Fix explored map being rendered incorrectly on first frame

This commit is contained in:
Gustas
2025-03-10 21:24:29 +02:00
committed by Paul Chote
parent bad58b5821
commit c41a1302b6

View File

@@ -149,7 +149,7 @@ namespace OpenRA.Traits
ExploreMapEnabled = gs.OptionOrDefault("explored", info.ExploredMapCheckboxEnabled); ExploreMapEnabled = gs.OptionOrDefault("explored", info.ExploredMapCheckboxEnabled);
if (ExploreMapEnabled) if (ExploreMapEnabled)
self.World.AddFrameEndTask(w => ExploreAll()); ExploreAll();
if (!fogEnabled && ExploreMapEnabled) if (!fogEnabled && ExploreMapEnabled)
RevealedCells = map.ProjectedCells.Length; RevealedCells = map.ProjectedCells.Length;