Upgrade RA maps to format 10.
This commit is contained in:
BIN
mods/ra/maps/drop-zone/map.png
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BIN
mods/ra/maps/drop-zone/map.png
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@@ -1,4 +1,4 @@
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MapFormat: 9
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MapFormat: 10
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RequiresMod: ra
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@@ -169,102 +169,6 @@ Actors:
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Location: 30,29
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Owner: Neutral
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Smudges:
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Rules: rules.yaml
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Rules:
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World:
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CrateSpawner:
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Maximum: 3
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SpawnInterval: 125
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CrateActors: unitcrate
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InitialSpawnDelay: 0
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-SpawnMPUnits:
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-MPStartLocations:
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Unrestricted
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UNITCRATE:
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Inherits: ^Crate
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GiveUnitCrateAction@ttnk:
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SelectionShares: 4
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Units: ttnk
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GiveUnitCrateAction@ftrk:
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SelectionShares: 6
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Units: ftrk
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GiveUnitCrateAction@harv:
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SelectionShares: 1
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Units: harv
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GiveUnitCrateAction@shok:
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SelectionShares: 1
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Units: shok
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GiveUnitCrateAction@dog:
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SelectionShares: 1
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Units: dog
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Crate:
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TerrainTypes: Clear, Road, Ore, Beach
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^Infantry:
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GivesBounty:
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Percentage: 0
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^Tank:
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GivesBounty:
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Percentage: 0
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^Vehicle:
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GivesBounty:
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Percentage: 0
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APC:
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Health:
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HP: 1000
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MustBeDestroyed:
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RequiredForShortGame: true
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-AttackMove:
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HARV:
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Tooltip:
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Name: Bomb Truck
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Description: Explodes like a damn nuke!
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Health:
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HP: 100
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Explodes:
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Weapon: CrateNuke
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EmptyWeapon: CrateNuke
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AttackSuicides:
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SHOK:
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Health:
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HP: 800
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DOG:
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Health:
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HP: 120
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Mobile:
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Speed: 99
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Player:
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Shroud:
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FogLocked: True
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FogEnabled: False
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ExploredMapLocked: True
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ExploredMapEnabled: True
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 5000
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Sequences:
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VoxelSequences:
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Weapons:
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PortaTesla:
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ReloadDelay: 20
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Range: 10c0
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Warhead: SpreadDamage
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Spread: 42
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Damage: 80
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Voices:
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Music:
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Notifications:
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Translations:
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Weapons: weapons.yaml
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84
mods/ra/maps/drop-zone/rules.yaml
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84
mods/ra/maps/drop-zone/rules.yaml
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@@ -0,0 +1,84 @@
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World:
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CrateSpawner:
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Maximum: 3
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SpawnInterval: 125
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CrateActors: unitcrate
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InitialSpawnDelay: 0
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-SpawnMPUnits:
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-MPStartLocations:
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Unrestricted
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UNITCRATE:
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Inherits: ^Crate
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GiveUnitCrateAction@ttnk:
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SelectionShares: 4
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Units: ttnk
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GiveUnitCrateAction@ftrk:
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SelectionShares: 6
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Units: ftrk
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GiveUnitCrateAction@harv:
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SelectionShares: 1
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Units: harv
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GiveUnitCrateAction@shok:
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SelectionShares: 1
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Units: shok
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GiveUnitCrateAction@dog:
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SelectionShares: 1
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Units: dog
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Crate:
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TerrainTypes: Clear, Road, Ore, Beach
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^Infantry:
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GivesBounty:
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Percentage: 0
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^Tank:
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GivesBounty:
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Percentage: 0
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^Vehicle:
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GivesBounty:
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Percentage: 0
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APC:
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Health:
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HP: 1000
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MustBeDestroyed:
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RequiredForShortGame: true
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-AttackMove:
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HARV:
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Tooltip:
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Name: Bomb Truck
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Description: Explodes like a damn nuke!
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Health:
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HP: 100
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Explodes:
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Weapon: CrateNuke
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EmptyWeapon: CrateNuke
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AttackSuicides:
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SHOK:
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Health:
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HP: 800
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DOG:
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Health:
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HP: 120
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Mobile:
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Speed: 99
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Player:
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Shroud:
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FogLocked: True
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FogEnabled: False
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ExploredMapLocked: True
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ExploredMapEnabled: True
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 5000
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7
mods/ra/maps/drop-zone/weapons.yaml
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7
mods/ra/maps/drop-zone/weapons.yaml
Normal file
@@ -0,0 +1,7 @@
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PortaTesla:
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ReloadDelay: 20
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Range: 10c0
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Warhead: SpreadDamage
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Spread: 42
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Damage: 80
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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