Added RenameOnDeath update rule
This commit is contained in:
@@ -0,0 +1,32 @@
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#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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public class RenameOnDeath : UpdateRule
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{
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public override string Name => "Rename Explodes to FireWarheadOnDeath and ThrowsShrapnel to FireProjectilesOnDeath.";
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public override string Description =>
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" The Explodes trait was renamed to FireWarheadsOnDeath." +
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" The ThrowsShrapnel trait was renamed to FireProjectilesOnDeath.";
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public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNodeBuilder actorNode)
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{
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actorNode.RenameChildrenMatching("Explodes", "FireWarheadsOnDeath");
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actorNode.RenameChildrenMatching("ThrowsShrapnel", "FireProjectilesOnDeath");
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yield break;
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}
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}
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}
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@@ -89,6 +89,7 @@ namespace OpenRA.Mods.Common.UpdateRules
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new AddMarkerLayerOverlay(),
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new AddMarkerLayerOverlay(),
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new AddSupportPowerBlockedCursor(),
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new AddSupportPowerBlockedCursor(),
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new MovePreviewFacing(),
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new MovePreviewFacing(),
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new RenameOnDeath(),
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// Execute these rules last to avoid premature yaml merge crashes.
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// Execute these rules last to avoid premature yaml merge crashes.
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new ReplaceCloakPalette(),
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new ReplaceCloakPalette(),
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@@ -253,7 +253,7 @@
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AttackMove:
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AttackMove:
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WithDamageOverlay:
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WithDamageOverlay:
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WithFacingSpriteBody:
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WithFacingSpriteBody:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeSmall
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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Guard:
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Guard:
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@@ -308,7 +308,7 @@
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Type: GroundPosition
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Type: GroundPosition
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ActorLostNotification:
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ActorLostNotification:
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TextNotification: notification-unit-lost
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TextNotification: notification-unit-lost
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Explodes:
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FireWarheadsOnDeath:
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Weapon: HeliExplode
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Weapon: HeliExplode
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EmptyWeapon: HeliExplode
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EmptyWeapon: HeliExplode
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AttackMove:
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AttackMove:
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@@ -660,7 +660,7 @@
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TextNotification: notification-unit-lost
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TextNotification: notification-unit-lost
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AttackMove:
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AttackMove:
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WithDamageOverlay:
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WithDamageOverlay:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeShip
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Weapon: UnitExplodeShip
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EmptyWeapon: UnitExplodeShip
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EmptyWeapon: UnitExplodeShip
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Guard:
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Guard:
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@@ -697,7 +697,7 @@
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DamagedSounds: xplobig4.aud
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DamagedSounds: xplobig4.aud
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DestroyedSounds: crumble.aud, xplobig4.aud
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DestroyedSounds: crumble.aud, xplobig4.aud
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WithSpriteBody:
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WithSpriteBody:
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Explodes:
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FireWarheadsOnDeath:
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Type: Footprint
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Type: Footprint
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Weapon: BuildingExplode
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Weapon: BuildingExplode
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EmptyWeapon: BuildingExplode
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EmptyWeapon: BuildingExplode
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@@ -827,7 +827,7 @@
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Interactable:
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Interactable:
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Tooltip:
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Tooltip:
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GenericName: meta-civfield-generic-name
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GenericName: meta-civfield-generic-name
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-Explodes:
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-FireWarheadsOnDeath:
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-ShakeOnDeath:
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-ShakeOnDeath:
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-SoundOnDamageTransition:
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-SoundOnDamageTransition:
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-Demolishable:
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-Demolishable:
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@@ -1082,7 +1082,7 @@
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WithColoredOverlay@IDISABLE:
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WithColoredOverlay@IDISABLE:
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Color: 000000B4
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Color: 000000B4
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ScriptTriggers:
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ScriptTriggers:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeSmall
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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WithIdleOverlay@Burns:
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WithIdleOverlay@Burns:
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@@ -133,7 +133,7 @@ STNK.Husk:
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IntoActor: stnk
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IntoActor: stnk
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RenderSprites:
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RenderSprites:
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Image: stnk.destroyed
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Image: stnk.destroyed
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeStealthTank
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Weapon: UnitExplodeStealthTank
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EmptyWeapon: UnitExplodeStealthTank
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EmptyWeapon: UnitExplodeStealthTank
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@@ -73,7 +73,7 @@ E2:
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ProneOffset: 300,0,-227
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ProneOffset: 300,0,-227
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WithInfantryBody:
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WithInfantryBody:
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DefaultAttackSequence: throw
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DefaultAttackSequence: throw
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Explodes:
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FireWarheadsOnDeath:
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Weapon: GrenadierExplode
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Weapon: GrenadierExplode
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EmptyWeapon: GrenadierExplode
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EmptyWeapon: GrenadierExplode
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Chance: 50
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Chance: 50
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@@ -93,10 +93,10 @@ HARV:
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EffectiveOwnerFromOwner: true
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EffectiveOwnerFromOwner: true
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WithHarvestAnimation:
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WithHarvestAnimation:
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WithDockingAnimation:
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WithDockingAnimation:
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Explodes@EMPTY:
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FireWarheadsOnDeath@EMPTY:
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Weapon: UnitExplodeHarvEmpty
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Weapon: UnitExplodeHarvEmpty
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EmptyWeapon: UnitExplodeHarvEmpty
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EmptyWeapon: UnitExplodeHarvEmpty
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Explodes:
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FireWarheadsOnDeath:
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RequiresCondition: !no-tiberium
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RequiresCondition: !no-tiberium
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Weapon: TiberiumExplosion
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Weapon: TiberiumExplosion
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WithStoresResourcesPipsDecoration:
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WithStoresResourcesPipsDecoration:
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@@ -184,7 +184,7 @@ APC:
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MaxWeight: 5
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MaxWeight: 5
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UnloadVoice: Unload
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UnloadVoice: Unload
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LoadingCondition: notmobile
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LoadingCondition: notmobile
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeBig
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Weapon: UnitExplodeBig
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EmptyWeapon: UnitExplodeBig
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EmptyWeapon: UnitExplodeBig
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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@@ -241,7 +241,7 @@ ARTY:
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Actor: ARTY.Husk
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Actor: ARTY.Husk
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OwnerType: InternalName
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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EffectiveOwnerFromOwner: true
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Explodes:
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FireWarheadsOnDeath:
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Weapon: ArtilleryShell
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Weapon: ArtilleryShell
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EmptyWeapon: ArtilleryShell
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EmptyWeapon: ArtilleryShell
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@@ -286,7 +286,7 @@ FTNK:
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AttackMove:
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AttackMove:
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Voice: Attack
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Voice: Attack
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: FlametankExplode
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Weapon: FlametankExplode
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EmptyWeapon: FlametankExplode
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EmptyWeapon: FlametankExplode
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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@@ -532,7 +532,7 @@ MTNK:
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Voice: Attack
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Voice: Attack
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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WithSpriteTurret:
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WithSpriteTurret:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeBig
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Weapon: UnitExplodeBig
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EmptyWeapon: UnitExplodeBig
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EmptyWeapon: UnitExplodeBig
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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@@ -600,7 +600,7 @@ HTNK:
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Delay: 10
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Delay: 10
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StartIfBelow: 50
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StartIfBelow: 50
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DamageCooldown: 200
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DamageCooldown: 200
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeMech
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Weapon: UnitExplodeMech
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EmptyWeapon: UnitExplodeMech
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EmptyWeapon: UnitExplodeMech
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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@@ -659,7 +659,7 @@ MSAM:
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AttackMove:
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AttackMove:
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Voice: Attack
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Voice: Attack
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WithSpriteTurret:
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WithSpriteTurret:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeMech
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Weapon: UnitExplodeMech
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EmptyWeapon: UnitExplodeMech
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EmptyWeapon: UnitExplodeMech
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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@@ -789,7 +789,7 @@ STNK:
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AutoTarget:
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AutoTarget:
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InitialStance: HoldFire
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InitialStance: HoldFire
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InitialStanceAI: ReturnFire
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InitialStanceAI: ReturnFire
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeStealthTank
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Weapon: UnitExplodeStealthTank
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EmptyWeapon: UnitExplodeStealthTank
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EmptyWeapon: UnitExplodeStealthTank
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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@@ -41,7 +41,7 @@ spicebloom:
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Name: actor-spicebloom-name
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Name: actor-spicebloom-name
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SpiceBloom:
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SpiceBloom:
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Weapon: SpiceExplosion
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Weapon: SpiceExplosion
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Explodes:
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FireWarheadsOnDeath:
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Weapon: BloomExplosion
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Weapon: BloomExplosion
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EmptyWeapon: BloomExplosion
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EmptyWeapon: BloomExplosion
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Crushable:
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Crushable:
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@@ -312,7 +312,7 @@
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RequiresForceFire: true
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RequiresForceFire: true
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WithColoredOverlay@husk:
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WithColoredOverlay@husk:
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Color: 00000060
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Color: 00000060
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeMed
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Weapon: UnitExplodeMed
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EmptyWeapon: UnitExplodeMed
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EmptyWeapon: UnitExplodeMed
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CaptureManager:
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CaptureManager:
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@@ -497,7 +497,7 @@
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SoundOnDamageTransition:
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SoundOnDamageTransition:
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DamagedSounds: EXPLSML1.WAV
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DamagedSounds: EXPLSML1.WAV
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DestroyedSounds: EXPLHG1.WAV
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DestroyedSounds: EXPLHG1.WAV
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Explodes:
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FireWarheadsOnDeath:
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Type: Footprint
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Type: Footprint
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Weapon: BuildingExplode
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Weapon: BuildingExplode
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EmptyWeapon: BuildingExplode
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EmptyWeapon: BuildingExplode
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@@ -526,7 +526,7 @@
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Notification: StructureSold
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Notification: StructureSold
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Guardable:
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Guardable:
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Range: 3c0
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Range: 3c0
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ThrowsShrapnel:
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FireProjectilesOnDeath:
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Weapons: Debris, Debris2, Debris3, Debris4
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Weapons: Debris, Debris2, Debris3, Debris4
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Pieces: 2, 5
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Pieces: 2, 5
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Range: 1c512, 4c0
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Range: 1c512, 4c0
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@@ -569,7 +569,7 @@
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RequiresCondition: !build-incomplete
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RequiresCondition: !build-incomplete
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LineBuildNode:
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LineBuildNode:
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Types: turret
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Types: turret
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ThrowsShrapnel:
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FireProjectilesOnDeath:
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Weapons: Debris, Debris3
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Weapons: Debris, Debris3
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Pieces: 2, 2
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Pieces: 2, 2
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Range: 2c0, 4c0
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Range: 2c0, 4c0
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@@ -713,7 +713,7 @@
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Owner: Neutral
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Owner: Neutral
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HitShape:
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HitShape:
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UseTargetableCellsOffsets: true
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UseTargetableCellsOffsets: true
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Explodes:
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FireWarheadsOnDeath:
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Type: CenterPosition
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Type: CenterPosition
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Weapon: cliffExplode
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Weapon: cliffExplode
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EmptyWeapon: cliffExplode
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EmptyWeapon: cliffExplode
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@@ -237,7 +237,7 @@ grenadier:
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ProneOffset: 96,100,-64
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ProneOffset: 96,100,-64
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WithInfantryBody:
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WithInfantryBody:
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DefaultAttackSequence: throw
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DefaultAttackSequence: throw
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Explodes:
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FireWarheadsOnDeath:
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Weapon: GrenDeath
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Weapon: GrenDeath
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EmptyWeapon: GrenDeath
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EmptyWeapon: GrenDeath
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@@ -275,7 +275,7 @@ sardaukar:
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Category: Units
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Category: Units
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Voiced:
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Voiced:
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VoiceSet: GenericVoice
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VoiceSet: GenericVoice
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Explodes:
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FireWarheadsOnDeath:
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Weapon: SardDeath
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Weapon: SardDeath
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EmptyWeapon: SardDeath
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EmptyWeapon: SardDeath
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Chance: 100
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Chance: 100
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@@ -363,7 +363,7 @@ silo:
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Amount: -15
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Amount: -15
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: false
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RequiredForShortGame: false
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ThrowsShrapnel:
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FireProjectilesOnDeath:
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Weapons: Debris, Debris2, Debris3, Debris4
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Weapons: Debris, Debris2, Debris3, Debris4
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Pieces: 3, 5
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Pieces: 3, 5
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Range: 2c0, 5c0
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Range: 2c0, 5c0
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@@ -756,10 +756,10 @@ wall:
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Sellable:
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Sellable:
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SellSounds: CHUNG.WAV
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SellSounds: CHUNG.WAV
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Guardable:
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Guardable:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: WallExplode
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Weapon: WallExplode
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EmptyWeapon: WallExplode
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EmptyWeapon: WallExplode
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ThrowsShrapnel:
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FireProjectilesOnDeath:
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Weapons: Debris2, Debris3
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Weapons: Debris2, Debris3
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Pieces: 1, 1
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Pieces: 1, 1
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Range: 1c512, 2c768
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Range: 1c512, 2c768
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@@ -30,7 +30,7 @@ mcv:
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: true
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RequiredForShortGame: true
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BaseBuilding:
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BaseBuilding:
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeLarge
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Weapon: UnitExplodeLarge
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||||||
EmptyWeapon: UnitExplodeLarge
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EmptyWeapon: UnitExplodeLarge
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||||||
Transforms:
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Transforms:
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@@ -93,7 +93,7 @@ harvester:
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|||||||
Speed: 43
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Speed: 43
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RevealsShroud:
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RevealsShroud:
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Range: 3c768
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Range: 3c768
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Explodes:
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FireWarheadsOnDeath:
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Weapon: UnitExplodeLarge
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Weapon: UnitExplodeLarge
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EmptyWeapon: UnitExplodeLarge
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EmptyWeapon: UnitExplodeLarge
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||||||
SpawnActorOnDeath:
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SpawnActorOnDeath:
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@@ -116,12 +116,12 @@ harvester:
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|||||||
RequiresSelection: true
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RequiresSelection: true
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PipCount: 7
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PipCount: 7
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||||||
-SpeedMultiplier@HEAVYDAMAGE:
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-SpeedMultiplier@HEAVYDAMAGE:
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ThrowsShrapnel@ShrapnelNotEmpty:
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FireProjectilesOnDeath@ShrapnelNotEmpty:
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||||||
Weapons: Debris, Debris2, Debris3, Debris4
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Weapons: Debris, Debris2, Debris3, Debris4
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Pieces: 3, 5
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Pieces: 3, 5
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Range: 1c0, 6c0
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Range: 1c0, 6c0
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||||||
RequiresCondition: !harvester-empty
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RequiresCondition: !harvester-empty
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||||||
ThrowsShrapnel@throwSpice:
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FireProjectilesOnDeath@throwSpice:
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||||||
Weapons: SpiceExplosion
|
Weapons: SpiceExplosion
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Pieces: 1, 3
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Pieces: 1, 3
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Range: 1c0, 5c0
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Range: 1c0, 5c0
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||||||
@@ -169,7 +169,7 @@ trike:
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|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
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||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
Explodes:
|
FireWarheadsOnDeath:
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||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
|
||||||
AttractsWorms:
|
AttractsWorms:
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||||||
@@ -210,7 +210,7 @@ quad:
|
|||||||
Category: Units
|
Category: Units
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSmall
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Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -261,7 +261,7 @@ siege_tank:
|
|||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
WithMuzzleOverlay:
|
WithMuzzleOverlay:
|
||||||
WithSpriteTurret:
|
WithSpriteTurret:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeMed
|
Weapon: UnitExplodeMed
|
||||||
EmptyWeapon: UnitExplodeMed
|
EmptyWeapon: UnitExplodeMed
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
@@ -312,7 +312,7 @@ missile_tank:
|
|||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStanceAI: Defend
|
InitialStanceAI: Defend
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeMed
|
Weapon: UnitExplodeMed
|
||||||
EmptyWeapon: UnitExplodeMed
|
EmptyWeapon: UnitExplodeMed
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -323,11 +323,11 @@ missile_tank:
|
|||||||
EffectiveOwnerFromOwner: true
|
EffectiveOwnerFromOwner: true
|
||||||
AttractsWorms:
|
AttractsWorms:
|
||||||
Intensity: 600
|
Intensity: 600
|
||||||
ThrowsShrapnel@02:
|
FireProjectilesOnDeath@02:
|
||||||
Weapons: Debris3, Debris
|
Weapons: Debris3, Debris
|
||||||
Pieces: 0,2
|
Pieces: 0,2
|
||||||
Range: 2c0, 3c0
|
Range: 2c0, 3c0
|
||||||
ThrowsShrapnel@03:
|
FireProjectilesOnDeath@03:
|
||||||
Weapons: DebrisMissile
|
Weapons: DebrisMissile
|
||||||
Pieces: 0,2
|
Pieces: 0,2
|
||||||
Range: 4c0, 6c0
|
Range: 4c0, 6c0
|
||||||
@@ -367,7 +367,7 @@ sonic_tank:
|
|||||||
Category: Units
|
Category: Units
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeLarge
|
Weapon: UnitExplodeLarge
|
||||||
EmptyWeapon: UnitExplodeLarge
|
EmptyWeapon: UnitExplodeLarge
|
||||||
SpawnActorOnDeath:
|
SpawnActorOnDeath:
|
||||||
@@ -420,7 +420,7 @@ devastator:
|
|||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
WithMuzzleOverlay:
|
WithMuzzleOverlay:
|
||||||
IgnoreOffset: true
|
IgnoreOffset: true
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeLarge
|
Weapon: UnitExplodeLarge
|
||||||
EmptyWeapon: UnitExplodeLarge
|
EmptyWeapon: UnitExplodeLarge
|
||||||
RequiresCondition: !overload
|
RequiresCondition: !overload
|
||||||
@@ -428,7 +428,7 @@ devastator:
|
|||||||
Actor: devastator.husk
|
Actor: devastator.husk
|
||||||
OwnerType: InternalName
|
OwnerType: InternalName
|
||||||
EffectiveOwnerFromOwner: true
|
EffectiveOwnerFromOwner: true
|
||||||
Explodes@OVERLOAD:
|
FireWarheadsOnDeath@OVERLOAD:
|
||||||
Weapon: PlasmaExplosion
|
Weapon: PlasmaExplosion
|
||||||
EmptyWeapon: PlasmaExplosion
|
EmptyWeapon: PlasmaExplosion
|
||||||
RequiresCondition: meltdown
|
RequiresCondition: meltdown
|
||||||
@@ -494,7 +494,7 @@ raider:
|
|||||||
MuzzleSequence: muzzle
|
MuzzleSequence: muzzle
|
||||||
AttackFrontal:
|
AttackFrontal:
|
||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
AttractsWorms:
|
AttractsWorms:
|
||||||
@@ -568,7 +568,7 @@ deviator:
|
|||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
InitialStanceAI: Defend
|
InitialStanceAI: Defend
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeLarge
|
Weapon: UnitExplodeLarge
|
||||||
EmptyWeapon: UnitExplodeLarge
|
EmptyWeapon: UnitExplodeLarge
|
||||||
SpawnActorOnDeath:
|
SpawnActorOnDeath:
|
||||||
@@ -613,7 +613,7 @@ deviator:
|
|||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleOverlay:
|
WithMuzzleOverlay:
|
||||||
WithSpriteTurret:
|
WithSpriteTurret:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeMed
|
Weapon: UnitExplodeMed
|
||||||
EmptyWeapon: UnitExplodeMed
|
EmptyWeapon: UnitExplodeMed
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -623,7 +623,7 @@ deviator:
|
|||||||
SpawnActorOnDeath:
|
SpawnActorOnDeath:
|
||||||
OwnerType: InternalName
|
OwnerType: InternalName
|
||||||
EffectiveOwnerFromOwner: true
|
EffectiveOwnerFromOwner: true
|
||||||
ThrowsShrapnel:
|
FireProjectilesOnDeath:
|
||||||
Weapons: Debris, Debris2, Debris3
|
Weapons: Debris, Debris2, Debris3
|
||||||
Pieces: 0, 2
|
Pieces: 0, 2
|
||||||
Range: 2c0, 4c0
|
Range: 2c0, 4c0
|
||||||
|
|||||||
@@ -190,7 +190,7 @@ MINVV:
|
|||||||
Step: -100
|
Step: -100
|
||||||
Delay: 1
|
Delay: 1
|
||||||
StartIfBelow: 101
|
StartIfBelow: 101
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: CrateNuke
|
Weapon: CrateNuke
|
||||||
EmptyWeapon: CrateNuke
|
EmptyWeapon: CrateNuke
|
||||||
HitShape:
|
HitShape:
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ DTRK:
|
|||||||
HP: 10000
|
HP: 10000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: CrateNuke
|
Weapon: CrateNuke
|
||||||
EmptyWeapon: CrateNuke
|
EmptyWeapon: CrateNuke
|
||||||
|
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ DTRK:
|
|||||||
HP: 10000
|
HP: 10000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Heavy
|
Type: Heavy
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: CrateNuke
|
Weapon: CrateNuke
|
||||||
EmptyWeapon: CrateNuke
|
EmptyWeapon: CrateNuke
|
||||||
|
|
||||||
|
|||||||
@@ -228,7 +228,7 @@ E2:
|
|||||||
Prerequisites: barracks
|
Prerequisites: barracks
|
||||||
Valued:
|
Valued:
|
||||||
Cost: 40
|
Cost: 40
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Chance: 20
|
Chance: 20
|
||||||
|
|
||||||
E3:
|
E3:
|
||||||
@@ -383,7 +383,7 @@ V2RL:
|
|||||||
RecoilRecovery: 0c7
|
RecoilRecovery: 0c7
|
||||||
Armament@SECONDARY:
|
Armament@SECONDARY:
|
||||||
Recoil: 2
|
Recoil: 2
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: napalm
|
Weapon: napalm
|
||||||
EmptyWeapon: napalm
|
EmptyWeapon: napalm
|
||||||
ChangesHealth:
|
ChangesHealth:
|
||||||
|
|||||||
@@ -23,7 +23,7 @@ World:
|
|||||||
|
|
||||||
^ExplodingCivBuilding:
|
^ExplodingCivBuilding:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BarrelExplode
|
Weapon: BarrelExplode
|
||||||
EmptyWeapon: BarrelExplode
|
EmptyWeapon: BarrelExplode
|
||||||
|
|
||||||
@@ -78,7 +78,7 @@ V11.exploding:
|
|||||||
Image: V11
|
Image: V11
|
||||||
|
|
||||||
V19:
|
V19:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BarrelExplode
|
Weapon: BarrelExplode
|
||||||
EmptyWeapon: BarrelExplode
|
EmptyWeapon: BarrelExplode
|
||||||
|
|
||||||
@@ -155,7 +155,7 @@ PBOX:
|
|||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
WithMuzzleOverlay:
|
WithMuzzleOverlay:
|
||||||
WithSpriteTurret:
|
WithSpriteTurret:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: MiniNuke
|
Weapon: MiniNuke
|
||||||
EmptyWeapon: MiniNuke
|
EmptyWeapon: MiniNuke
|
||||||
SpawnActorOnDeath:
|
SpawnActorOnDeath:
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ powerproxy.paratroopers:
|
|||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
|
|
||||||
JEEP:
|
JEEP:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
ProximityExternalCondition@JAMMER:
|
ProximityExternalCondition@JAMMER:
|
||||||
Range: 10c0
|
Range: 10c0
|
||||||
ValidRelationships: Enemy, Neutral
|
ValidRelationships: Enemy, Neutral
|
||||||
|
|||||||
@@ -376,8 +376,8 @@ V19.Husk:
|
|||||||
-Demolishable:
|
-Demolishable:
|
||||||
-HitShape:
|
-HitShape:
|
||||||
-Health:
|
-Health:
|
||||||
-Explodes:
|
-FireWarheadsOnDeath:
|
||||||
-Explodes@CIVPANIC:
|
-FireWarheadsOnDeath@CIVPANIC:
|
||||||
Interactable:
|
Interactable:
|
||||||
|
|
||||||
BARL:
|
BARL:
|
||||||
@@ -385,7 +385,7 @@ BARL:
|
|||||||
-Selectable:
|
-Selectable:
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BarrelExplode
|
Weapon: BarrelExplode
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: actor-barl-name
|
Name: actor-barl-name
|
||||||
@@ -407,7 +407,7 @@ BRL3:
|
|||||||
-Selectable:
|
-Selectable:
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BarrelExplode
|
Weapon: BarrelExplode
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: actor-brl3-name
|
Name: actor-brl3-name
|
||||||
@@ -551,7 +551,7 @@ OILB:
|
|||||||
TooltipDescription@other:
|
TooltipDescription@other:
|
||||||
Description: actor-oilb.capturable-desc
|
Description: actor-oilb.capturable-desc
|
||||||
ValidRelationships: Neutral, Enemy
|
ValidRelationships: Neutral, Enemy
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BarrelExplode
|
Weapon: BarrelExplode
|
||||||
GpsDot:
|
GpsDot:
|
||||||
String: Oil
|
String: Oil
|
||||||
|
|||||||
@@ -295,7 +295,7 @@
|
|||||||
FallRate: 26
|
FallRate: 26
|
||||||
KilledOnImpassableTerrain: true
|
KilledOnImpassableTerrain: true
|
||||||
ParachutingCondition: parachute
|
ParachutingCondition: parachute
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
WithFacingSpriteBody:
|
WithFacingSpriteBody:
|
||||||
@@ -531,7 +531,7 @@
|
|||||||
GpsDot:
|
GpsDot:
|
||||||
String: Ship
|
String: Ship
|
||||||
WithDamageOverlay:
|
WithDamageOverlay:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeShip
|
Weapon: UnitExplodeShip
|
||||||
EmptyWeapon: UnitExplodeShip
|
EmptyWeapon: UnitExplodeShip
|
||||||
Guard:
|
Guard:
|
||||||
@@ -633,7 +633,7 @@
|
|||||||
Categories: Aircraft
|
Categories: Aircraft
|
||||||
SpawnActorOnDeath:
|
SpawnActorOnDeath:
|
||||||
RequiresCondition: airborne
|
RequiresCondition: airborne
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplode
|
||||||
RequiresCondition: !airborne
|
RequiresCondition: !airborne
|
||||||
CaptureManager:
|
CaptureManager:
|
||||||
@@ -698,7 +698,7 @@
|
|||||||
DamagedSounds: kaboom1.aud
|
DamagedSounds: kaboom1.aud
|
||||||
DestroyedSounds: kaboom22.aud
|
DestroyedSounds: kaboom22.aud
|
||||||
WithSpriteBody:
|
WithSpriteBody:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Type: Footprint
|
Type: Footprint
|
||||||
Weapon: BuildingExplode
|
Weapon: BuildingExplode
|
||||||
EmptyWeapon: BuildingExplode
|
EmptyWeapon: BuildingExplode
|
||||||
@@ -778,7 +778,7 @@
|
|||||||
-GivesBuildableArea:
|
-GivesBuildableArea:
|
||||||
-AcceptsDeliveredCash:
|
-AcceptsDeliveredCash:
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: SmallBuildingExplode
|
Weapon: SmallBuildingExplode
|
||||||
EmptyWeapon: SmallBuildingExplode
|
EmptyWeapon: SmallBuildingExplode
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
@@ -857,7 +857,7 @@
|
|||||||
AreaTypes: fake
|
AreaTypes: fake
|
||||||
Health:
|
Health:
|
||||||
HP: 10000
|
HP: 10000
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: Demolish
|
Weapon: Demolish
|
||||||
DamageThreshold: 70
|
DamageThreshold: 70
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
@@ -889,7 +889,7 @@
|
|||||||
-Selectable:
|
-Selectable:
|
||||||
Health:
|
Health:
|
||||||
HP: 1000
|
HP: 1000
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplode
|
||||||
Tooltip:
|
Tooltip:
|
||||||
Name: meta-ammobox-name
|
Name: meta-ammobox-name
|
||||||
@@ -909,17 +909,17 @@
|
|||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: INTERIOR
|
ExcludeTilesets: INTERIOR
|
||||||
Categories: Civilian building
|
Categories: Civilian building
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: SmallBuildingExplode
|
Weapon: SmallBuildingExplode
|
||||||
Explodes@CIVPANIC:
|
FireWarheadsOnDeath@CIVPANIC:
|
||||||
Weapon: CivPanicExplosion
|
Weapon: CivPanicExplosion
|
||||||
|
|
||||||
^CivField:
|
^CivField:
|
||||||
Inherits: ^CivBuilding
|
Inherits: ^CivBuilding
|
||||||
-HitShape:
|
-HitShape:
|
||||||
-Health:
|
-Health:
|
||||||
-Explodes:
|
-FireWarheadsOnDeath:
|
||||||
-Explodes@CIVPANIC:
|
-FireWarheadsOnDeath@CIVPANIC:
|
||||||
-Selectable:
|
-Selectable:
|
||||||
-ScriptTriggers:
|
-ScriptTriggers:
|
||||||
Tooltip:
|
Tooltip:
|
||||||
|
|||||||
@@ -360,7 +360,7 @@ PDOF:
|
|||||||
HP: 100000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
DamageThreshold: 50
|
DamageThreshold: 50
|
||||||
|
|
||||||
MSLF:
|
MSLF:
|
||||||
@@ -393,7 +393,7 @@ MSLF:
|
|||||||
HP: 100000
|
HP: 100000
|
||||||
Armor:
|
Armor:
|
||||||
Type: Wood
|
Type: Wood
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
DamageThreshold: 50
|
DamageThreshold: 50
|
||||||
|
|
||||||
FACF:
|
FACF:
|
||||||
|
|||||||
@@ -158,7 +158,7 @@ E2:
|
|||||||
RequiresCondition: parachute
|
RequiresCondition: parachute
|
||||||
Palette: player-noshadow
|
Palette: player-noshadow
|
||||||
IsPlayerPalette: true
|
IsPlayerPalette: true
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
DamageSource: Killer
|
DamageSource: Killer
|
||||||
@@ -258,7 +258,7 @@ E4:
|
|||||||
Weapon: Flamer
|
Weapon: Flamer
|
||||||
TakeCover:
|
TakeCover:
|
||||||
ProneOffset: 160,0,-288
|
ProneOffset: 160,0,-288
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: VisualExplode
|
Weapon: VisualExplode
|
||||||
EmptyWeapon: VisualExplode
|
EmptyWeapon: VisualExplode
|
||||||
Chance: 50
|
Chance: 50
|
||||||
|
|||||||
@@ -6,13 +6,13 @@ MINV:
|
|||||||
soviet: minp
|
soviet: minp
|
||||||
russia: minp
|
russia: minp
|
||||||
ukraine: minp
|
ukraine: minp
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: ATMine
|
Weapon: ATMine
|
||||||
|
|
||||||
# Only kept for backwards-compatibility with existing and imported maps, use MINV instead
|
# Only kept for backwards-compatibility with existing and imported maps, use MINV instead
|
||||||
MINP:
|
MINP:
|
||||||
Inherits: MINV
|
Inherits: MINV
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: APMine
|
Weapon: APMine
|
||||||
|
|
||||||
CRATE:
|
CRATE:
|
||||||
@@ -464,7 +464,7 @@ CTFLAG:
|
|||||||
HasMinibib: true
|
HasMinibib: true
|
||||||
-HitShape:
|
-HitShape:
|
||||||
-Health:
|
-Health:
|
||||||
-Explodes:
|
-FireWarheadsOnDeath:
|
||||||
-Selectable:
|
-Selectable:
|
||||||
-Targetable:
|
-Targetable:
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ SS:
|
|||||||
DetectionTypes: Underwater
|
DetectionTypes: Underwater
|
||||||
Range: 5c0
|
Range: 5c0
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSubmarine
|
Weapon: UnitExplodeSubmarine
|
||||||
EmptyWeapon: UnitExplodeSubmarine
|
EmptyWeapon: UnitExplodeSubmarine
|
||||||
Selectable:
|
Selectable:
|
||||||
@@ -96,7 +96,7 @@ MSUB:
|
|||||||
DetectionTypes: Underwater
|
DetectionTypes: Underwater
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSubmarine
|
Weapon: UnitExplodeSubmarine
|
||||||
EmptyWeapon: UnitExplodeSubmarine
|
EmptyWeapon: UnitExplodeSubmarine
|
||||||
Selectable:
|
Selectable:
|
||||||
|
|||||||
@@ -113,7 +113,7 @@ GAP:
|
|||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RequiredForShortGame: false
|
RequiredForShortGame: false
|
||||||
-AcceptsDeliveredCash:
|
-AcceptsDeliveredCash:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: SmallBuildingExplode
|
Weapon: SmallBuildingExplode
|
||||||
EmptyWeapon: SmallBuildingExplode
|
EmptyWeapon: SmallBuildingExplode
|
||||||
HitShape:
|
HitShape:
|
||||||
@@ -919,7 +919,7 @@ FTUR:
|
|||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
ProvidesPrerequisite@buildingname:
|
ProvidesPrerequisite@buildingname:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BuildingExplode
|
Weapon: BuildingExplode
|
||||||
EmptyWeapon: BuildingExplode
|
EmptyWeapon: BuildingExplode
|
||||||
|
|
||||||
@@ -1386,7 +1386,7 @@ SILO:
|
|||||||
-SpawnActorsOnSell:
|
-SpawnActorsOnSell:
|
||||||
Power:
|
Power:
|
||||||
Amount: -10
|
Amount: -10
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: SmallBuildingExplode
|
Weapon: SmallBuildingExplode
|
||||||
EmptyWeapon: SmallBuildingExplode
|
EmptyWeapon: SmallBuildingExplode
|
||||||
WithResourceStoragePipsDecoration:
|
WithResourceStoragePipsDecoration:
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ V2RL:
|
|||||||
RequiresCondition: reloading
|
RequiresCondition: reloading
|
||||||
Sequence: empty-idle
|
Sequence: empty-idle
|
||||||
Name: reloading
|
Name: reloading
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: V2Explode
|
Weapon: V2Explode
|
||||||
ProducibleWithLevel:
|
ProducibleWithLevel:
|
||||||
Prerequisites: vehicles.upgraded
|
Prerequisites: vehicles.upgraded
|
||||||
@@ -294,7 +294,7 @@ ARTY:
|
|||||||
ForceFireIgnoresActors: True
|
ForceFireIgnoresActors: True
|
||||||
FacingTolerance: 0
|
FacingTolerance: 0
|
||||||
WithMuzzleOverlay:
|
WithMuzzleOverlay:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: ArtilleryExplode
|
Weapon: ArtilleryExplode
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
LoadedChance: 75
|
LoadedChance: 75
|
||||||
@@ -353,7 +353,7 @@ HARV:
|
|||||||
Delay: 25
|
Delay: 25
|
||||||
StartIfBelow: 50
|
StartIfBelow: 50
|
||||||
DamageCooldown: 500
|
DamageCooldown: 500
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
RequiresCondition: !no-ore
|
RequiresCondition: !no-ore
|
||||||
Weapon: OreExplosion
|
Weapon: OreExplosion
|
||||||
WithHarvesterSpriteBody:
|
WithHarvesterSpriteBody:
|
||||||
@@ -541,7 +541,7 @@ MNLY:
|
|||||||
Range: 5c0
|
Range: 5c0
|
||||||
DetectionTypes: Mine
|
DetectionTypes: Mine
|
||||||
RenderDetectionCircle:
|
RenderDetectionCircle:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: ATMine
|
Weapon: ATMine
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
Image: MNLY
|
Image: MNLY
|
||||||
@@ -767,7 +767,7 @@ DTRK:
|
|||||||
Speed: 67
|
Speed: 67
|
||||||
RevealsShroud:
|
RevealsShroud:
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: MiniNuke
|
Weapon: MiniNuke
|
||||||
EmptyWeapon: MiniNuke
|
EmptyWeapon: MiniNuke
|
||||||
DamageSource: Killer
|
DamageSource: Killer
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ CABHUT:
|
|||||||
Interactable:
|
Interactable:
|
||||||
SelectionDecorations:
|
SelectionDecorations:
|
||||||
-Demolishable:
|
-Demolishable:
|
||||||
-Explodes:
|
-FireWarheadsOnDeath:
|
||||||
-FrozenUnderFog:
|
-FrozenUnderFog:
|
||||||
HiddenUnderShroud:
|
HiddenUnderShroud:
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
|
|||||||
@@ -12,9 +12,9 @@ ABAN01:
|
|||||||
HP: 60000
|
HP: 60000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -33,9 +33,9 @@ ABAN02:
|
|||||||
HP: 60000
|
HP: 60000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 48
|
Height: 48
|
||||||
@@ -54,9 +54,9 @@ ABAN03:
|
|||||||
HP: 50000
|
HP: 50000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 48
|
Height: 48
|
||||||
@@ -75,9 +75,9 @@ ABAN04:
|
|||||||
HP: 40000
|
HP: 40000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: TEMPERATE
|
ExcludeTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 4, 7
|
Pieces: 4, 7
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 3
|
Pieces: 2, 3
|
||||||
|
|
||||||
ABAN05:
|
ABAN05:
|
||||||
@@ -437,9 +437,9 @@ CA0001:
|
|||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 40000
|
HP: 40000
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
|
|
||||||
CA0002:
|
CA0002:
|
||||||
@@ -454,9 +454,9 @@ CA0002:
|
|||||||
Type: heavy
|
Type: heavy
|
||||||
Health:
|
Health:
|
||||||
HP: 40000
|
HP: 40000
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
|
|
||||||
CA0003:
|
CA0003:
|
||||||
@@ -755,9 +755,9 @@ CAARAY:
|
|||||||
WithIdleOverlay@LIGHT-bright:
|
WithIdleOverlay@LIGHT-bright:
|
||||||
Sequence: idle-light-bright
|
Sequence: idle-light-bright
|
||||||
Palette: bright
|
Palette: bright
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 7
|
Pieces: 5, 7
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -781,9 +781,9 @@ CAARMR:
|
|||||||
CaptureManager:
|
CaptureManager:
|
||||||
Capturable:
|
Capturable:
|
||||||
Types: building
|
Types: building
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 6, 9
|
Pieces: 6, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
|
|
||||||
CACRSH01:
|
CACRSH01:
|
||||||
@@ -829,9 +829,9 @@ CAHOSP:
|
|||||||
CaptureNotification:
|
CaptureNotification:
|
||||||
TextNotification: notification-building-captured
|
TextNotification: notification-building-captured
|
||||||
ProvidesPrerequisite@BuildingName:
|
ProvidesPrerequisite@BuildingName:
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
Categories: Civilian building
|
Categories: Civilian building
|
||||||
@@ -869,9 +869,9 @@ CAPYR02:
|
|||||||
HP: 40000
|
HP: 40000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: SNOW
|
ExcludeTilesets: SNOW
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 6, 9
|
Pieces: 6, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 96
|
Height: 96
|
||||||
@@ -890,9 +890,9 @@ CAPYR03:
|
|||||||
HP: 40000
|
HP: 40000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: SNOW
|
ExcludeTilesets: SNOW
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 6, 9
|
Pieces: 6, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 96
|
Height: 96
|
||||||
@@ -911,9 +911,9 @@ CITY01:
|
|||||||
HP: 40000
|
HP: 40000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -932,9 +932,9 @@ CITY02:
|
|||||||
HP: 70000
|
HP: 70000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -953,9 +953,9 @@ CITY03:
|
|||||||
HP: 50000
|
HP: 50000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 48
|
Height: 48
|
||||||
@@ -974,9 +974,9 @@ CITY04:
|
|||||||
HP: 60000
|
HP: 60000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -995,9 +995,9 @@ CITY05:
|
|||||||
HP: 60000
|
HP: 60000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 96
|
Height: 96
|
||||||
@@ -1016,9 +1016,9 @@ CITY06:
|
|||||||
HP: 50000
|
HP: 50000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 7, 9
|
Pieces: 7, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -1037,9 +1037,9 @@ CITY07:
|
|||||||
HP: 40000
|
HP: 40000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 7, 9
|
Pieces: 7, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 60
|
Height: 60
|
||||||
@@ -1174,9 +1174,9 @@ CITY15:
|
|||||||
HP: 50000
|
HP: 50000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 7, 9
|
Pieces: 7, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
|
|
||||||
CITY16:
|
CITY16:
|
||||||
@@ -1193,9 +1193,9 @@ CITY16:
|
|||||||
HP: 50000
|
HP: 50000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 7, 9
|
Pieces: 7, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -1214,9 +1214,9 @@ CITY17:
|
|||||||
HP: 30000
|
HP: 30000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 7, 9
|
Pieces: 7, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 108
|
Height: 108
|
||||||
@@ -1235,9 +1235,9 @@ CITY18:
|
|||||||
HP: 60000
|
HP: 60000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 8, 12
|
Pieces: 8, 12
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 5, 7
|
Pieces: 5, 7
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -1328,9 +1328,9 @@ CTDAM:
|
|||||||
Sequence: idle-water-a
|
Sequence: idle-water-a
|
||||||
WithIdleOverlay@WATER-B:
|
WithIdleOverlay@WATER-B:
|
||||||
Sequence: idle-water-b
|
Sequence: idle-water-b
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 5, 9
|
Pieces: 5, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
|
|
||||||
CTVEGA:
|
CTVEGA:
|
||||||
@@ -1347,9 +1347,9 @@ CTVEGA:
|
|||||||
HP: 10000
|
HP: 10000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
ExcludeTilesets: SNOW
|
ExcludeTilesets: SNOW
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 7, 9
|
Pieces: 7, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 4
|
Pieces: 3, 4
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -1762,9 +1762,9 @@ NTPYRA:
|
|||||||
Palette: player
|
Palette: player
|
||||||
WithIdleOverlay@LIGHTS:
|
WithIdleOverlay@LIGHTS:
|
||||||
Sequence: idle-lights
|
Sequence: idle-lights
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 7, 9
|
Pieces: 7, 9
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 3, 5
|
Pieces: 3, 5
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 72
|
Height: 72
|
||||||
@@ -1785,9 +1785,9 @@ UFO:
|
|||||||
Type: Heavy
|
Type: Heavy
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 9, 12
|
Pieces: 9, 12
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 6, 8
|
Pieces: 6, 8
|
||||||
IsometricSelectable:
|
IsometricSelectable:
|
||||||
Height: 144
|
Height: 144
|
||||||
|
|||||||
@@ -341,7 +341,7 @@
|
|||||||
DamagedSounds: expnew01.aud
|
DamagedSounds: expnew01.aud
|
||||||
DestroyedSounds: crmble2.aud
|
DestroyedSounds: crmble2.aud
|
||||||
WithSpriteBody:
|
WithSpriteBody:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BuildingExplosions
|
Weapon: BuildingExplosions
|
||||||
EmptyWeapon: BuildingExplosions
|
EmptyWeapon: BuildingExplosions
|
||||||
Type: Footprint
|
Type: Footprint
|
||||||
@@ -350,11 +350,11 @@
|
|||||||
Guardable:
|
Guardable:
|
||||||
Range: 3c0
|
Range: 3c0
|
||||||
Demolishable:
|
Demolishable:
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Weapons: SmallDebris
|
Weapons: SmallDebris
|
||||||
Pieces: 2, 4
|
Pieces: 2, 4
|
||||||
Range: 2c0, 5c0
|
Range: 2c0, 5c0
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Weapons: LargeDebris, LargeDebrisWithTrail
|
Weapons: LargeDebris, LargeDebrisWithTrail
|
||||||
Pieces: 1, 2
|
Pieces: 1, 2
|
||||||
Range: 2c0, 5c0
|
Range: 2c0, 5c0
|
||||||
@@ -400,9 +400,9 @@
|
|||||||
Notification: StructureSold
|
Notification: StructureSold
|
||||||
WithMakeAnimation:
|
WithMakeAnimation:
|
||||||
Condition: build-incomplete
|
Condition: build-incomplete
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 3, 5
|
Pieces: 3, 5
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 2, 3
|
Pieces: 2, 3
|
||||||
WithBuildingRepairDecoration:
|
WithBuildingRepairDecoration:
|
||||||
Image: allyrepair
|
Image: allyrepair
|
||||||
@@ -452,9 +452,9 @@
|
|||||||
HP: 40000
|
HP: 40000
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
RequireTilesets: TEMPERATE
|
RequireTilesets: TEMPERATE
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Pieces: 1, 3
|
Pieces: 1, 3
|
||||||
ThrowsShrapnel@LARGE:
|
FireProjectilesOnDeath@LARGE:
|
||||||
Pieces: 1, 1
|
Pieces: 1, 1
|
||||||
MapEditorData:
|
MapEditorData:
|
||||||
Categories: Billboard
|
Categories: Billboard
|
||||||
@@ -726,7 +726,7 @@
|
|||||||
Weapon: CyborgExplode
|
Weapon: CyborgExplode
|
||||||
DamageState: Critical
|
DamageState: Critical
|
||||||
TriggerOnlyOnce: true
|
TriggerOnlyOnce: true
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: CyborgExplode
|
Weapon: CyborgExplode
|
||||||
EmptyWeapon: CyborgExplode
|
EmptyWeapon: CyborgExplode
|
||||||
DeathSounds:
|
DeathSounds:
|
||||||
@@ -822,12 +822,12 @@
|
|||||||
Guardable:
|
Guardable:
|
||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
CameraPitch: 85
|
CameraPitch: 85
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
RenderSprites:
|
RenderSprites:
|
||||||
ThrowsShrapnel:
|
FireProjectilesOnDeath:
|
||||||
Weapons: SmallDebris
|
Weapons: SmallDebris
|
||||||
Pieces: 3, 7
|
Pieces: 3, 7
|
||||||
Range: 2c0, 5c0
|
Range: 2c0, 5c0
|
||||||
@@ -1212,10 +1212,10 @@
|
|||||||
BodyOrientation:
|
BodyOrientation:
|
||||||
CameraPitch: 85
|
CameraPitch: 85
|
||||||
QuantizedFacings: 0
|
QuantizedFacings: 0
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: UnitExplodeSmall
|
Weapon: UnitExplodeSmall
|
||||||
EmptyWeapon: UnitExplodeSmall
|
EmptyWeapon: UnitExplodeSmall
|
||||||
ThrowsShrapnel:
|
FireProjectilesOnDeath:
|
||||||
Weapons: SmallDebris
|
Weapons: SmallDebris
|
||||||
Pieces: 3, 7
|
Pieces: 3, 7
|
||||||
Range: 2c0, 5c0
|
Range: 2c0, 5c0
|
||||||
|
|||||||
@@ -307,9 +307,9 @@ SONIC:
|
|||||||
TurnSpeed: 20
|
TurnSpeed: 20
|
||||||
Offset: -170,0,0
|
Offset: -170,0,0
|
||||||
WithVoxelTurret:
|
WithVoxelTurret:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
RequiresCondition: !rank-elite
|
RequiresCondition: !rank-elite
|
||||||
Explodes@ELITE:
|
FireWarheadsOnDeath@ELITE:
|
||||||
RequiresCondition: rank-elite
|
RequiresCondition: rank-elite
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplode
|
||||||
|
|
||||||
|
|||||||
@@ -156,11 +156,11 @@ NAFNCE:
|
|||||||
RequiresCondition: active-posts == 2
|
RequiresCondition: active-posts == 2
|
||||||
DamageMultiplier: # Prevent all normal damage, but still allows direct kills from the post
|
DamageMultiplier: # Prevent all normal damage, but still allows direct kills from the post
|
||||||
Modifier: 0
|
Modifier: 0
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
Weapon: BuildingExplosions
|
Weapon: BuildingExplosions
|
||||||
EmptyWeapon: BuildingExplosions
|
EmptyWeapon: BuildingExplosions
|
||||||
Type: Footprint
|
Type: Footprint
|
||||||
ThrowsShrapnel@SMALL:
|
FireProjectilesOnDeath@SMALL:
|
||||||
Weapons: SmallDebris
|
Weapons: SmallDebris
|
||||||
Pieces: 0, 1
|
Pieces: 0, 1
|
||||||
Range: 2c0, 5c0
|
Range: 2c0, 5c0
|
||||||
|
|||||||
@@ -543,9 +543,9 @@ STNK:
|
|||||||
InitialStance: HoldFire
|
InitialStance: HoldFire
|
||||||
InitialStanceAI: ReturnFire
|
InitialStanceAI: ReturnFire
|
||||||
-MustBeDestroyed:
|
-MustBeDestroyed:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
RequiresCondition: !rank-elite
|
RequiresCondition: !rank-elite
|
||||||
Explodes@ELITE:
|
FireWarheadsOnDeath@ELITE:
|
||||||
RequiresCondition: rank-elite
|
RequiresCondition: rank-elite
|
||||||
Weapon: UnitExplode
|
Weapon: UnitExplode
|
||||||
|
|
||||||
|
|||||||
@@ -161,7 +161,7 @@ PROC:
|
|||||||
nod: proc.nod
|
nod: proc.nod
|
||||||
GrantConditionOnPlayerResources:
|
GrantConditionOnPlayerResources:
|
||||||
Condition: contains-tiberium
|
Condition: contains-tiberium
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
RequiresCondition: contains-tiberium
|
RequiresCondition: contains-tiberium
|
||||||
Weapon: TiberiumExplosion
|
Weapon: TiberiumExplosion
|
||||||
WithResourceStoragePipsDecoration:
|
WithResourceStoragePipsDecoration:
|
||||||
@@ -217,7 +217,7 @@ GASILO:
|
|||||||
Amount: -10
|
Amount: -10
|
||||||
GrantConditionOnPlayerResources:
|
GrantConditionOnPlayerResources:
|
||||||
Condition: contains-tiberium
|
Condition: contains-tiberium
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
RequiresCondition: contains-tiberium
|
RequiresCondition: contains-tiberium
|
||||||
Weapon: TiberiumExplosion
|
Weapon: TiberiumExplosion
|
||||||
WithResourceStoragePipsDecoration:
|
WithResourceStoragePipsDecoration:
|
||||||
|
|||||||
@@ -89,7 +89,7 @@ HARV:
|
|||||||
MaxHeightDelta: 3
|
MaxHeightDelta: 3
|
||||||
-WithVoxelBody:
|
-WithVoxelBody:
|
||||||
WithVoxelUnloadBody:
|
WithVoxelUnloadBody:
|
||||||
Explodes:
|
FireWarheadsOnDeath:
|
||||||
RequiresCondition: !no-tiberium
|
RequiresCondition: !no-tiberium
|
||||||
Weapon: TiberiumExplosion
|
Weapon: TiberiumExplosion
|
||||||
WithHarvestOverlay:
|
WithHarvestOverlay:
|
||||||
|
|||||||
Reference in New Issue
Block a user