacingInfo>(); canTurn = self.Info.HasTraitInfo<IFacingInfo>();
move = self.TraitOrDefault<IMove>(); move = self.TraitOrDefault<IMove>();
if (init.Contains<DeployStateInit>()) deployState = init.GetValue<DeployStateInit, DeployState>(info, DeployState.Undeployed);
deployState = init.Get<DeployStateInit, DeployState>();
} }
protected override void Created(Actor self) protected override void Created(Actor self)
@@ -344,6 +343,6 @@ namespace OpenRA.Mods.Common.Traits
readonly DeployState value = DeployState.Deployed; readonly DeployState value = DeployState.Deployed;
public DeployStateInit() { } public DeployStateInit() { }
public DeployStateInit(DeployState init) { value = init; } public DeployStateInit(DeployState init) { value = init; }
public DeployState Value(World world) { return value; } public DeployState Value { get { return value; } }
} }
} }

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.Traits
public GrantConditionOnFaction(ActorInitializer init, GrantConditionOnFactionInfo info) public GrantConditionOnFaction(ActorInitializer init, GrantConditionOnFactionInfo info)
: base(info) : base(info)
{ {
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)

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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
public GrantConditionOnLineBuildDirection(ActorInitializer init, GrantConditionOnLineBuildDirectionInfo info) public GrantConditionOnLineBuildDirection(ActorInitializer init, GrantConditionOnLineBuildDirectionInfo info)
{ {
this.info = info; this.info = info;
direction = init.Get<LineBuildDirectionInit>().Value(init.World); direction = init.GetValue<LineBuildDirectionInit, LineBuildDirection>(info);
} }
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)

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@@ -93,8 +93,9 @@ namespace OpenRA.Mods.Common.Traits
self = init.Self; self = init.Self;
this.info = info; this.info = info;
if (init.Contains<LocationInit>()) var locationInit = init.GetOrDefault<LocationInit>(info);
SetPosition(self, init.Get<LocationInit, CPos>()); if (locationInit != null)
SetPosition(self, locationInit.Value);
} }
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)

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@@ -74,9 +74,7 @@ namespace OpenRA.Mods.Common.Traits
this.info = info; this.info = info;
MaxLevel = info.Conditions.Count; MaxLevel = info.Conditions.Count;
initialExperience = init.GetValue<ExperienceInit, int>(info, 0);
if (init.Contains<ExperienceInit>())
initialExperience = init.Get<ExperienceInit, int>();
} }
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)
@@ -154,6 +152,6 @@ namespace OpenRA.Mods.Common.Traits
public ExperienceInit() { } public ExperienceInit() { }
public ExperienceInit(int init) { value = init; } public ExperienceInit(int init) { value = init; }
public int Value(World world) { return value; } public int Value { get { return value; } }
} }
} }

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
actor => actor =>
{ {
var init = actor.Init<HealthInit>(); var init = actor.Init<HealthInit>();
return init != null ? init.Value(world) : 100; return init != null ? init.Value : 100;
}, },
(actor, value) => actor.ReplaceInit(new HealthInit((int)value))); (actor, value) => actor.ReplaceInit(new HealthInit((int)value)));
} }
@@ -68,10 +68,12 @@ namespace OpenRA.Mods.Common.Traits
public Health(ActorInitializer init, HealthInfo info) public Health(ActorInitializer init, HealthInfo info)
{ {
Info = info; Info = info;
MaxHP = info.HP > 0 ? info.HP : 1; MaxHP = hp = info.HP > 0 ? info.HP : 1;
// Cast to long to avoid overflow when multiplying by the health // Cast to long to avoid overflow when multiplying by the health
hp = init.Contains<HealthInit>() ? (int)(init.Get<HealthInit, int>() * (long)MaxHP / 100) : MaxHP; var healthInit = init.GetOrDefault<HealthInit>(info);
if (healthInit != null)
hp = (int)(healthInit.Value * (long)MaxHP / 100);
DisplayHP = hp; DisplayHP = hp;
} }
@@ -247,7 +249,9 @@ namespace OpenRA.Mods.Common.Traits
value = init; value = init;
} }
public int Value(World world) public int Value
{
get
{ {
if (value < 0 || (value == 0 && !allowZero)) if (value < 0 || (value == 0 && !allowZero))
return 1; return 1;
@@ -255,4 +259,5 @@ namespace OpenRA.Mods.Common.Traits
return value; return value;
} }
} }
}
} }

View File

@@ -78,14 +78,14 @@ namespace OpenRA.Mods.Common.Traits
this.info = info; this.info = info;
self = init.Self; self = init.Self;
TopLeft = init.Get<LocationInit, CPos>(); TopLeft = init.GetValue<LocationInit, CPos>(info);
CenterPosition = init.Contains<CenterPositionInit>() ? init.Get<CenterPositionInit, WPos>() : init.World.Map.CenterOfCell(TopLeft); CenterPosition = init.GetValue<CenterPositionInit, WPos>(info, init.World.Map.CenterOfCell(TopLeft));
Facing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 128; Facing = init.GetValue<FacingInit, int>(info, 128);
dragSpeed = init.Contains<HuskSpeedInit>() ? init.Get<HuskSpeedInit, int>() : 0; dragSpeed = init.GetValue<HuskSpeedInit, int>(info, 0);
finalPosition = init.World.Map.CenterOfCell(TopLeft); finalPosition = init.World.Map.CenterOfCell(TopLeft);
effectiveOwner = init.Contains<EffectiveOwnerInit>() ? init.Get<EffectiveOwnerInit, Player>() : self.Owner; effectiveOwner = init.GetValue<EffectiveOwnerInit, Player>(info, self.Owner);
} }
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)
@@ -178,6 +178,6 @@ namespace OpenRA.Mods.Common.Traits
public HuskSpeedInit() { } public HuskSpeedInit() { }
public HuskSpeedInit(int init) { value = init; } public HuskSpeedInit(int init) { value = init; }
public int Value(World world) { return value; } public int Value { get { return value; } }
} }
} }

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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
public Immobile(ActorInitializer init, ImmobileInfo info) public Immobile(ActorInitializer init, ImmobileInfo info)
{ {
location = init.Get<LocationInit, CPos>(); location = init.GetValue<LocationInit, CPos>(info);
position = init.World.Map.CenterOfCell(location); position = init.World.Map.CenterOfCell(location);
if (info.OccupiesSpace) if (info.OccupiesSpace)

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@@ -128,7 +128,7 @@ namespace OpenRA.Mods.Common.Traits
actor => actor =>
{ {
var init = actor.Init<FacingInit>(); var init = actor.Init<FacingInit>();
return init != null ? init.Value(world) : InitialFacing; return init != null ? init.Value : InitialFacing;
}, },
(actor, value) => (actor, value) =>
{ {
@@ -137,18 +137,18 @@ namespace OpenRA.Mods.Common.Traits
var turretsInit = actor.Init<TurretFacingsInit>(); var turretsInit = actor.Init<TurretFacingsInit>();
var facingInit = actor.Init<FacingInit>(); var facingInit = actor.Init<FacingInit>();
var oldFacing = facingInit != null ? facingInit.Value(world) : InitialFacing; var oldFacing = facingInit != null ? facingInit.Value : InitialFacing;
var newFacing = (int)value; var newFacing = (int)value;
if (turretInit != null) if (turretInit != null)
{ {
var newTurretFacing = (turretInit.Value(world) + newFacing - oldFacing + 255) % 255; var newTurretFacing = (turretInit.Value + newFacing - oldFacing + 255) % 255;
actor.ReplaceInit(new TurretFacingInit(newTurretFacing)); actor.ReplaceInit(new TurretFacingInit(newTurretFacing));
} }
if (turretsInit != null) if (turretsInit != null)
{ {
var newTurretFacings = turretsInit.Value(world) var newTurretFacings = turretsInit.Value
.ToDictionary(kv => kv.Key, kv => (kv.Value + newFacing - oldFacing + 255) % 255); .ToDictionary(kv => kv.Key, kv => (kv.Value + newFacing - oldFacing + 255) % 255);
actor.ReplaceInit(new TurretFacingsInit(newTurretFacings)); actor.ReplaceInit(new TurretFacingsInit(newTurretFacings));
} }
@@ -263,31 +263,34 @@ namespace OpenRA.Mods.Common.Traits
speedModifiers = Exts.Lazy(() => self.TraitsImplementing<ISpeedModifier>().ToArray().Select(x => x.GetSpeedModifier())); speedModifiers = Exts.Lazy(() => self.TraitsImplementing<ISpeedModifier>().ToArray().Select(x => x.GetSpeedModifier()));
ToSubCell = FromSubCell = info.LocomotorInfo.SharesCell ? init.World.Map.Grid.DefaultSubCell : SubCell.FullCell; ToSubCell = FromSubCell = info.LocomotorInfo.SharesCell ? init.World.Map.Grid.DefaultSubCell : SubCell.FullCell;
if (init.Contains<SubCellInit>())
var subCellInit = init.GetOrDefault<SubCellInit>(info);
if (subCellInit != null)
{ {
FromSubCell = ToSubCell = init.Get<SubCellInit, SubCell>(); FromSubCell = ToSubCell = subCellInit.Value;
returnToCellOnCreationRecalculateSubCell = false; returnToCellOnCreationRecalculateSubCell = false;
} }
if (init.Contains<LocationInit>()) var locationInit = init.GetOrDefault<LocationInit>(info);
if (locationInit != null)
{ {
fromCell = toCell = init.Get<LocationInit, CPos>(); fromCell = toCell = locationInit.Value;
SetVisualPosition(self, init.World.Map.CenterOfSubCell(FromCell, FromSubCell)); SetVisualPosition(self, init.World.Map.CenterOfSubCell(FromCell, FromSubCell));
} }
Facing = oldFacing = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : info.InitialFacing; Facing = oldFacing = init.GetValue<FacingInit, int>(info, info.InitialFacing);
// Sets the initial visual position // Sets the initial visual position
// Unit will move into the cell grid (defined by LocationInit) as its initial activity // Unit will move into the cell grid (defined by LocationInit) as its initial activity
if (init.Contains<CenterPositionInit>()) var centerPositionInit = init.GetOrDefault<CenterPositionInit>(info);
if (centerPositionInit != null)
{ {
oldPos = init.Get<CenterPositionInit, WPos>(); oldPos = centerPositionInit.Value;
SetVisualPosition(self, oldPos); SetVisualPosition(self, oldPos);
returnToCellOnCreation = true; returnToCellOnCreation = true;
} }
if (init.Contains<CreationActivityDelayInit>()) creationActivityDelay = init.GetValue<CreationActivityDelayInit, int>(info, 0);
creationActivityDelay = init.Get<CreationActivityDelayInit, int>();
} }
protected override void Created(Actor self) protected override void Created(Actor self)

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Traits
// Explore map-placed actors if the "Explore Map" option is enabled // Explore map-placed actors if the "Explore Map" option is enabled
var shroudInfo = init.World.Map.Rules.Actors["player"].TraitInfo<ShroudInfo>(); var shroudInfo = init.World.Map.Rules.Actors["player"].TraitInfo<ShroudInfo>();
var exploredMap = init.World.LobbyInfo.GlobalSettings.OptionOrDefault("explored", shroudInfo.ExploredMapCheckboxEnabled); var exploredMap = init.World.LobbyInfo.GlobalSettings.OptionOrDefault("explored", shroudInfo.ExploredMapCheckboxEnabled);
startsRevealed = exploredMap && init.Contains<SpawnedByMapInit>() && !init.Contains<HiddenUnderFogInit>(); startsRevealed = exploredMap && init.Contains<SpawnedByMapInit>(info) && !init.Contains<HiddenUnderFogInit>(info);
var buildingInfo = init.Self.Info.TraitInfoOrDefault<BuildingInfo>(); var buildingInfo = init.Self.Info.TraitInfoOrDefault<BuildingInfo>();
var footprintCells = buildingInfo != null ? buildingInfo.FrozenUnderFogTiles(init.Self.Location).ToList() : new List<CPos>() { init.Self.Location }; var footprintCells = buildingInfo != null ? buildingInfo.FrozenUnderFogTiles(init.Self.Location).ToList() : new List<CPos>() { init.Self.Location };
footprint = footprintCells.SelectMany(c => map.ProjectedCellsCovering(c.ToMPos(map))).ToArray(); footprint = footprintCells.SelectMany(c => map.ProjectedCellsCovering(c.ToMPos(map))).ToArray();

View File

@@ -131,7 +131,7 @@ namespace OpenRA.Mods.Common.Traits
self = init.Self; self = init.Self;
Info = info; Info = info;
Faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName; Faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
IsValidFaction = !info.Factions.Any() || info.Factions.Contains(Faction); IsValidFaction = !info.Factions.Any() || info.Factions.Contains(Faction);
Enabled = IsValidFaction; Enabled = IsValidFaction;

View File

@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits
if (string.IsNullOrEmpty(prerequisite)) if (string.IsNullOrEmpty(prerequisite))
prerequisite = init.Self.Info.Name; prerequisite = init.Self.Info.Name;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
public IEnumerable<string> ProvidesPrerequisites public IEnumerable<string> ProvidesPrerequisites

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
Info = info; Info = info;
var plugInit = init.Contains<PlugsInit>() ? init.Get<PlugsInit, Dictionary<CVec, string>>() : new Dictionary<CVec, string>(); var plugInit = init.GetValue<PlugsInit, Dictionary<CVec, string>>(info, new Dictionary<CVec, string>());
if (plugInit.ContainsKey(Info.Offset)) if (plugInit.ContainsKey(Info.Offset))
initialPlug = plugInit[Info.Offset]; initialPlug = plugInit[Info.Offset];
@@ -126,6 +126,6 @@ namespace OpenRA.Mods.Common.Traits
readonly Dictionary<CVec, string> value = new Dictionary<CVec, string>(); readonly Dictionary<CVec, string> value = new Dictionary<CVec, string>();
public PlugsInit() { } public PlugsInit() { }
public PlugsInit(Dictionary<CVec, string> init) { value = init; } public PlugsInit(Dictionary<CVec, string> init) { value = init; }
public Dictionary<CVec, string> Value(World world) { return value; } public Dictionary<CVec, string> Value { get { return value; } }
} }
} }

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info) : base(info)
{ {
rp = Exts.Lazy(() => init.Self.IsDead ? null : init.Self.TraitOrDefault<RallyPoint>()); rp = Exts.Lazy(() => init.Self.IsDead ? null : init.Self.TraitOrDefault<RallyPoint>());
Faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; Faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
public virtual void DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo, string productionType, TypeDictionary inits) public virtual void DoProduction(Actor self, ActorInfo producee, ExitInfo exitinfo, string productionType, TypeDictionary inits)

View File

@@ -11,6 +11,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using OpenRA.Primitives; using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
{ {
@@ -30,8 +31,10 @@ namespace OpenRA.Mods.Common.Traits
: base(init, info) : base(init, info)
{ {
domainIndex = init.Self.World.WorldActor.Trait<DomainIndex>(); domainIndex = init.Self.World.WorldActor.Trait<DomainIndex>();
if (init.Contains<ProductionSpawnLocationInit>())
spawnLocation = init.Get<ProductionSpawnLocationInit, CPos>(); var spawnLocationInit = init.GetOrDefault<ProductionSpawnLocationInit>(info);
if (spawnLocationInit != null)
spawnLocation = spawnLocationInit.Value;
} }
protected override void Created(Actor self) protected override void Created(Actor self)
@@ -114,6 +117,6 @@ namespace OpenRA.Mods.Common.Traits
public ProductionSpawnLocationInit() { } public ProductionSpawnLocationInit() { }
public ProductionSpawnLocationInit(CPos init) { value = init; } public ProductionSpawnLocationInit(CPos init) { value = init; }
public CPos Value(World world) { return value; } public CPos Value { get { return value; } }
} }
} }

View File

@@ -49,8 +49,8 @@ namespace OpenRA.Mods.Common.Traits.Render
public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init) public IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
{ {
var sequenceProvider = init.World.Map.Rules.Sequences; var sequenceProvider = init.World.Map.Rules.Sequences;
var faction = init.Get<FactionInit, string>(); var faction = init.GetValue<FactionInit, string>(this);
var ownerName = init.Get<OwnerInit>().PlayerName; var ownerName = init.Get<OwnerInit>(this).InternalName;
var image = GetImage(init.Actor, sequenceProvider, faction); var image = GetImage(init.Actor, sequenceProvider, faction);
var palette = init.WorldRenderer.Palette(Palette ?? PlayerPalette + ownerName); var palette = init.WorldRenderer.Palette(Palette ?? PlayerPalette + ownerName);
@@ -169,7 +169,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public RenderSprites(ActorInitializer init, RenderSpritesInfo info) public RenderSprites(ActorInitializer init, RenderSpritesInfo info)
{ {
Info = info; Info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
public string GetImage(Actor self) public string GetImage(Actor self)

View File

@@ -57,8 +57,8 @@ namespace OpenRA.Mods.Common.Traits.Render
public virtual IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init) public virtual IEnumerable<IActorPreview> RenderPreview(ActorPreviewInitializer init)
{ {
var body = init.Actor.TraitInfo<BodyOrientationInfo>(); var body = init.Actor.TraitInfo<BodyOrientationInfo>();
var faction = init.Get<FactionInit, string>(); var faction = init.GetValue<FactionInit, string>(this);
var ownerName = init.Get<OwnerInit>().PlayerName; var ownerName = init.Get<OwnerInit>(this).InternalName;
var sequenceProvider = init.World.Map.Rules.Sequences; var sequenceProvider = init.World.Map.Rules.Sequences;
var image = Image ?? init.Actor.Name; var image = Image ?? init.Actor.Name;
var facings = body.QuantizedFacings == -1 ? var facings = body.QuantizedFacings == -1 ?

View File

@@ -49,14 +49,15 @@ namespace OpenRA.Mods.Common.Traits.Render
p = init.WorldRenderer.Palette(Palette); p = init.WorldRenderer.Palette(Palette);
Func<WAngle> facing; Func<WAngle> facing;
if (init.Contains<DynamicFacingInit>()) var dynamicfacingInit = init.GetOrDefault<DynamicFacingInit>(this);
if (dynamicfacingInit != null)
{ {
var getFacing = init.Get<DynamicFacingInit, Func<int>>(); var getFacing = dynamicfacingInit.Value;
facing = () => WAngle.FromFacing(getFacing()); facing = () => WAngle.FromFacing(getFacing());
} }
else else
{ {
var f = WAngle.FromFacing(init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0); var f = WAngle.FromFacing(init.GetValue<FacingInit, int>(this, 0));
facing = () => f; facing = () => f;
} }

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Traits.Render
this.info = info; this.info = info;
var self = init.Self; var self = init.Self;
wsbs = self.TraitsImplementing<WithSpriteBody>().Where(w => info.BodyNames.Contains(w.Info.Name)).ToArray(); wsbs = self.TraitsImplementing<WithSpriteBody>().Where(w => info.BodyNames.Contains(w.Info.Name)).ToArray();
skipMakeAnimation = init.Contains<SkipMakeAnimsInit>(); skipMakeAnimation = init.Contains<SkipMakeAnimsInit>(info);
} }
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)

View File

@@ -78,11 +78,12 @@ namespace OpenRA.Mods.Common.Traits.Render
p = init.WorldRenderer.Palette(Palette); p = init.WorldRenderer.Palette(Palette);
Func<int> facing; Func<int> facing;
if (init.Contains<DynamicFacingInit>()) var dynamicfacingInit = init.GetOrDefault<DynamicFacingInit>(this);
facing = init.Get<DynamicFacingInit, Func<int>>(); if (dynamicfacingInit != null)
facing = dynamicfacingInit.Value;
else else
{ {
var f = init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0; var f = init.GetValue<FacingInit, int>(this, 0);
facing = () => f; facing = () => f;
} }

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var t = init.Actor.TraitInfos<TurretedInfo>() var t = init.Actor.TraitInfos<TurretedInfo>()
.First(tt => tt.Turret == armament.Turret); .First(tt => tt.Turret == armament.Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, armament.Turret); var turretFacing = Turreted.TurretFacingFromInit(init, t);
var anim = new Animation(init.World, image, () => WAngle.FromFacing(turretFacing())); var anim = new Animation(init.World, image, () => WAngle.FromFacing(turretFacing()));
anim.Play(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence)); anim.Play(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var t = init.Actor.TraitInfos<TurretedInfo>() var t = init.Actor.TraitInfos<TurretedInfo>()
.First(tt => tt.Turret == Turret); .First(tt => tt.Turret == Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, Turret); var turretFacing = Turreted.TurretFacingFromInit(init, t);
var anim = new Animation(init.World, image, () => WAngle.FromFacing(turretFacing())); var anim = new Animation(init.World, image, () => WAngle.FromFacing(turretFacing()));
anim.Play(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence)); anim.Play(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits.Render
}; };
if (IsPlayerPalette) if (IsPlayerPalette)
p = init.WorldRenderer.Palette(Palette + init.Get<OwnerInit>().PlayerName); p = init.WorldRenderer.Palette(Palette + init.Get<OwnerInit>(this).InternalName);
else if (Palette != null) else if (Palette != null)
p = init.WorldRenderer.Palette(Palette); p = init.WorldRenderer.Palette(Palette);

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var model = init.World.ModelCache.GetModelSequence(image, Sequence); var model = init.World.ModelCache.GetModelSequence(image, Sequence);
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, t.Turret); var turretFacing = Turreted.TurretFacingFromInit(init, t);
Func<WRot> turretOrientation = () => body.QuantizeOrientation(WRot.FromYaw(WAngle.FromFacing(turretFacing()) - orientation().Yaw), facings); Func<WRot> turretOrientation = () => body.QuantizeOrientation(WRot.FromYaw(WAngle.FromFacing(turretFacing()) - orientation().Yaw), facings);
Func<WRot> quantizedTurret = () => body.QuantizeOrientation(turretOrientation(), facings); Func<WRot> quantizedTurret = () => body.QuantizeOrientation(turretOrientation(), facings);

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var model = init.World.ModelCache.GetModelSequence(image, Sequence); var model = init.World.ModelCache.GetModelSequence(image, Sequence);
Func<WVec> turretOffset = () => body.LocalToWorld(t.Offset.Rotate(orientation())); Func<WVec> turretOffset = () => body.LocalToWorld(t.Offset.Rotate(orientation()));
var turretFacing = Turreted.TurretFacingFromInit(init, t.InitialFacing, Turret); var turretFacing = Turreted.TurretFacingFromInit(init, t);
Func<WRot> turretBodyOrientation = () => WRot.FromYaw(WAngle.FromFacing(turretFacing()) - orientation().Yaw); Func<WRot> turretBodyOrientation = () => WRot.FromYaw(WAngle.FromFacing(turretFacing()) - orientation().Yaw);
yield return new ModelAnimation(model, turretOffset, yield return new ModelAnimation(model, turretOffset,
() => new[] { turretBodyOrientation(), body.QuantizeOrientation(orientation(), facings) }, () => false, () => 0, ShowShadow); () => new[] { turretBodyOrientation(), body.QuantizeOrientation(orientation(), facings) }, () => false, () => 0, ShowShadow);

View File

@@ -37,15 +37,13 @@ namespace OpenRA.Mods.Common.Traits.Render
yield break; yield break;
var adjacent = 0; var adjacent = 0;
var locationInit = init.GetOrDefault<LocationInit>(this);
var neighbourInit = init.GetOrDefault<RuntimeNeighbourInit>(this);
if (init.Contains<RuntimeNeighbourInit>()) if (locationInit != null && neighbourInit != null)
{ {
var location = CPos.Zero; var location = locationInit.Value;
if (init.Contains<LocationInit>()) foreach (var kv in neighbourInit.Value)
location = init.Get<LocationInit, CPos>();
var neighbours = init.Get<RuntimeNeighbourInit, Dictionary<CPos, string[]>>();
foreach (var kv in neighbours)
{ {
var haveNeighbour = false; var haveNeighbour = false;
foreach (var n in kv.Value) foreach (var n in kv.Value)
@@ -177,6 +175,6 @@ namespace OpenRA.Mods.Common.Traits.Render
public RuntimeNeighbourInit() { } public RuntimeNeighbourInit() { }
public RuntimeNeighbourInit(Dictionary<CPos, string[]> init) { value = init; } public RuntimeNeighbourInit(Dictionary<CPos, string[]> init) { value = init; }
public Dictionary<CPos, string[]> Value(World world) { return value; } public Dictionary<CPos, string[]> Value { get { return value; } }
} }
} }

View File

@@ -26,8 +26,9 @@ namespace OpenRA.Mods.Common.Traits
public ScriptTags(ActorInitializer init, ScriptTagsInfo info) public ScriptTags(ActorInitializer init, ScriptTagsInfo info)
{ {
if (init.Contains<ScriptTagsInit>()) var scriptTagsInit = init.GetOrDefault<ScriptTagsInit>(info);
foreach (var tag in init.Get<ScriptTagsInit, string[]>()) if (scriptTagsInit != null)
foreach (var tag in scriptTagsInit.Value)
tags.Add(tag); tags.Add(tag);
} }
@@ -55,6 +56,6 @@ namespace OpenRA.Mods.Common.Traits
public ScriptTagsInit() { } public ScriptTagsInit() { }
public ScriptTagsInit(string[] init) { value = init; } public ScriptTagsInit(string[] init) { value = init; }
public string[] Value(World world) { return value; } public string[] Value { get { return value; } }
} }
} }

View File

@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info) : base(info)
{ {
enabled = !info.RequiresLobbyCreeps || init.Self.World.WorldActor.Trait<MapCreeps>().Enabled; enabled = !info.RequiresLobbyCreeps || init.Self.World.WorldActor.Trait<MapCreeps>().Enabled;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
void INotifyKilled.Killed(Actor self, AttackInfo e) void INotifyKilled.Killed(Actor self, AttackInfo e)

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits
public ProduceActorPower(ActorInitializer init, ProduceActorPowerInfo info) public ProduceActorPower(ActorInitializer init, ProduceActorPowerInfo info)
: base(init.Self, info) : base(init.Self, info)
{ {
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
public override void SelectTarget(Actor self, string order, SupportPowerManager manager) public override void SelectTarget(Actor self, string order, SupportPowerManager manager)

View File

@@ -65,9 +65,9 @@ namespace OpenRA.Mods.Common.Traits
var body = self.Trait<BodyOrientation>(); var body = self.Trait<BodyOrientation>();
// TODO: Carry orientation over from the parent instead of just facing // TODO: Carry orientation over from the parent instead of just facing
var bodyFacing = init.Contains<DynamicFacingInit>() ? init.Get<DynamicFacingInit, Func<int>>()() var dynamicFacingInit = init.GetOrDefault<DynamicFacingInit>(info);
: init.Contains<FacingInit>() ? init.Get<FacingInit, int>() : 0; var bodyFacing = dynamicFacingInit != null ? dynamicFacingInit.Value() : init.GetValue<FacingInit, int>(info, 0);
facing = WAngle.FromFacing(Turreted.TurretFacingFromInit(init, 0)()); facing = WAngle.FromFacing(Turreted.TurretFacingFromInit(init, info, 0)());
// Calculate final position // Calculate final position
var throwRotation = WRot.FromFacing(Game.CosmeticRandom.Next(1024)); var throwRotation = WRot.FromFacing(Game.CosmeticRandom.Next(1024));

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
public TransformCrusherOnCrush(ActorInitializer init, TransformCrusherOnCrushInfo info) public TransformCrusherOnCrush(ActorInitializer init, TransformCrusherOnCrushInfo info)
{ {
this.info = info; this.info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
void INotifyCrushed.WarnCrush(Actor self, Actor crusher, BitSet<CrushClass> crushClasses) { } void INotifyCrushed.WarnCrush(Actor self, Actor crusher, BitSet<CrushClass> crushClasses) { }

View File

@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Common.Traits
public TransformOnCapture(ActorInitializer init, TransformOnCaptureInfo info) public TransformOnCapture(ActorInitializer init, TransformOnCaptureInfo info)
{ {
this.info = info; this.info = info;
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : init.Self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, init.Self.Owner.Faction.InternalName);
} }
void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes) void INotifyCapture.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner, BitSet<CaptureType> captureTypes)

View File

@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
self = init.Self; self = init.Self;
actorInfo = self.World.Map.Rules.Actors[info.IntoActor]; actorInfo = self.World.Map.Rules.Actors[info.IntoActor];
buildingInfo = actorInfo.TraitInfoOrDefault<BuildingInfo>(); buildingInfo = actorInfo.TraitInfoOrDefault<BuildingInfo>();
faction = init.Contains<FactionInit>() ? init.Get<FactionInit, string>() : self.Owner.Faction.InternalName; faction = init.GetValue<FactionInit, string>(info, self.Owner.Faction.InternalName);
} }
public string VoicePhraseForOrder(Actor self, Order order) public string VoicePhraseForOrder(Actor self, Order order)

View File

@@ -55,11 +55,11 @@ namespace OpenRA.Mods.Common.Traits
{ {
var init = actor.Init<TurretFacingInit>(); var init = actor.Init<TurretFacingInit>();
if (init != null) if (init != null)
return init.Value(world); return init.Value;
var facingInit = actor.Init<FacingInit>(); var facingInit = actor.Init<FacingInit>();
if (facingInit != null) if (facingInit != null)
return facingInit.Value(world); return facingInit.Value;
return InitialFacing; return InitialFacing;
}, },
@@ -94,44 +94,51 @@ namespace OpenRA.Mods.Common.Traits
public WVec Offset { get { return Info.Offset + localOffset; } } public WVec Offset { get { return Info.Offset + localOffset; } }
public string Name { get { return Info.Turret; } } public string Name { get { return Info.Turret; } }
public static Func<int> TurretFacingFromInit(IActorInitializer init, int def, string turret = null) public static Func<int> TurretFacingFromInit(IActorInitializer init, TurretedInfo info)
{ {
if (turret != null && init.Contains<DynamicTurretFacingsInit>()) return TurretFacingFromInit(init, info, info.InitialFacing, info.Turret);
{
Func<int> facing;
if (init.Get<DynamicTurretFacingsInit, Dictionary<string, Func<int>>>().TryGetValue(turret, out facing))
return facing;
} }
if (turret != null && init.Contains<TurretFacingsInit>()) public static Func<int> TurretFacingFromInit(IActorInitializer init, TraitInfo info, int defaultFacing, string turret = null)
{ {
if (turret != null)
{
Func<int> getFacing;
var dynamicTurretFacingsInit = init.GetOrDefault<DynamicTurretFacingsInit>(info);
if (dynamicTurretFacingsInit != null && dynamicTurretFacingsInit.Value.TryGetValue(turret, out getFacing))
return getFacing;
int facing; int facing;
if (init.Get<TurretFacingsInit, Dictionary<string, int>>().TryGetValue(turret, out facing)) var turretFacingsInit = init.GetOrDefault<TurretFacingsInit>(info);
if (turretFacingsInit != null && turretFacingsInit.Value.TryGetValue(turret, out facing))
return () => facing; return () => facing;
} }
if (init.Contains<TurretFacingInit>()) var turretFacingInit = init.GetOrDefault<TurretFacingInit>(info);
if (turretFacingInit != null)
{ {
var facing = init.Get<TurretFacingInit, int>(); var facing = turretFacingInit.Value;
return () => facing; return () => facing;
} }
if (init.Contains<DynamicFacingInit>()) var dynamicFacingInit = init.GetOrDefault<DynamicFacingInit>(info);
return init.Get<DynamicFacingInit, Func<int>>(); if (dynamicFacingInit != null)
return dynamicFacingInit.Value;
if (init.Contains<FacingInit>()) var facingInit = init.GetOrDefault<FacingInit>(info);
if (facingInit != null)
{ {
var facing = init.Get<FacingInit, int>(); var facing = facingInit.Value;
return () => facing; return () => facing;
} }
return () => def; return () => defaultFacing;
} }
public Turreted(ActorInitializer init, TurretedInfo info) public Turreted(ActorInitializer init, TurretedInfo info)
: base(info) : base(info)
{ {
TurretFacing = TurretFacingFromInit(init, Info.InitialFacing, Info.Turret)(); TurretFacing = TurretFacingFromInit(init, Info)();
} }
protected override void Created(Actor self) protected override void Created(Actor self)
@@ -228,8 +235,8 @@ namespace OpenRA.Mods.Common.Traits
init.Add(facings); init.Add(facings);
} }
if (!facings.Value(self.World).ContainsKey(Name)) if (!facings.Value.ContainsKey(Name))
facings.Value(self.World).Add(Name, TurretFacing); facings.Value.Add(Name, TurretFacing);
} }
void IActorPreviewInitModifier.ModifyActorPreviewInit(Actor self, TypeDictionary inits) void IActorPreviewInitModifier.ModifyActorPreviewInit(Actor self, TypeDictionary inits)
@@ -245,13 +252,13 @@ namespace OpenRA.Mods.Common.Traits
var dynamicFacing = inits.GetOrDefault<DynamicFacingInit>(); var dynamicFacing = inits.GetOrDefault<DynamicFacingInit>();
var staticFacing = inits.GetOrDefault<FacingInit>(); var staticFacing = inits.GetOrDefault<FacingInit>();
if (dynamicFacing != null) if (dynamicFacing != null)
bodyFacing = dynamicFacing.Value(self.World); bodyFacing = dynamicFacing.Value;
else if (staticFacing != null) else if (staticFacing != null)
bodyFacing = () => staticFacing.Value(self.World); bodyFacing = () => staticFacing.Value;
// Freeze the relative turret facing to its current value // Freeze the relative turret facing to its current value
var facingOffset = TurretFacing - bodyFacing(); var facingOffset = TurretFacing - bodyFacing();
facings.Value(self.World).Add(Name, () => bodyFacing() + facingOffset); facings.Value.Add(Name, () => bodyFacing() + facingOffset);
} }
protected override void TraitDisabled(Actor self) protected override void TraitDisabled(Actor self)
@@ -268,7 +275,7 @@ namespace OpenRA.Mods.Common.Traits
public TurretFacingInit() { } public TurretFacingInit() { }
public TurretFacingInit(int init) { value = init; } public TurretFacingInit(int init) { value = init; }
public int Value(World world) { return value; } public int Value { get { return value; } }
} }
public class TurretFacingsInit : IActorInit<Dictionary<string, int>> public class TurretFacingsInit : IActorInit<Dictionary<string, int>>
@@ -278,7 +285,7 @@ namespace OpenRA.Mods.Common.Traits
public TurretFacingsInit() { } public TurretFacingsInit() { }
public TurretFacingsInit(Dictionary<string, int> init) { value = init; } public TurretFacingsInit(Dictionary<string, int> init) { value = init; }
public Dictionary<string, int> Value(World world) { return value; } public Dictionary<string, int> Value { get { return value; } }
} }
public class DynamicTurretFacingsInit : IActorInit<Dictionary<string, Func<int>>> public class DynamicTurretFacingsInit : IActorInit<Dictionary<string, Func<int>>>
@@ -286,6 +293,6 @@ namespace OpenRA.Mods.Common.Traits
readonly Dictionary<string, Func<int>> value = new Dictionary<string, Func<int>>(); readonly Dictionary<string, Func<int>> value = new Dictionary<string, Func<int>>();
public DynamicTurretFacingsInit() { } public DynamicTurretFacingsInit() { }
public DynamicTurretFacingsInit(Dictionary<string, Func<int>> init) { value = init; } public DynamicTurretFacingsInit(Dictionary<string, Func<int>> init) { value = init; }
public Dictionary<string, Func<int>> Value(World world) { return value; } public Dictionary<string, Func<int>> Value { get { return value; } }
} }
} }

View File

@@ -118,8 +118,7 @@ namespace OpenRA.Mods.Common.Traits
public EditorActorPreview Add(string id, ActorReference reference, bool initialSetup = false) public EditorActorPreview Add(string id, ActorReference reference, bool initialSetup = false)
{ {
var owner = Players.Players[reference.InitDict.Get<OwnerInit>().PlayerName]; var owner = Players.Players[reference.InitDict.Get<OwnerInit>().InternalName];
var preview = new EditorActorPreview(worldRenderer, id, reference, owner); var preview = new EditorActorPreview(worldRenderer, id, reference, owner);
Add(preview, initialSetup); Add(preview, initialSetup);

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@@ -67,11 +67,11 @@ namespace OpenRA.Mods.Common.Traits
CenterPosition = PreviewPosition(world, actor.InitDict); CenterPosition = PreviewPosition(world, actor.InitDict);
var location = actor.InitDict.Get<LocationInit>().Value(worldRenderer.World); var location = actor.InitDict.Get<LocationInit>().Value;
var ios = Info.TraitInfoOrDefault<IOccupySpaceInfo>(); var ios = Info.TraitInfoOrDefault<IOccupySpaceInfo>();
var subCellInit = actor.InitDict.GetOrDefault<SubCellInit>(); var subCellInit = actor.InitDict.GetOrDefault<SubCellInit>();
var subCell = subCellInit != null ? subCellInit.Value(worldRenderer.World) : SubCell.Any; var subCell = subCellInit != null ? subCellInit.Value : SubCell.Any;
if (ios != null) if (ios != null)
Footprint = ios.OccupiedCells(Info, location, subCell); Footprint = ios.OccupiedCells(Info, location, subCell);
@@ -152,7 +152,7 @@ namespace OpenRA.Mods.Common.Traits
Func<object, bool> saveInit = init => Func<object, bool> saveInit = init =>
{ {
var factionInit = init as FactionInit; var factionInit = init as FactionInit;
if (factionInit != null && factionInit.Faction == Owner.Faction) if (factionInit != null && factionInit.Value == Owner.Faction)
return false; return false;
// TODO: Other default values will need to be filtered // TODO: Other default values will need to be filtered
@@ -166,15 +166,15 @@ namespace OpenRA.Mods.Common.Traits
WPos PreviewPosition(World world, TypeDictionary init) WPos PreviewPosition(World world, TypeDictionary init)
{ {
if (init.Contains<CenterPositionInit>()) if (init.Contains<CenterPositionInit>())
return init.Get<CenterPositionInit>().Value(world); return init.Get<CenterPositionInit>().Value;
if (init.Contains<LocationInit>()) if (init.Contains<LocationInit>())
{ {
var cell = init.Get<LocationInit>().Value(world); var cell = init.Get<LocationInit>().Value;
var offset = WVec.Zero; var offset = WVec.Zero;
var subCellInit = Actor.InitDict.GetOrDefault<SubCellInit>(); var subCellInit = Actor.InitDict.GetOrDefault<SubCellInit>();
var subCell = subCellInit != null ? subCellInit.Value(worldRenderer.World) : SubCell.Any; var subCell = subCellInit != null ? subCellInit.Value : SubCell.Any;
var buildingInfo = Info.TraitInfoOrDefault<BuildingInfo>(); var buildingInfo = Info.TraitInfoOrDefault<BuildingInfo>();
if (buildingInfo != null) if (buildingInfo != null)

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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits
var actorReference = new ActorReference(kv.Value.Value, kv.Value.ToDictionary()); var actorReference = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
// If there is no real player associated, don't spawn it. // If there is no real player associated, don't spawn it.
var ownerName = actorReference.InitDict.Get<OwnerInit>().PlayerName; var ownerName = actorReference.InitDict.Get<OwnerInit>().InternalName;
if (!world.Players.Any(p => p.InternalName == ownerName)) if (!world.Players.Any(p => p.InternalName == ownerName))
continue; continue;
@@ -68,9 +68,6 @@ namespace OpenRA.Mods.Common.Traits
public readonly string Name; public readonly string Name;
public SpawnedByMapInit(string name) { Name = name; } public SpawnedByMapInit(string name) { Name = name; }
public string Value(World world) public string Value { get { return Name; } }
{
return Name;
}
} }
} }

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@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
foreach (var kv in map.ActorDefinitions) foreach (var kv in map.ActorDefinitions)
{ {
var actor = new ActorReference(kv.Value.Value, kv.Value.ToDictionary()); var actor = new ActorReference(kv.Value.Value, kv.Value.ToDictionary());
var location = actor.InitDict.Get<LocationInit>().Value(null); var location = actor.InitDict.Get<LocationInit>().Value;
if (!map.Contains(location)) if (!map.Contains(location))
{ {
Console.WriteLine("Removing actor {0} located at {1} due being outside of the new map boundaries.".F(actor.Type, location)); Console.WriteLine("Removing actor {0} located at {1} due being outside of the new map boundaries.".F(actor.Type, location));

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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.D2k.Traits.Render
{ {
this.info = info; this.info = info;
if (init.Contains<SkipMakeAnimsInit>()) if (init.Contains<SkipMakeAnimsInit>(info))
return; return;
renderSprites = init.Self.Trait<RenderSprites>(); renderSprites = init.Self.Trait<RenderSprites>();