Fix explored map being rendered incorrectly on first frame
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@@ -149,7 +149,7 @@ namespace OpenRA.Traits
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ExploreMapEnabled = gs.OptionOrDefault("explored", info.ExploredMapCheckboxEnabled);
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if (ExploreMapEnabled)
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self.World.AddFrameEndTask(w => ExploreAll());
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ExploreAll();
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if (!fogEnabled && ExploreMapEnabled)
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RevealedCells = map.ProjectedCells.Length;
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