Rename Fluent-related code to be more precise.

This commit is contained in:
Paul Chote
2024-10-01 19:34:12 +01:00
committed by Gustas
parent 771b9ddfda
commit b29b685058
176 changed files with 1349 additions and 1369 deletions

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the victim will hear when they get robbed.")]
public readonly string InfiltratedNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the victim will see when they get robbed.")]
public readonly string InfiltratedTextNotification = null;
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the perpetrator will hear after successful infiltration.")]
public readonly string InfiltrationNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the perpetrator will see after successful infiltration.")]
public readonly string InfiltrationTextNotification = null;

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the victim will hear when they get sabotaged.")]
public readonly string InfiltratedNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the victim will see when they get sabotaged.")]
public readonly string InfiltratedTextNotification = null;
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the perpetrator will hear after successful infiltration.")]
public readonly string InfiltrationNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the perpetrator will see after successful infiltration.")]
public readonly string InfiltrationTextNotification = null;

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the victim will hear when they get sabotaged.")]
public readonly string InfiltratedNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the victim will see when they get sabotaged.")]
public readonly string InfiltratedTextNotification = null;
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the perpetrator will hear after successful infiltration.")]
public readonly string InfiltrationNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the perpetrator will see after successful infiltration.")]
public readonly string InfiltrationTextNotification = null;

View File

@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the victim will hear when technology gets stolen.")]
public readonly string InfiltratedNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the victim will see when technology gets stolen.")]
public readonly string InfiltratedTextNotification = null;
@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the perpetrator will hear after successful infiltration.")]
public readonly string InfiltrationNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the perpetrator will see after successful infiltration.")]
public readonly string InfiltrationTextNotification = null;

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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Experience to grant to the infiltrating player.")]
public readonly int PlayerExperience = 0;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the victim will see when they get sabotaged.")]
public readonly string InfiltratedTextNotification = null;
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Sound the perpetrator will hear after successful infiltration.")]
public readonly string InfiltrationNotification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification the perpetrator will see after successful infiltration.")]
public readonly string InfiltrationTextNotification = null;

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Notification to play when a target is infiltrated.")]
public readonly string Notification = null;
[TranslationReference(optional: true)]
[FluentReference(optional: true)]
[Desc("Text notification to display when a target is infiltrated.")]
public readonly string TextNotification = null;