git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1213 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
chrisf
2007-07-13 17:35:07 +00:00
parent f7bff84ce2
commit c77a2588bd
21 changed files with 184 additions and 206 deletions

View File

@@ -48,7 +48,6 @@
<Compile Include="ShpReader.cs" />
<Compile Include="Terrain.cs" />
<Compile Include="TileSet.cs" />
<Compile Include="TileSheetBuilder.cs" />
<Compile Include="Tuple.cs" />
</ItemGroup>
<ItemGroup>

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@@ -1,106 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace OpenRa.FileFormats
{
public delegate T Provider<T>();
public class TileSheetBuilder<T>
where T : class
{
readonly Size pageSize;
readonly Provider<T> pageProvider;
public TileSheetBuilder(Size pageSize, Provider<T> pageProvider)
{
this.pageSize = pageSize;
this.pageProvider = pageProvider;
}
T current = null;
int x = 0, y = 0, rowHeight = 0;
TextureChannel? channel;
TextureChannel? NextChannel(TextureChannel? t)
{
if (t == null)
return TextureChannel.Red;
switch (t.Value)
{
case TextureChannel.Red: return TextureChannel.Green;
case TextureChannel.Green: return TextureChannel.Blue;
case TextureChannel.Blue: return TextureChannel.Alpha;
case TextureChannel.Alpha: return null;
default: return null;
}
}
public SheetRectangle<T> AddImage(Size imageSize)
{
if (imageSize.Width > pageSize.Width || imageSize.Height > pageSize.Height)
return null;
if (current == null)
{
current = pageProvider();
channel = NextChannel(null);
}
if (rowHeight == 0 || imageSize.Width + x > pageSize.Width)
{
y += rowHeight;
rowHeight = imageSize.Height;
x = 0;
}
if (imageSize.Height > rowHeight)
rowHeight = imageSize.Height;
if (y + imageSize.Height > pageSize.Height)
{
if (null == (channel = NextChannel(channel)))
{
current = pageProvider();
channel = NextChannel(channel);
}
x = y = rowHeight = 0;
}
SheetRectangle<T> rect = new SheetRectangle<T>(current, new Point(x, y), imageSize, channel.Value);
x += imageSize.Width;
return rect;
}
}
public class SheetRectangle<T>
where T : class
{
public readonly Point origin;
public readonly Size size;
public readonly T sheet;
public readonly TextureChannel channel;
internal SheetRectangle(T sheet, Point origin, Size size, TextureChannel channel)
{
this.origin = origin;
this.size = size;
this.sheet = sheet;
this.channel = channel;
}
}
public enum TextureChannel
{
Red,
Green,
Blue,
Alpha,
}
}

View File

@@ -12,6 +12,6 @@ namespace OpenRa.Game
{
public PointF location;
public int palette;
public abstract SheetRectangle<Sheet>[] CurrentImages { get; }
public abstract Sprite[] CurrentImages { get; }
}
}

View File

@@ -1,55 +0,0 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
namespace OpenRa.Game
{
static class CoreSheetBuilder
{
static TileSheetBuilder<Sheet> builder;
static Size pageSize = new Size(512,512);
public static void Initialize(GraphicsDevice device)
{
Provider<Sheet> sheetProvider = delegate { return new Sheet(pageSize, device); };
builder = new TileSheetBuilder<Sheet>(pageSize, sheetProvider);
}
public static SheetRectangle<Sheet> Add(byte[] src, Size size)
{
SheetRectangle<Sheet> rect = builder.AddImage(size);
Util.CopyIntoChannel(rect, src);
return rect;
}
public static SheetRectangle<Sheet> Add(Size size, byte paletteIndex)
{
byte[] data = new byte[size.Width * size.Height];
for (int i = 0; i < data.Length; i++)
data[i] = paletteIndex;
return Add(data, size);
}
}
static class SpriteSheetBuilder
{
static Dictionary<string, SheetRectangle<Sheet>> sprites =
new Dictionary<string, SheetRectangle<Sheet>>();
public static SheetRectangle<Sheet> LoadSprite(Package package, string filename)
{
SheetRectangle<Sheet> value;
if (!sprites.TryGetValue(filename, out value))
{
ShpReader shp = new ShpReader(package.GetContent(filename));
sprites.Add(filename, value = CoreSheetBuilder.Add(shp[0].Image, shp.Size));
}
return value;
}
}
}

View File

@@ -38,7 +38,7 @@ namespace OpenRa.Game
renderer = new Renderer(this, GetResolution(settings), false);
Visible = true;
CoreSheetBuilder.Initialize(renderer.Device);
SheetBuilder.Initialize(renderer.Device);
map = new Map(new IniFile(File.OpenRead("../../../" + settings.GetValue("map", "scm12ea.ini"))));

View File

@@ -20,18 +20,13 @@ namespace OpenRa.Game
mcvRange = UnitSheetBuilder.AddUnit("mcv");
}
int GetFacing()
{
int x = (Environment.TickCount >> 6) % 32;
return x;
//return x < 32 ? x : 63 - x;
}
int GetFacing() { return (Environment.TickCount >> 6) % 32; }
public override SheetRectangle<Sheet>[] CurrentImages
public override Sprite[] CurrentImages
{
get
{
return new SheetRectangle<Sheet>[]
return new Sprite[]
{
UnitSheetBuilder.sprites[GetFacing() + mcvRange.Value.Start]
};

View File

@@ -42,7 +42,7 @@
<ItemGroup>
<Compile Include="Actor.cs" />
<Compile Include="Clock.cs" />
<Compile Include="CoreSheetBuilder.cs" />
<Compile Include="SheetBuilder.cs" />
<Compile Include="HardwarePalette.cs" />
<Compile Include="MainWindow.cs">
<SubType>Form</SubType>
@@ -55,7 +55,9 @@
<Compile Include="Settings.cs" />
<Compile Include="Sheet.cs" />
<Compile Include="Sidebar.cs" />
<Compile Include="Sprite.cs" />
<Compile Include="SpriteRenderer.cs" />
<Compile Include="SpriteSheetBuilder.cs" />
<Compile Include="TerrainRenderer.cs" />
<Compile Include="Tree.cs" />
<Compile Include="TreeCache.cs" />

View File

@@ -21,8 +21,8 @@ namespace OpenRa.Game
}
catch( Exception e )
{
File.WriteAllText( "error.log", e.ToString() );
throw;
File.WriteAllText( "error.log", e.ToString() );
throw;
}
}
}

View File

@@ -20,16 +20,13 @@ namespace OpenRa.Game
this.palette = palette;
}
int GetFrame()
{
return 1;//
}
int GetFrame() { return 1; }
public override SheetRectangle<Sheet>[] CurrentImages
public override Sprite[] CurrentImages
{
get
{
return new SheetRectangle<Sheet>[] { UnitSheetBuilder.sprites[refineryRange.Value.Start + GetFrame()] };
return new Sprite[] { UnitSheetBuilder.sprites[refineryRange.Value.Start + GetFrame()] };
}
}
}

View File

@@ -15,13 +15,12 @@ namespace OpenRa.Game
readonly GraphicsDevice device;
Texture texture;
public Size Size { get { return bitmap.Size; } }
public Sheet(Size size, GraphicsDevice d)
{
bitmap = new Bitmap(size.Width, size.Height);
device = d;
//using (Graphics g = Graphics.FromImage(bitmap))
// g.FillRectangle(Brushes.Fuchsia, 0, 0, size.Width, size.Height);
}
public Texture Texture

View File

@@ -0,0 +1,92 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using BluntDirectX.Direct3D;
using OpenRa.FileFormats;
namespace OpenRa.Game
{
delegate T Provider<T>();
static class SheetBuilder
{
public static void Initialize(GraphicsDevice device)
{
pageProvider = delegate { return new Sheet(new Size(512,512), device); };
}
public static Sprite Add(byte[] src, Size size)
{
Sprite rect = AddImage(size);
Util.CopyIntoChannel(rect, src);
return rect;
}
public static Sprite Add(Size size, byte paletteIndex)
{
byte[] data = new byte[size.Width * size.Height];
for (int i = 0; i < data.Length; i++)
data[i] = paletteIndex;
return Add(data, size);
}
static Provider<Sheet> pageProvider;
static Sheet current = null;
static int x = 0, y = 0, rowHeight = 0;
static TextureChannel? channel = null;
static TextureChannel? NextChannel(TextureChannel? t)
{
if (t == null)
return TextureChannel.Red;
switch (t.Value)
{
case TextureChannel.Red: return TextureChannel.Green;
case TextureChannel.Green: return TextureChannel.Blue;
case TextureChannel.Blue: return TextureChannel.Alpha;
case TextureChannel.Alpha: return null;
default: return null;
}
}
static Sprite AddImage(Size imageSize)
{
if (current == null)
{
current = pageProvider();
channel = NextChannel(null);
}
if (rowHeight == 0 || imageSize.Width + x > current.Size.Width)
{
y += rowHeight;
rowHeight = imageSize.Height;
x = 0;
}
if (imageSize.Height > rowHeight)
rowHeight = imageSize.Height;
if (y + imageSize.Height > current.Size.Height)
{
if (null == (channel = NextChannel(channel)))
{
current = pageProvider();
channel = NextChannel(channel);
}
x = y = rowHeight = 0;
}
Sprite rect = new Sprite(current, new Point(x, y), imageSize, channel.Value);
x += imageSize.Width;
return rect;
}
}
}

View File

@@ -10,7 +10,6 @@ using System.IO;
namespace OpenRa.Game
{
using Sprite = SheetRectangle<Sheet>;
class Sidebar
{
TechTree.TechTree techTree = new TechTree.TechTree();
@@ -37,7 +36,7 @@ namespace OpenRa.Game
LoadSprites("../../../buildings.txt");
LoadSprites("../../../units.txt");
sprites.Add("BLANK", CoreSheetBuilder.Add(new Size(64, 48), 16));
sprites.Add("BLANK", SheetBuilder.Add(new Size(64, 48), 16));
techTree.CurrentRace = race;
}

31
OpenRa.Game/Sprite.cs Normal file
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@@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace OpenRa.Game
{
class Sprite
{
public readonly Point origin;
public readonly Size size;
public readonly Sheet sheet;
public readonly TextureChannel channel;
internal Sprite(Sheet sheet, Point origin, Size size, TextureChannel channel)
{
this.origin = origin;
this.size = size;
this.sheet = sheet;
this.channel = channel;
}
}
public enum TextureChannel
{
Red,
Green,
Blue,
Alpha,
}
}

View File

@@ -49,7 +49,7 @@ namespace OpenRa.Game
}
}
public void DrawSprite(SheetRectangle<Sheet> s, PointF location)
public void DrawSprite(Sprite s, PointF location)
{
if (s.sheet != currentSheet)
Flush();

View File

@@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
namespace OpenRa.Game
{
static class SpriteSheetBuilder
{
static Dictionary<string, Sprite> sprites =
new Dictionary<string, Sprite>();
public static Sprite LoadSprite(Package package, string filename)
{
Sprite value;
if (!sprites.TryGetValue(filename, out value))
{
ShpReader shp = new ShpReader(package.GetContent(filename));
sprites.Add(filename, value = SheetBuilder.Add(shp[0].Image, shp.Size));
}
return value;
}
}
}

View File

@@ -25,8 +25,8 @@ namespace OpenRa.Game
tileSet = new TileSet(tilePackage, map.TileSuffix);
Dictionary<TileReference, SheetRectangle<Sheet>> tileMapping =
new Dictionary<TileReference, SheetRectangle<Sheet>>();
Dictionary<TileReference, Sprite> tileMapping =
new Dictionary<TileReference, Sprite>();
Size tileSize = new Size(24, 24);
@@ -37,10 +37,10 @@ namespace OpenRa.Game
for (int i = 0; i < map.Width; i++)
{
TileReference tileRef = map.MapTiles[i + map.XOffset, j + map.YOffset];
SheetRectangle<Sheet> tile;
Sprite tile;
if (!tileMapping.TryGetValue(tileRef, out tile))
tileMapping.Add(tileRef, tile = CoreSheetBuilder.Add(tileSet.GetBytes(tileRef), tileSize));
tileMapping.Add(tileRef, tile = SheetBuilder.Add(tileSet.GetBytes(tileRef), tileSize));
terrainSheet = tile.sheet;

View File

@@ -11,11 +11,11 @@ namespace OpenRa.Game
public Tree(TreeReference r, TreeCache renderer, Map map)
{
location = new PointF(24 * (r.X - map.XOffset), 24 * (r.Y - map.YOffset));
currentImages = new SheetRectangle<Sheet>[] { renderer.GetImage(r.Image) };
currentImages = new Sprite[] { renderer.GetImage(r.Image) };
}
SheetRectangle<Sheet>[] currentImages;
public override SheetRectangle<Sheet>[] CurrentImages
Sprite[] currentImages;
public override Sprite[] CurrentImages
{
get { return currentImages; }
}

View File

@@ -9,7 +9,7 @@ namespace OpenRa.Game
{
class TreeCache
{
Dictionary<string, SheetRectangle<Sheet>> trees = new Dictionary<string, SheetRectangle<Sheet>>();
Dictionary<string, Sprite> trees = new Dictionary<string, Sprite>();
public TreeCache(GraphicsDevice device, Map map, Package package)
{
@@ -21,10 +21,10 @@ namespace OpenRa.Game
string filename = r.Image + "." + map.Theater.Substring(0, 3);
ShpReader reader = new ShpReader(package.GetContent(filename));
trees.Add(r.Image, CoreSheetBuilder.Add(reader[0].Image, reader.Size));
trees.Add(r.Image, SheetBuilder.Add(reader[0].Image, reader.Size));
}
}
public SheetRectangle<Sheet> GetImage(string tree) { return trees[tree]; }
public Sprite GetImage(string tree) { return trees[tree]; }
}
}

View File

@@ -12,7 +12,7 @@ namespace OpenRa.Game
static readonly Package unitsPackage = new Package( "../../../conquer.mix" );
static readonly Package otherUnitsPackage = new Package("../../../hires.mix");
public static readonly List<SheetRectangle<Sheet>> sprites = new List<SheetRectangle<Sheet>>();
public static readonly List<Sprite> sprites = new List<Sprite>();
static ShpReader Load(string filename)
{
@@ -28,7 +28,7 @@ namespace OpenRa.Game
int low = sprites.Count;
ShpReader reader = Load(name + ".shp");
foreach (ImageHeader h in reader)
sprites.Add(CoreSheetBuilder.Add(h.Image, reader.Size));
sprites.Add(SheetBuilder.Add(h.Image, reader.Size));
return new Range<int>(low, sprites.Count - 1);
}

View File

@@ -9,7 +9,7 @@ namespace OpenRa.Game
{
static class Util
{
public static float U(SheetRectangle<Sheet> s, float u)
public static float U(Sprite s, float u)
{
float u0 = (float)(s.origin.X + 0.5f) / (float)s.sheet.bitmap.Width;
float u1 = (float)(s.origin.X + s.size.Width) / (float)s.sheet.bitmap.Width;
@@ -17,7 +17,7 @@ namespace OpenRa.Game
return (u > 0) ? u1 : u0;
}
public static float V(SheetRectangle<Sheet> s, float v)
public static float V(Sprite s, float v)
{
float v0 = (float)(s.origin.Y + 0.5f) / (float)s.sheet.bitmap.Height;
float v1 = (float)(s.origin.Y + s.size.Height) / (float)s.sheet.bitmap.Height;
@@ -48,7 +48,7 @@ namespace OpenRa.Game
return new PointF(paletteLine / 16.0f, channelEncoder(channel));
}
public static Vertex MakeVertex(PointF o, float u, float v, SheetRectangle<Sheet> r, int palette)
public static Vertex MakeVertex(PointF o, float u, float v, Sprite r, int palette)
{
float x2 = o.X + r.size.Width;
float y2 = o.Y + r.size.Height;
@@ -64,7 +64,7 @@ namespace OpenRa.Game
return (1 - t) * a + t * b;
}
public static void CreateQuad(List<Vertex> vertices, List<ushort> indices, PointF o, SheetRectangle<Sheet> r, int palette)
public static void CreateQuad(List<Vertex> vertices, List<ushort> indices, PointF o, Sprite r, int palette)
{
ushort offset = (ushort)vertices.Count;
@@ -82,7 +82,7 @@ namespace OpenRa.Game
indices.Add((ushort)(offset + 2));
}
public static void CopyIntoChannel(SheetRectangle<Sheet> dest, byte[] src)
public static void CopyIntoChannel(Sprite dest, byte[] src)
{
for (int i = 0; i < dest.size.Width; i++)
for (int j = 0; j < dest.size.Height; j++)

View File

@@ -46,7 +46,7 @@ namespace OpenRa.Game
foreach (Actor a in actors)
{
SheetRectangle<Sheet>[] images = a.CurrentImages;
Sprite[] images = a.CurrentImages;
if (images == null)
continue;
@@ -57,7 +57,7 @@ namespace OpenRa.Game
if (a.location.Y > yr.End || a.location.Y < yr.Start - images[0].size.Height)
continue;
foreach (SheetRectangle<Sheet> image in images)
foreach (Sprite image in images)
{
if( image.sheet != sheet && sprites > 0 && sheet != null )
{