Merge pull request #5246 from psydev/patch-1

tweaks to balance: artillery min. range & more
This commit is contained in:
Paul Chote
2014-05-11 00:17:26 +12:00
4 changed files with 34 additions and 34 deletions

View File

@@ -27,7 +27,7 @@ E2:
Cost: 160
Tooltip:
Name: Grenadier
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
Buildable:
BuildPaletteOrder: 40
Prerequisites: anyhq
@@ -68,7 +68,7 @@ E3:
Health:
HP: 45
AutoTarget:
ScanRadius: 5
ScanRadius: 6
Armament:
Weapon: Rockets
LocalOffset: 256,43,341
@@ -84,7 +84,7 @@ E4:
Cost: 200
Tooltip:
Name: Flamethrower
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
Buildable:
BuildPaletteOrder: 40
Owner: nod
@@ -113,8 +113,8 @@ E5:
Valued:
Cost: 300
Tooltip:
Name: Chem Warrior
Description: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
Name: Chemical Warrior
Description: Advanced general-purpose infantry.\n Strong vs all Ground units
Buildable:
BuildPaletteOrder: 50
Owner: nod
@@ -195,7 +195,7 @@ RMBO:
RevealsShroud:
Range: 6c0
AutoTarget:
ScanRadius: 5
ScanRadius: 6
C4Demolition:
C4Delay: 45
Armament:

View File

@@ -283,7 +283,7 @@ WEAP:
Cost: 2000
Tooltip:
Name: Weapons Factory
Description: Assembly point for\nvehicle reinforcements
Description: Produces vehicles
ProvidesCustomPrerequisite:
Prerequisite: vehicleproduction
Buildable:
@@ -354,7 +354,7 @@ HQ:
Cost: 1000
Tooltip:
Name: Communications Center
Description: Provides an overview of the battlefield.\n Requires power to operate.
Description: Provides radar & Air Strike support power. \nUnlocks higher-tech units & buildings. \nRequires power to operate.
ProvidesCustomPrerequisite:
Prerequisite: anyhq
Buildable:
@@ -429,7 +429,7 @@ EYE:
Cost: 1800
Tooltip:
Name: Advanced Communications Center
Description: Provides access to the Ion Cannon.\n Requires power to operate.
Description: Provides radar & Orbital Ion Cannon support power. \nUnlocks Mammoth Tank & Commando. \nRequires power to operate.
ProvidesCustomPrerequisite:
Prerequisite: anyhq
Buildable:
@@ -474,7 +474,7 @@ TMPL:
Cost: 2000
Tooltip:
Name: Temple of Nod
Description: Place of worship and secret missile silo.\n Requires power to operate.
Description: Provides Nuclear Strike support power. \nUnlocks Stealth Tank, Chem. Warrior & Obelisk of Light. \nRequires power to operate.
ProvidesCustomPrerequisite:
Prerequisite: anyhq
Buildable:
@@ -520,7 +520,7 @@ GUN:
Value: 1440
Tooltip:
Name: Turret
Description: Anti-Armor base defense.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
Description: Basic Anti-Tank base defense.\n Strong vs Tanks, vehicles\n Weak vs Infantry
Buildable:
Queue: Defense
BuildPaletteOrder: 45
@@ -563,7 +563,7 @@ SAM:
Value: 2160
Tooltip:
Name: SAM Site
Description: Anti-Air base defense.\n Strong vs Aircraft\n Weak vs Infantry, Tanks
Description: Anti-Aircraft base defense.\n Strong vs Aircraft\n Cannot target Ground units.
Buildable:
Queue: Defense
BuildPaletteOrder: 50
@@ -603,7 +603,7 @@ OBLI:
Value: 3120
Tooltip:
Name: Obelisk of Light
Description: Advanced base defense.\n Requires power to operate.\n Strong vs Tanks, Infantry\n Weak vs Aircraft
Description: Advanced base defense. \nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
Buildable:
Queue: Defense
BuildPaletteOrder: 60
@@ -649,7 +649,7 @@ GTWR:
Value: 1440
Tooltip:
Name: Guard Tower
Description: Basic defensive structure.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
Description: Basic defensive structure.\n Strong vs Infantry\n Weak vs Tanks
Buildable:
Queue: Defense
BuildPaletteOrder: 40
@@ -688,7 +688,7 @@ ATWR:
Value: 2880
Tooltip:
Name: Advanced Guard Tower
Description: Anti-armor defensive structure.\n Strong vs Light Vehicles, Tanks\n Weak vs Infantry
Description: All-purpose defensive structure.\n Strong vs Aircraft, Tanks\n Weak vs Infantry
Buildable:
Queue: Defense
BuildPaletteOrder: 60
@@ -737,7 +737,7 @@ SBAG:
Value: 0
Tooltip:
Name: Sandbag Barrier
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Description: Stops infantry & light vehicles. \nCan be crushed by tanks.
Buildable:
Queue: Defense
BuildPaletteOrder: 20
@@ -761,7 +761,7 @@ CYCL:
Value: 0
Tooltip:
Name: Chain Link Barrier
Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks.
Description: Stops infantry & light vehicles. \nCan be crushed by tanks.
Buildable:
Queue: Defense
BuildPaletteOrder: 20
@@ -785,7 +785,7 @@ BRIK:
Value: 0
Tooltip:
Name: Concrete Barrier
Description: Stop units and blocks enemy fire.
Description: Stop units.
Buildable:
Queue: Defense
BuildPaletteOrder: 30

View File

@@ -78,7 +78,7 @@ APC:
Cost: 600
Tooltip:
Name: APC
Description: Armored infantry transport and mobile AA\n Strong vs Aircraft, Vehicles\n Weak vs Infantry
Description: Armed infantry transport. \nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
Buildable:
BuildPaletteOrder: 30
Prerequisites: pyle
@@ -125,7 +125,7 @@ ARTY:
Cost: 600
Tooltip:
Name: Artillery
Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
Description: Long-range artillery.\n Strong vs Infantry, Vehicles & Buildings
Buildable:
BuildPaletteOrder: 60
Prerequisites: anyhq
@@ -161,7 +161,7 @@ FTNK:
Cost: 600
Tooltip:
Name: Flame Tank
Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings, Vehicles\n Weak vs Aircraft
Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings & Vehicles\n Weak vs Tanks
Buildable:
BuildPaletteOrder: 50
Prerequisites: anyhq
@@ -197,7 +197,7 @@ BGGY:
Cost: 300
Tooltip:
Name: Nod Buggy
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
Buildable:
BuildPaletteOrder: 20
Prerequisites: afld
@@ -232,7 +232,7 @@ BIKE:
Cost: 500
Tooltip:
Name: Recon Bike
Description: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
Description: Fast scout vehicle, armed with \nrockets. \nCan attack Aircraft.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
Buildable:
BuildPaletteOrder: 30
Prerequisites: afld
@@ -269,7 +269,7 @@ JEEP:
Cost: 400
Tooltip:
Name: Hum-Vee
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft
Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks
Buildable:
BuildPaletteOrder: 20
Prerequisites: weap
@@ -304,7 +304,7 @@ LTNK:
Cost: 600
Tooltip:
Name: Light Tank
Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry, Aircraft
Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
Buildable:
BuildPaletteOrder: 40
Prerequisites: anyhq
@@ -343,7 +343,7 @@ MTNK:
Cost: 800
Tooltip:
Name: Medium Tank
Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry, Aircraft
Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry
Buildable:
BuildPaletteOrder: 40
Prerequisites: anyhq
@@ -383,7 +383,7 @@ HTNK:
Cost: 1500
Tooltip:
Name: Mammoth Tank
Description: Heavily armored GDI Tank.\n Strong vs Everything
Description: Heavily armored GDI Tank. \nCan attack Aircraft.\n Strong vs Everything
Buildable:
BuildPaletteOrder: 60
Prerequisites: eye
@@ -436,7 +436,7 @@ MSAM:
Cost: 1200
Tooltip:
Name: Rocket Launcher
Description: Long range rocket artillery.\n Strong vs all ground units.
Description: Long range rocket artillery.\n Strong vs all Ground units.
Buildable:
BuildPaletteOrder: 50
Prerequisites: anyhq
@@ -473,7 +473,7 @@ MLRS:
Cost: 600
Tooltip:
Name: Mobile S.A.M.
Description: Powerful anti-air unit.\nCannot attack ground units.
Description: Powerful anti-air unit. \nCannot attack Ground units.
Buildable:
BuildPaletteOrder: 70
Prerequisites: anyhq
@@ -513,7 +513,7 @@ STNK:
Cost: 900
Tooltip:
Name: Stealth Tank
Description: Long-range missile tank that can cloak.\nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks, Aircraft\n Weak vs Infantry.
Description: Long-range missile tank that can cloak. \nCan attack Aircraft. \nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
Buildable:
BuildPaletteOrder: 90
Prerequisites: tmpl

View File

@@ -250,7 +250,7 @@ Rockets:
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 30
RangeLimit: 20
Warhead:
Spread: 128
Versus:
@@ -282,7 +282,7 @@ BikeRockets:
Trail: smokey
ContrailLength: 8
Speed: 298
RangeLimit: 40
RangeLimit: 20
Warhead:
Spread: 128
Versus:
@@ -410,7 +410,7 @@ Chemspray:
Spread: 256
Versus:
None: 100%
Wood: 50%
Wood: 35%
Light: 75%
Heavy: 50%
InfDeath: 6
@@ -643,7 +643,7 @@ MammothMissiles:
ArtilleryShell:
ROF: 65
Range: 11c0
MinRange: 2c0
MinRange: 2c896
Report: TNKFIRE2.AUD
Projectile: Bullet
Speed: 204