Streamlined RA largecaliber.yaml

This commit is contained in:
reaperrr
2017-01-01 15:29:29 +01:00
parent 4c5be8d1d6
commit d8a26838c2

View File

@@ -1,27 +1,4 @@
25mm: ^Cannon:
ReloadDelay: 13
Range: 4c0
Report: cannon2.aud
Projectile: Bullet
Speed: 853
Image: 50CAL
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 16
Versus:
None: 30
Wood: 40
Heavy: 40
Concrete: 30
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ValidImpactTypes: Water
90mm:
ReloadDelay: 50 ReloadDelay: 50
Range: 4c768 Range: 4c768
Report: cannon1.aud Report: cannon1.aud
@@ -40,7 +17,7 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_explosion Explosions: small_explosion
ImpactSounds: kaboom12.aud ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
@@ -49,107 +26,65 @@
ImpactSounds: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
25mm:
Inherits: ^Cannon
ReloadDelay: 13
Range: 4c0
Report: cannon2.aud
Projectile: Bullet
Speed: 853
Image: 50CAL
Warhead@1Dam: SpreadDamage
Damage: 16
Versus:
None: 30
Wood: 40
Light: 100
Heavy: 40
Concrete: 30
-Warhead@2Smu: LeaveSmudge
Warhead@3Eff: CreateEffect
ImpactSounds:
Warhead@4EffWater: CreateEffect
ImpactSounds:
90mm:
Inherits: ^Cannon
105mm: 105mm:
Inherits: ^Cannon
ReloadDelay: 70 ReloadDelay: 70
Range: 4c768
Report: cannon1.aud
Burst: 2 Burst: 2
BurstDelay: 4 BurstDelay: 4
Projectile: Bullet
Speed: 682
Image: 120MM
Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 40
Versus:
None: 20
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
120mm: 120mm:
Inherits: ^Cannon
ReloadDelay: 90 ReloadDelay: 90
Range: 4c768
Report: cannon1.aud
Burst: 2 Burst: 2
InvalidTargets: Air, Infantry InvalidTargets: Air, Infantry
Projectile: Bullet
Speed: 682
Image: 120MM
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 60 Damage: 60
InvalidTargets: Air InvalidTargets: Air
Versus:
None: 20
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
TurretGun: TurretGun:
Inherits: ^Cannon
ReloadDelay: 30 ReloadDelay: 30
Range: 7c0 Range: 7c0
Report: turret1.aud Report: turret1.aud
Projectile: Bullet
Speed: 682
Image: 120MM
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 60 Damage: 60
Versus: Versus:
None: 20
Wood: 50 Wood: 50
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3EffGround: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
155mm: ^Artillery:
Inherits: ^Cannon
ReloadDelay: 85 ReloadDelay: 85
Range: 12c0 Range: 12c0
MinRange: 3c0
Report: tank5.aud
Projectile: Bullet Projectile: Bullet
Speed: 204 Speed: 204
Blockable: false Blockable: false
LaunchAngle: 62 LaunchAngle: 62
Inaccuracy: 1c682 Inaccuracy: 1c682
Image: 120MM
ContrailLength: 30
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 426 Spread: 426
Damage: 220 Damage: 220
@@ -160,29 +95,28 @@ TurretGun:
Heavy: 25 Heavy: 25
Concrete: 50 Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: artillery_explosion Explosions: artillery_explosion
ImpactSounds: kaboom15.aud ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosions: med_splash Explosions: med_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water 155mm:
Inherits: ^Artillery
MinRange: 3c0
Report: tank5.aud
Projectile: Bullet
ContrailLength: 30
8Inch: 8Inch:
Inherits: ^Artillery
MinRange: 3c0
ReloadDelay: 250 ReloadDelay: 250
Range: 16c0 Range: 16c0
Burst: 2 Burst: 2
Report: turret1.aud Report: turret1.aud
Projectile: Bullet Projectile: Bullet
Speed: 204
Blockable: false
LaunchAngle: 62
Inaccuracy: 2c938 Inaccuracy: 2c938
Image: 120MM
ContrailLength: 30 ContrailLength: 30
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 213 Spread: 213
@@ -193,55 +127,29 @@ TurretGun:
Wood: 75 Wood: 75
Light: 60 Light: 60
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Concrete: 100
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: artillery_explosion
ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosions: large_splash Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
2Inch: 2Inch:
Inherits: ^Cannon
ReloadDelay: 60 ReloadDelay: 60
Range: 5c512 Range: 5c512
Report: cannon2.aud Report: cannon2.aud
Projectile: Bullet Projectile: Bullet
Speed: 426 Speed: 426
Image: 120MM
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 128
Damage: 25 Damage: 25
Versus: Versus:
None: 30 None: 30
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect
Explosions: small_explosion
ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect
Explosions: small_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Grenade: Grenade:
Inherits: ^Artillery
ReloadDelay: 60 ReloadDelay: 60
Range: 4c0 Range: 4c0
Report: grenade1.aud Report: grenade1.aud
Projectile: Bullet Projectile: Bullet
Speed: 136 Speed: 136
Blockable: false
LaunchAngle: 62
Inaccuracy: 554 Inaccuracy: 554
Image: BOMB Image: BOMB
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -253,28 +161,20 @@ Grenade:
Light: 25 Light: 25
Heavy: 25 Heavy: 25
Concrete: 100 Concrete: 100
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosions: med_explosion Explosions: med_explosion
ImpactSounds: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosions: small_splash Explosions: small_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
DepthCharge: DepthCharge:
Inherits: ^Artillery
ReloadDelay: 60 ReloadDelay: 60
Range: 5c0 Range: 5c0
ValidTargets: Underwater ValidTargets: Underwater
Projectile: Bullet Projectile: Bullet
Speed: 85 Speed: 85
Image: BOMB Image: BOMB
LaunchAngle: 62
Blockable: false
Inaccuracy: 128 Inaccuracy: 128
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 128 Spread: 128
@@ -284,12 +184,13 @@ DepthCharge:
None: 30 None: 30
Wood: 75 Wood: 75
Light: 75 Light: 75
Heavy: 100
Concrete: 50 Concrete: 50
DamageTypes: ExplosionDeath DamageTypes: ExplosionDeath
Warhead@3Eff: CreateEffect Warhead@4EffWater: CreateEffect
Explosions: large_splash Explosions: large_splash
ImpactSounds: h2obomb2.aud ImpactSounds: h2obomb2.aud
Warhead@4EffHit: CreateEffect Warhead@3Eff: CreateEffect
Explosions: small_explosion Explosions: small_explosion
ImpactSounds: kaboom15.aud ImpactSounds: kaboom15.aud
ValidImpactTypes: WaterHit ValidImpactTypes: WaterHit