git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1338 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
(no author)
2007-07-24 07:32:01 +00:00
parent 2767794a89
commit 7e40835c5e
6 changed files with 53 additions and 27 deletions

View File

@@ -52,7 +52,7 @@ namespace OpenRa.Game
game.world.Add( mcv );
game.world.Add( new Refinery( new int2( 7, 5 ), 2 ) );
sidebar = new Sidebar(game.techTree, Race.Soviet, renderer, game.viewport);
sidebar = new Sidebar(Race.Soviet, renderer, game);
renderer.SetPalette( new HardwarePalette( renderer, game.map ) );
}
@@ -74,21 +74,9 @@ namespace OpenRa.Game
lastPos = new float2(e.Location);
if (e.Button == MouseButtons.Left)
{
float2 point = new float2(e.Location) + game.viewport.Location;
RectangleF rect = new RectangleF(sidebar.Region.Location.ToPointF(), new SizeF(sidebar.Width, game.viewport.Height));
if (rect.Contains(point.ToPointF()))
{
sidebar.Build( sidebar.FindSpriteAtPoint( point ), game );
return;
}
float2 xy = (1 / 24.0f) * point;
if( game.world.orderGenerator != null )
{
IOrder order = game.world.orderGenerator.Order( new int2( (int)xy.X, (int)xy.Y ) );
game.Issue( order );
}
}
foreach (Region region in game.viewport.Regions)
if (region.Contains(lastPos))
region.Clicked(e);
}
protected override void OnMouseMove(MouseEventArgs e)

View File

@@ -24,6 +24,8 @@ namespace OpenRa.Game
}
Action drawFunction;
MouseEventHandler mouseHandler;
RectangleF rect;
static float2 MakeSize(Viewport v, DockStyle d, float size)
{
@@ -42,7 +44,12 @@ namespace OpenRa.Game
}
}
public static Region Create(Viewport v, DockStyle d, float size, Action f)
public void Clicked(MouseEventArgs e)
{
mouseHandler(this, e);
}
public static Region Create(Viewport v, DockStyle d, float size, Action f, MouseEventHandler m)
{
float2 s = MakeSize(v, d, size);
@@ -50,23 +57,30 @@ namespace OpenRa.Game
{
case DockStyle.Top:
case DockStyle.Left:
return new Region(new float2(0,0), s, f, v);
return new Region(new float2(0,0), s, v, f, m);
case DockStyle.Right:
case DockStyle.Bottom:
return new Region(new float2( v.Width - s.X, v.Height - s.Y ), s, f, v);
return new Region(new float2( v.Width - s.X, v.Height - s.Y ), s, v, f, m);
default:
throw new NotImplementedException();
}
}
Region(float2 location, float2 size, Action drawFunction, Viewport viewport)
Region(float2 location, float2 size, Viewport viewport, Action drawFunction, MouseEventHandler mouseHandler)
{
this.location = location;
this.size = size;
this.drawFunction = drawFunction;
this.viewport = viewport;
this.mouseHandler = mouseHandler;
rect = new RectangleF(location.ToPointF(), new SizeF(size.ToPointF()));
}
public bool Contains(float2 point)
{
return rect.Contains(point.ToPointF());
}
public void Draw(Renderer renderer)

View File

@@ -16,6 +16,7 @@ namespace OpenRa.Game
SpriteRenderer spriteRenderer;
Sprite blank;
Game game;
readonly Region region;
public Region Region
@@ -32,11 +33,12 @@ namespace OpenRa.Game
}
public Sidebar( TechTree.TechTree techTree, Race race, Renderer renderer, Viewport viewport )
public Sidebar( Race race, Renderer renderer, Game game )
{
this.techTree = techTree;
region = Region.Create(viewport, DockStyle.Right, 128, Paint);
viewport.AddRegion( region );
this.techTree = game.techTree;
this.game = game;
region = Region.Create(game.viewport, DockStyle.Right, 128, Paint, MouseHandler);
game.viewport.AddRegion( region );
techTree.CurrentRace = race;
techTree.Build("FACT", true);
spriteRenderer = new SpriteRenderer(renderer, false);
@@ -47,8 +49,9 @@ namespace OpenRa.Game
blank = SheetBuilder.Add(new Size((int)spriteWidth, (int)spriteHeight), 16);
}
public void Build(string key, Game game )
public void Build(string key)
{
if (string.IsNullOrEmpty(key)) return;
game.world.orderGenerator = new PlaceBuilding( 1, key.ToLowerInvariant() );
}
@@ -115,6 +118,12 @@ namespace OpenRa.Game
}
return null;
}
void MouseHandler(object sender, MouseEventArgs e)
{
float2 point = new float2(e.Location);
Build(FindSpriteAtPoint(point));
}
}
class PlaceBuilding : IOrderGenerator

View File

@@ -23,7 +23,7 @@ namespace OpenRa.Game
public TerrainRenderer(Renderer renderer, Map map, Viewport viewport)
{
this.renderer = renderer;
region = Region.Create(viewport, DockStyle.Left, viewport.Width - 128, Draw);
region = Region.Create(viewport, DockStyle.Left, viewport.Width - 128, Draw, delegate { });
viewport.AddRegion(region);
this.map = map;

View File

@@ -49,5 +49,10 @@ namespace OpenRa.Game
renderer.EndFrame();
}
public IEnumerable<Region> Regions
{
get { return regions; }
}
}
}

View File

@@ -19,7 +19,7 @@ namespace OpenRa.Game
public World(Renderer renderer, Game game)
{
region = Region.Create(game.viewport, DockStyle.Left, game.viewport.Width - 128, Draw);
region = Region.Create(game.viewport, DockStyle.Left, game.viewport.Width - 128, Draw, WorldClicked);
this.game = game;
game.viewport.AddRegion(region);
@@ -32,6 +32,16 @@ namespace OpenRa.Game
int lastTime = Environment.TickCount;
void WorldClicked(object sender, MouseEventArgs e)
{
float2 xy = (1 / 24.0f) * (new float2(e.Location) + game.viewport.Location);
if (orderGenerator != null)
{
IOrder order = orderGenerator.Order(new int2((int)xy.X, (int)xy.Y));
game.Issue(order);
}
}
void Draw()
{
int t = Environment.TickCount;