Merge pull request #5246 from psydev/patch-1
tweaks to balance: artillery min. range & more
This commit is contained in:
@@ -27,7 +27,7 @@ E2:
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Cost: 160
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Tooltip:
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Name: Grenadier
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Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
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Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: anyhq
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@@ -68,7 +68,7 @@ E3:
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Health:
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HP: 45
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AutoTarget:
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ScanRadius: 5
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ScanRadius: 6
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Armament:
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Weapon: Rockets
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LocalOffset: 256,43,341
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@@ -84,7 +84,7 @@ E4:
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Cost: 200
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Tooltip:
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Name: Flamethrower
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 40
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Owner: nod
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@@ -113,8 +113,8 @@ E5:
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Valued:
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Cost: 300
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Tooltip:
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Name: Chem Warrior
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
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Name: Chemical Warrior
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Description: Advanced general-purpose infantry.\n Strong vs all Ground units
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Buildable:
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BuildPaletteOrder: 50
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Owner: nod
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@@ -195,7 +195,7 @@ RMBO:
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RevealsShroud:
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Range: 6c0
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AutoTarget:
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ScanRadius: 5
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ScanRadius: 6
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C4Demolition:
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C4Delay: 45
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Armament:
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@@ -283,7 +283,7 @@ WEAP:
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Cost: 2000
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Tooltip:
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Name: Weapons Factory
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Description: Assembly point for\nvehicle reinforcements
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Description: Produces vehicles
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ProvidesCustomPrerequisite:
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Prerequisite: vehicleproduction
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Buildable:
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@@ -354,7 +354,7 @@ HQ:
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Cost: 1000
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Tooltip:
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Name: Communications Center
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Description: Provides an overview of the battlefield.\n Requires power to operate.
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Description: Provides radar & Air Strike support power. \nUnlocks higher-tech units & buildings. \nRequires power to operate.
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ProvidesCustomPrerequisite:
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Prerequisite: anyhq
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Buildable:
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@@ -429,7 +429,7 @@ EYE:
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Cost: 1800
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Tooltip:
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Name: Advanced Communications Center
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Description: Provides access to the Ion Cannon.\n Requires power to operate.
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Description: Provides radar & Orbital Ion Cannon support power. \nUnlocks Mammoth Tank & Commando. \nRequires power to operate.
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ProvidesCustomPrerequisite:
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Prerequisite: anyhq
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Buildable:
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@@ -474,7 +474,7 @@ TMPL:
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Cost: 2000
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Tooltip:
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Name: Temple of Nod
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Description: Place of worship and secret missile silo.\n Requires power to operate.
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Description: Provides Nuclear Strike support power. \nUnlocks Stealth Tank, Chem. Warrior & Obelisk of Light. \nRequires power to operate.
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ProvidesCustomPrerequisite:
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Prerequisite: anyhq
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Buildable:
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@@ -520,7 +520,7 @@ GUN:
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Value: 1440
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Tooltip:
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Name: Turret
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Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Description: Basic Anti-Tank base defense.\n Strong vs Tanks, vehicles\n Weak vs Infantry
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 45
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@@ -563,7 +563,7 @@ SAM:
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Value: 2160
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Tooltip:
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Name: SAM Site
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Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
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Description: Anti-Aircraft base defense.\n Strong vs Aircraft\n Cannot target Ground units.
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 50
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@@ -603,7 +603,7 @@ OBLI:
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Value: 3120
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Tooltip:
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Name: Obelisk of Light
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Description: Advanced base defense.\n Requires power to operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
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Description: Advanced base defense. \nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 60
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@@ -649,7 +649,7 @@ GTWR:
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Value: 1440
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Tooltip:
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Name: Guard Tower
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Description: Basic defensive structure.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Description: Basic defensive structure.\n Strong vs Infantry\n Weak vs Tanks
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 40
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@@ -688,7 +688,7 @@ ATWR:
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Value: 2880
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Tooltip:
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Name: Advanced Guard Tower
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Description: Anti-armor defensive structure.\n Strong vs Light Vehicles, Tanks\n Weak vs Infantry
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Description: All-purpose defensive structure.\n Strong vs Aircraft, Tanks\n Weak vs Infantry
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 60
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@@ -737,7 +737,7 @@ SBAG:
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Value: 0
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Tooltip:
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Name: Sandbag Barrier
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Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
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Description: Stops infantry & light vehicles. \nCan be crushed by tanks.
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 20
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@@ -761,7 +761,7 @@ CYCL:
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Value: 0
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Tooltip:
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Name: Chain Link Barrier
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Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
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Description: Stops infantry & light vehicles. \nCan be crushed by tanks.
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 20
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@@ -785,7 +785,7 @@ BRIK:
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Value: 0
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Tooltip:
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Name: Concrete Barrier
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Description: Stop units and blocks enemy fire.
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Description: Stop units.
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 30
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@@ -78,7 +78,7 @@ APC:
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Cost: 600
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Tooltip:
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Name: APC
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Description: Armored infantry transport and mobile AA\n Strong vs Aircraft, Vehicles\n Weak vs Infantry
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Description: Armed infantry transport. \nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: pyle
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@@ -125,7 +125,7 @@ ARTY:
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Cost: 600
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Tooltip:
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Name: Artillery
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Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
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Description: Long-range artillery.\n Strong vs Infantry, Vehicles & Buildings
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: anyhq
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@@ -161,7 +161,7 @@ FTNK:
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Cost: 600
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Tooltip:
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Name: Flame Tank
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Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings, Vehicles\n Weak vs Aircraft
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Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings & Vehicles\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: anyhq
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@@ -197,7 +197,7 @@ BGGY:
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Cost: 300
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Tooltip:
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Name: Nod Buggy
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: afld
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@@ -232,7 +232,7 @@ BIKE:
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Cost: 500
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Tooltip:
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Name: Recon Bike
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Description: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
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Description: Fast scout vehicle, armed with \nrockets. \nCan attack Aircraft.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 30
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Prerequisites: afld
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@@ -269,7 +269,7 @@ JEEP:
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Cost: 400
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Tooltip:
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Name: Hum-Vee
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
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Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
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Buildable:
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BuildPaletteOrder: 20
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Prerequisites: weap
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@@ -304,7 +304,7 @@ LTNK:
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Cost: 600
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Tooltip:
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Name: Light Tank
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Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry, Aircraft
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Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: anyhq
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@@ -343,7 +343,7 @@ MTNK:
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Cost: 800
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Tooltip:
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Name: Medium Tank
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Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry, Aircraft
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Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry
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Buildable:
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BuildPaletteOrder: 40
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Prerequisites: anyhq
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@@ -383,7 +383,7 @@ HTNK:
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Cost: 1500
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Tooltip:
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Name: Mammoth Tank
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Description: Heavily armored GDI Tank.\n Strong vs Everything
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Description: Heavily armored GDI Tank. \nCan attack Aircraft.\n Strong vs Everything
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Buildable:
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BuildPaletteOrder: 60
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Prerequisites: eye
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@@ -436,7 +436,7 @@ MSAM:
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Cost: 1200
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Tooltip:
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Name: Rocket Launcher
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Description: Long range rocket artillery.\n Strong vs all ground units.
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Description: Long range rocket artillery.\n Strong vs all Ground units.
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Buildable:
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BuildPaletteOrder: 50
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Prerequisites: anyhq
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@@ -473,7 +473,7 @@ MLRS:
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Cost: 600
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Tooltip:
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Name: Mobile S.A.M.
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Description: Powerful anti-air unit.\nCannot attack ground units.
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Description: Powerful anti-air unit. \nCannot attack Ground units.
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Buildable:
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BuildPaletteOrder: 70
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Prerequisites: anyhq
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@@ -513,7 +513,7 @@ STNK:
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Cost: 900
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Tooltip:
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Name: Stealth Tank
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Description: Long-range missile tank that can cloak.\nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks, Aircraft\n Weak vs Infantry.
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Description: Long-range missile tank that can cloak. \nCan attack Aircraft. \nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
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Buildable:
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BuildPaletteOrder: 90
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Prerequisites: tmpl
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@@ -250,7 +250,7 @@ Rockets:
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Trail: smokey
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ContrailLength: 8
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Speed: 298
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RangeLimit: 30
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RangeLimit: 20
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Warhead:
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Spread: 128
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Versus:
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@@ -282,7 +282,7 @@ BikeRockets:
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Trail: smokey
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ContrailLength: 8
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Speed: 298
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RangeLimit: 40
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RangeLimit: 20
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Warhead:
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Spread: 128
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Versus:
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@@ -410,7 +410,7 @@ Chemspray:
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Spread: 256
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Versus:
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None: 100%
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Wood: 50%
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Wood: 35%
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Light: 75%
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Heavy: 50%
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InfDeath: 6
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@@ -643,7 +643,7 @@ MammothMissiles:
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ArtilleryShell:
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ROF: 65
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Range: 11c0
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MinRange: 2c0
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MinRange: 2c896
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Report: TNKFIRE2.AUD
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Projectile: Bullet
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Speed: 204
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