Wrap up Render traits move
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61
OpenRA.Mods.RA/Traits/Render/RenderHarvester.cs
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61
OpenRA.Mods.RA/Traits/Render/RenderHarvester.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Activities;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Traits
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{
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class RenderHarvesterInfo : RenderUnitInfo, Requires<HarvesterInfo>
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{
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public readonly string[] ImagesByFullness = { "harv" };
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public override object Create(ActorInitializer init) { return new RenderHarvester(init.Self, this); }
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}
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class RenderHarvester : RenderUnit, INotifyHarvesterAction
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{
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Harvester harv;
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RenderHarvesterInfo info;
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public RenderHarvester(Actor self, RenderHarvesterInfo info)
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: base(self)
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{
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this.info = info;
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harv = self.Trait<Harvester>();
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// HACK: Force images to be loaded up-front
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foreach (var image in info.ImagesByFullness)
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new Animation(self.World, image);
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}
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public override void Tick(Actor self)
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{
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var desiredState = harv.Fullness * (info.ImagesByFullness.Length - 1) / 100;
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var desiredImage = info.ImagesByFullness[desiredState];
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if (DefaultAnimation.Name != desiredImage)
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DefaultAnimation.ChangeImage(desiredImage, "idle");
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base.Tick(self);
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}
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public void Harvested(Actor self, ResourceType resource)
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{
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if (DefaultAnimation.CurrentSequence.Name != "harvest")
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PlayCustomAnim(self, "harvest");
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}
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public void MovingToResources(Actor self, CPos targetCell, Activity next) { }
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public void MovingToRefinery(Actor self, CPos targetCell, Activity next) { }
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public void MovementCancelled(Actor self) { }
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}
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}
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