updated aircraft rules, as per nyerguds' rules.ini
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@@ -24,7 +24,7 @@ TRAN:
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Armor:
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Type: Light
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RevealsShroud:
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Range: 8
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Range: 0
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RenderUnit:
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WithRotor@PRIMARY:
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Offset: -597,0,171
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@@ -34,9 +34,11 @@ TRAN:
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WithShadow:
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Cargo:
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Types: Infantry
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MaxWeight: 10
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PipCount: 10
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FallsToEarth:
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MaxWeight: 5
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PipCount: 5
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Explodes:
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Weapon: small_building
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EmptyWeapon: small_building
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HELI:
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Inherits: ^Helicopter
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@@ -60,9 +62,9 @@ HELI:
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Health:
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HP: 125
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Armor:
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Type: Light
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Type: Heavy
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RevealsShroud:
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Range: 8
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Range: 0
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Armament:
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Weapon: HeliAGGun
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LocalOffset: 128,-213,-85, 128,213,-85
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@@ -77,7 +79,9 @@ HELI:
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Offset: 0,0,85
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WithMuzzleFlash:
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WithShadow:
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FallsToEarth:
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Explodes:
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Weapon: small_building
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EmptyWeapon: small_building
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AutoTarget:
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ORCA:
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@@ -100,29 +104,33 @@ ORCA:
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Speed: 20
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RearmBuildings: hpad.gdi
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Health:
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HP: 100
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HP: 125
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Armor:
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Type: Light
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Type: Heavy
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RevealsShroud:
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Range: 8
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Range: 0
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Armament:
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Weapon: OrcaAGMissiles
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LocalOffset: 427,-171,-213, 427,171,-213
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AttackHeli:
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FacingTolerance: 20
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LimitedAmmo:
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Ammo: 10
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PipCount: 5
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Ammo: 6
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PipCount: 6
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ReloadTicks: 10
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RenderUnit:
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WithShadow:
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FallsToEarth:
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Explodes:
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Weapon: small_building
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EmptyWeapon: small_building
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AutoTarget:
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C17:
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ParaDrop:
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LZRange: 1
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Inherits: ^Plane
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Valued:
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Cost: 800
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Tooltip:
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Name: Supply Aircraft
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Plane:
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@@ -131,13 +139,13 @@ C17:
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Health:
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HP: 25
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Armor:
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Type: Heavy
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Type: Light
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RenderUnit:
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WithShadow:
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Cargo:
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# Types: Infantry, Vehicle
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MaxWeight: 10
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PipCount: 10
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MaxWeight: 5
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PipCount: 5
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Invulnerable:
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-Selectable:
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-TargetableUnit:
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@@ -145,16 +153,18 @@ C17:
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A10:
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Inherits: ^Plane
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Valued:
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Cost: 800
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Tooltip:
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Name: A10 Bomber
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Icon: a10icnh
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Plane:
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ROT: 4
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Speed: 40
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Speed: 20
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Health:
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HP: 60
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Armor:
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Type: Heavy
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Type: Light
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RevealsShroud:
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Range: 8
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RenderUnit:
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