added Harkonnen
This commit is contained in:
@@ -169,8 +169,8 @@ tabs-normal: tabs.png
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flags: buttons.png
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atreides: 0,84,21,107
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harkonnen: 22,84,45,107
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orodos: 45,84,67,107
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harkonnen: 22,84,23,107
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ordos: 45,84,22,107
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random: 67,84,90,107
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spectator: 67,84,90,107
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@@ -12,7 +12,7 @@ Background@SERVER_LOBBY:
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Width:800
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Height:20
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Font:Bold
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Text:OpenRA Multiplayer Lobby
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Text:OpenD2k Multiplayer Lobby
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Background@LOBBY_MAP_BG:
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X:PARENT_RIGHT-268
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Y:50
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@@ -70,15 +70,15 @@ Background@SERVER_LOBBY:
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Y:0
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Children:
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Image@FACTIONFLAG:
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Width:30
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Height:15
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Width:23
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Height:23
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X:5
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Y:5
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Y:0
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Label@FACTIONNAME:
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Text:Faction
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Width:60
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Width:70
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Height:25
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X:40
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X:30
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Y:0
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DropDownButton@TEAM:
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Text:Team
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@@ -42,6 +42,7 @@ Rules:
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mods/d2k/rules/aircraft.yaml
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mods/d2k/rules/infantry.yaml
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mods/d2k/rules/atreides.yaml
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mods/d2k/rules/harkonnen.yaml
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Sequences:
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mods/d2k/sequences.yaml
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@@ -5,7 +5,7 @@ CARRYALL:
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BuildPaletteOrder: 110
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Prerequisites: anyhightech
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BuiltAt: hightecha
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Owner: atreides
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Owner: atreides,harkonnen
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Valued:
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Cost: 1200
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Tooltip:
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@@ -2,6 +2,10 @@ CONYARDA:
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Inherits: ^CONYARD
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Buildable:
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Owner: atreides
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Transforms:
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IntoActor: mcva
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Offset:1,1
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Facing: 270
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PWRA:
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Inherits: ^POWER
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@@ -80,26 +84,13 @@ STARPORTA:
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OnHoldAudio: AI_HOLD.AUD
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CancelledAudio: AI_CANCL.AUD
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WALLA:
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Inherits: ^Wall
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Buildable:
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Prerequisites: conyarda
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Owner: atreides
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GUNTOWERA:
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Inherits: ^GUNTOWER
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Buildable:
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Prerequisites: barra
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Owner: atreides
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REPAIRA:
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Inherits: ^REPAIR
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Buildable:
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Prerequisites: heavya
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Owner: atreides
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#TODO: game has to spawn MCVA, MCVH, MCVO instead of MCV for everyone
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MCV:
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MCVA:
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Inherits: ^MCV
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Buildable:
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Prerequisites: heavya,repaira
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@@ -110,8 +101,6 @@ MCV:
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Offset:-1,-1
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TransformSounds:
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NoTransformSounds: AI_DPLOY.AUD
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RenderUnit:
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Image: MCV
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COMBATA:
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Inherits: ^COMBAT
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@@ -162,49 +162,4 @@
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Types:Building
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Sellable:
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AcceptsSupplies:
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GivesBounty:
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^Wall:
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 1000
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SoundOnDamageTransition:
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DamagedSound:
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DestroyedSound:
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Valued:
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Cost: 100
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CustomSellValue:
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Value: 0
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Tooltip:
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Name: Concrete Wall
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Description: Stop units and blocks enemy fire.
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AppearsOnRadar:
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Building:
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Dimensions: 1,1
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Footprint: x
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BuildSounds:
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Adjacent: 7
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TerrainTypes: Clear,Road
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Health:
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HP: 500
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Armor:
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Type: Concrete
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Wall:
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CrushClasses: heavywall
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LineBuild:
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Range: 8
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SelectionDecorations:
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Selectable:
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Priority: 1
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TargetableBuilding:
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TargetTypes: Ground
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RenderBuildingWall:
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HasMakeAnimation: false
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Palette: d2k
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GivesExperience:
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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ProximityCaptor:
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Types:Wall
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Sellable:
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GivesBounty:
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144
mods/d2k/rules/harkonnen.yaml
Normal file
144
mods/d2k/rules/harkonnen.yaml
Normal file
@@ -0,0 +1,144 @@
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CONYARDH:
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Inherits: ^CONYARD
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Buildable:
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Owner: harkonnen
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Transforms:
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IntoActor: mcvh
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Offset:1,1
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Facing: 270
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PWRH:
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Inherits: ^POWER
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Buildable:
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Prerequisites: conyardh
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Owner: harkonnen
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REFH:
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Inherits: ^REFINERY
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Buildable:
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Prerequisites: pwrh
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: REFH
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BARRH:
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Inherits: ^BARRACKS
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Buildable:
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Prerequisites: pwrh
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Owner: harkonnen
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HIGHTECHH:
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Inherits: ^HIGHTECH
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Buildable:
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Prerequisites: radarh
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Owner: harkonnen
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RESEARCHH:
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Inherits: ^RESEARCH
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Buildable:
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Prerequisites: radarh,heavyh
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Owner: harkonnen
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PALACEH:
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Inherits: ^PALACE
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Buildable:
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Prerequisites: researchh
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Owner: harkonnen
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SILOH:
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Inherits: ^SILO
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Buildable:
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Prerequisites: refh
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Owner: harkonnen
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LIGHTH:
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Inherits: ^LIGHT
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Buildable:
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Prerequisites: refh
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: LIGHTH
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HEAVYH:
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Inherits: ^HEAVY
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Buildable:
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Prerequisites: lighth
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: HEAVYH
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RADARH:
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Inherits: ^RADAR
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Buildable:
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Prerequisites: barrh
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Owner: harkonnen
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STARPORTH:
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Inherits: ^STARPORT
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Buildable:
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Prerequisites: radarh
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Owner: harkonnen
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ProductionQueue:
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QueuedAudio: HI_ORDER.AUD
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ReadyAudio: HI_REINF.AUD
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OnHoldAudio: HI_HOLD.AUD
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CancelledAudio: HI_CANCL.AUD
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REPAIRH:
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Inherits: ^REPAIR
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Buildable:
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Prerequisites: heavyh
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Owner: harkonnen
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MCVH:
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Inherits: ^MCV
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Buildable:
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Prerequisites: heavyh,repairh
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Owner: harkonnen
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Transforms:
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Facing: 10
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IntoActor: conyardh
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Offset:-1,-1
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TransformSounds:
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NoTransformSounds: HI_DPLOY.AUD
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COMBATH:
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Inherits: ^COMBAT
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Buildable:
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Prerequisites: heavyh
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Owner: harkonnen
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DEVAST:
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Inherits: ^Tank
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 100
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Prerequisites: repairh,researchh
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Owner: harkonnen
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Valued:
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Cost: 1800
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Tooltip:
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Name: Devastator
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Description: Big and slow tank.\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Health:
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HP: 900
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Armor:
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Type: Heavy
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Mobile:
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Speed: 3
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Crushes: crate, infantry
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RevealsShroud:
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Range: 6
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RenderUnit:
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AttackFrontal:
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PrimaryWeapon: 120mm
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PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0
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PrimaryRecoil: 4
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PrimaryRecoilRecovery: 0.7
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AutoTarget:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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LeavesHusk:
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Selectable:
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Bounds: 44,38,0,-4
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@@ -3,7 +3,7 @@ RIFLE:
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Owner: atreides
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Owner: atreides,harkonnen
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Valued:
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Cost: 100
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Tooltip:
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@@ -20,10 +20,6 @@
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CustomSellValue:
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Value: 2500
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BaseBuilding:
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Transforms:
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IntoActor: mcv
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Offset:1,1
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Facing: 270
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ProductionBar:
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^POWER:
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@@ -355,11 +351,58 @@
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LowPowerSlowdown: 3
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ProductionBar:
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^GUNTOWER:
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WALL:
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 1000
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Owner: atreides,harkonnen
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SoundOnDamageTransition:
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DamagedSound:
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DestroyedSound:
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Valued:
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Cost: 100
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CustomSellValue:
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Value: 0
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Tooltip:
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Name: Concrete Wall
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Description: Stop units and blocks enemy fire.
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AppearsOnRadar:
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Building:
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Dimensions: 1,1
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Footprint: x
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BuildSounds:
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Adjacent: 7
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TerrainTypes: Clear,Road
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Health:
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HP: 500
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Armor:
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Type: Concrete
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Wall:
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CrushClasses: heavywall
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LineBuild:
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Range: 8
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SelectionDecorations:
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Selectable:
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Priority: 1
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TargetableBuilding:
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TargetTypes: Ground
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RenderBuildingWall:
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HasMakeAnimation: false
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Palette: d2k
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GivesExperience:
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EditorAppearance:
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RelativeToTopLeft: yes
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AutoTargetIgnore:
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ProximityCaptor:
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Types:Wall
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Sellable:
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GUNTOWER:
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Inherits: ^Building
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Buildable:
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Queue: Defense
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BuildPaletteOrder: 40
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Owner: atreides,harkonnen
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Valued:
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Cost: 600
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Tooltip:
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@@ -105,9 +105,9 @@ World:
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Country@2:
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Name: Atreides
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Race: atreides
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# Country@3:
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# Name: Harkonnen
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# Race: harkonnen
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Country@3:
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Name: Harkonnen
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Race: harkonnen
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# Country@4:
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# Name: Ordos
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# Race: ordos
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@@ -134,7 +134,14 @@ World:
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SpawnMapActors:
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CreateMPPlayers:
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MPStartLocations:
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SpawnMPUnits:
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SpawnMPUnits@atreides:
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InitialUnit: mcva
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Faction: atreides
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SpawnMPUnits@harkonnen:
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InitialUnit: mcvh
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Faction: harkonnen
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# SpawnMPUnits@ordos:
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# InitialUnit: mcvo
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EvaAlerts:
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||||
SpatialBins:
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BinSize: 4
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@@ -8,6 +8,7 @@
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Tooltip:
|
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Name: Mobile Construction Vehicle
|
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Description: Deploys into another Construction Yard.\n Unarmed
|
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Icon: mcvicon
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Selectable:
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Priority: 3
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Bounds: 42,42
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@@ -21,6 +22,7 @@
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RevealsShroud:
|
||||
Range: 4
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RenderUnit:
|
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Image: MCV
|
||||
MustBeDestroyed:
|
||||
BaseBuilding:
|
||||
-AttackMove:
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||||
@@ -62,7 +64,7 @@ TRIKE:
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||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 15
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||||
Prerequisites: anylight
|
||||
Owner: atreides
|
||||
Owner: atreides,harkonnen
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
@@ -91,7 +93,7 @@ QUAD:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: anylight
|
||||
Owner: atreides
|
||||
Owner: atreides,harkonnen
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
@@ -152,7 +154,7 @@ SIEGE:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 80
|
||||
Prerequisites: anyradar
|
||||
Owner: atreides
|
||||
Owner: atreides,harkonnen
|
||||
Valued:
|
||||
Cost: 600
|
||||
Tooltip:
|
||||
@@ -190,7 +192,7 @@ Missile:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: anyheavy
|
||||
Owner: atreides
|
||||
Owner: atreides,harkonnen
|
||||
Mobile:
|
||||
Speed: 6
|
||||
Health:
|
||||
|
||||
@@ -18,6 +18,124 @@ harvester:
|
||||
Start: 0
|
||||
Length: 1
|
||||
|
||||
wall:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
scratched-idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
critical-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
|
||||
carryall:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
unload:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
orni:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
trike:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
quad:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
|
||||
|
||||
siege:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
turret: siegeturret
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
missile:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
sonic:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
guntower:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
make: silomake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
damaged-recoil:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: gunturret
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
frigate:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
|
||||
#TODO: This is wrong.
|
||||
rifle:
|
||||
stand:
|
||||
Start: 0
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
stand3:
|
||||
Start: 128
|
||||
Length: 16
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 6
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 112
|
||||
Length: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 144
|
||||
Length: 4
|
||||
Facings: 8
|
||||
standup-0:
|
||||
Start: 176
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-shoot:
|
||||
Start: 192
|
||||
Length: 6
|
||||
Facings: 8
|
||||
|
||||
conyarda:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -50,20 +168,6 @@ starporta:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
walla:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
scratched-idle:
|
||||
Start: 0
|
||||
Length: 16
|
||||
damaged-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
critical-idle:
|
||||
Start: 16
|
||||
Length: 16
|
||||
|
||||
pwra:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -190,29 +294,6 @@ heavya:
|
||||
damaged-idle-top:
|
||||
Start: 2
|
||||
|
||||
carryall:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
unload:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
orni:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
trike:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
quad:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
combata:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -221,84 +302,176 @@ combata:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
siege:
|
||||
conyardh:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
turret: siegeturret
|
||||
make: conmake
|
||||
Start: 0
|
||||
Facings: 32
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
missile:
|
||||
repairh:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
make: repairmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
sonic:
|
||||
starporth:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
active:
|
||||
Start: 0
|
||||
Length: 1
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
damaged-active:
|
||||
Start: 1
|
||||
make: starportmake
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
guntowera:
|
||||
pwrh:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
recoil:
|
||||
make: wtrpmake
|
||||
Start: 0
|
||||
Facings: 1
|
||||
make: silomake
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
barrh:
|
||||
idle:
|
||||
Start: 0
|
||||
make: barramake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
radarh:
|
||||
idle:
|
||||
Start: 0
|
||||
make: radarmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
refh:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 1
|
||||
make: refmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
damaged-recoil:
|
||||
build-top:
|
||||
Start: 1
|
||||
Length: 1
|
||||
damaged-build-top:
|
||||
Start: 2
|
||||
Length: 1
|
||||
idle-top:
|
||||
Start: 1
|
||||
damaged-idle-top:
|
||||
Start: 2
|
||||
|
||||
siloh:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
turret: gunturret
|
||||
Length: 4
|
||||
damaged-idle:
|
||||
Start: 4
|
||||
Length: 1
|
||||
make: silomake
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
hightechh:
|
||||
idle:
|
||||
Start: 0
|
||||
make: highmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
researchh:
|
||||
idle:
|
||||
Start: 0
|
||||
make: researchmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
palaceh:
|
||||
idle:
|
||||
Start: 0
|
||||
make: palacemake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
|
||||
|
||||
lighth:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 1
|
||||
make: lightmake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
build-top:
|
||||
Start: 1
|
||||
Length: 1
|
||||
damaged-build-top:
|
||||
Start: 2
|
||||
Length: 1
|
||||
idle-top:
|
||||
Start: 1
|
||||
damaged-idle-top:
|
||||
Start: 2
|
||||
|
||||
heavyh:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 1
|
||||
make: heavymake
|
||||
Start: 0
|
||||
Length: *
|
||||
damaged-idle:
|
||||
Start: 0
|
||||
build-top:
|
||||
Start: 1
|
||||
Length: 1
|
||||
damaged-build-top:
|
||||
Start: 2
|
||||
Length: 1
|
||||
idle-top:
|
||||
Start: 1
|
||||
damaged-idle-top:
|
||||
Start: 2
|
||||
|
||||
combath:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
turret: combathturret
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
frigate:
|
||||
devast:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 1
|
||||
|
||||
#TODO: This is wrong.
|
||||
rifle:
|
||||
stand:
|
||||
Start: 0
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
stand3:
|
||||
Start: 128
|
||||
Length: 16
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 6
|
||||
Facings: 8
|
||||
prone-stand:
|
||||
Start: 112
|
||||
Length: 4
|
||||
Facings: 8
|
||||
prone-run:
|
||||
Start: 144
|
||||
Length: 4
|
||||
Facings: 8
|
||||
standup-0:
|
||||
Start: 176
|
||||
Length: 2
|
||||
Facings: 8
|
||||
prone-shoot:
|
||||
Start: 192
|
||||
Length: 6
|
||||
Facings: 8
|
||||
Facings: 32
|
||||
|
||||
pips:
|
||||
groups:
|
||||
|
||||
@@ -57,8 +57,8 @@ mono OpenRA.Utility.exe --r8 $R8 $PAL 2051 2082 "combath" --vehicle
|
||||
mono OpenRA.Utility.exe --shp combath.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2083 2114 "devast" --vehicle
|
||||
mono OpenRA.Utility.exe --shp devast.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2115 2146 "combataturret" --vehicle
|
||||
mono OpenRA.Utility.exe --shp combataturret.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2115 2146 "combathturret" --vehicle
|
||||
mono OpenRA.Utility.exe --shp combathturret.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2147 2148 "deathhandmissile"
|
||||
mono OpenRA.Utility.exe --shp deathhandmissile.png 24
|
||||
#rifleinfantry repetitions?
|
||||
@@ -82,8 +82,8 @@ mono OpenRA.Utility.exe --r8 $R8 $PAL 2523 2524 "pwra" --building
|
||||
mono OpenRA.Utility.exe --shp pwra.png 64
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2525 2526 "barra" --building
|
||||
mono OpenRA.Utility.exe --shp barra.png 80
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2527 2558 "walla" --wall
|
||||
mono OpenRA.Utility.exe --shp walla.png 32
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2527 2558 "wall" --wall
|
||||
mono OpenRA.Utility.exe --shp wall.png 32
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2559 2560 "conyarda" --building
|
||||
mono OpenRA.Utility.exe --shp conyarda.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2561 2563 "refa" --building # 2561 is fassade, 2562 is silo top, 2563 is silo top broken
|
||||
@@ -94,12 +94,12 @@ mono OpenRA.Utility.exe --r8 $R8 $PAL 2566 2570 "siloa" --building
|
||||
mono OpenRA.Utility.exe --shp siloa.png 32
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2571 2572 "repaira" --building
|
||||
mono OpenRA.Utility.exe --shp repaira.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2573 2588 "guntowera" --building
|
||||
mono OpenRA.Utility.exe --shp guntowera.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2573 2588 "guntower" --building
|
||||
mono OpenRA.Utility.exe --shp guntower.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2589 2620 "gunturret" --building
|
||||
mono OpenRA.Utility.exe --shp gunturret.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2621 2636 "rockettowera" --building
|
||||
mono OpenRA.Utility.exe --shp rockettowera.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2621 2636 "rockettower" --building
|
||||
mono OpenRA.Utility.exe --shp rockettower.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2637 2668 "rocketturreta" --building
|
||||
mono OpenRA.Utility.exe --shp rocketturreta.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2669 2670 "researcha" --building
|
||||
@@ -110,6 +110,39 @@ mono OpenRA.Utility.exe --r8 $R8 $PAL 2673 2675 "lighta" --building
|
||||
mono OpenRA.Utility.exe --shp lighta.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2676 2677 "palacea" --building
|
||||
mono OpenRA.Utility.exe --shp palacea.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2678 2680 "heavyh" --building
|
||||
mono OpenRA.Utility.exe --shp heavyh.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2681 2682 "radarh" --building
|
||||
mono OpenRA.Utility.exe --shp radarh.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2683 2684 "pwrh" --building
|
||||
mono OpenRA.Utility.exe --shp pwrh.png 64
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2685 2686 "barrh" --building
|
||||
mono OpenRA.Utility.exe --shp barrh.png 64
|
||||
# identical wall
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2719 2720 "conyardh" --building
|
||||
mono OpenRA.Utility.exe --shp conyardh.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2721 2723 "refh" --building
|
||||
mono OpenRA.Utility.exe --shp refh.png 120
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2724 2725 "hightechh" --building
|
||||
mono OpenRA.Utility.exe --shp hightechh.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2726 2730 "siloh" --building
|
||||
mono OpenRA.Utility.exe --shp siloh.png 32
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2731 2732 "repairh" --building
|
||||
mono OpenRA.Utility.exe --shp repairh.png 96
|
||||
#identical guntower
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2749 2780 "gunturreth" --building
|
||||
mono OpenRA.Utility.exe --shp gunturreth.png 48
|
||||
#identical rockettower
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2797 2828 "rocketturreth" --building
|
||||
mono OpenRA.Utility.exe --shp rocketturreth.png 48
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2829 2830 "researchh" --building
|
||||
mono OpenRA.Utility.exe --shp researchh.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2831 2832 "starporth" --building
|
||||
mono OpenRA.Utility.exe --shp starporth.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2833 2835 "lighth" --building
|
||||
mono OpenRA.Utility.exe --shp lighth.png 96
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 2836 2837 "palaceh" --building
|
||||
mono OpenRA.Utility.exe --shp palaceh.png 96
|
||||
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 3549 3564 "sandwormmouth"
|
||||
mono OpenRA.Utility.exe --shp sandwormmouth.png 68
|
||||
@@ -162,8 +195,8 @@ mono OpenRA.Utility.exe --r8 $R8 $PAL 4026 4026 "siegeicon"
|
||||
mono OpenRA.Utility.exe --shp siegeicon.png 60
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 4027 4027 "sonicicon"
|
||||
mono OpenRA.Utility.exe --shp sonicicon.png 60
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 4028 4028 "devastatoricon"
|
||||
mono OpenRA.Utility.exe --shp devastatoricon.png 60
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 4028 4028 "devasticon"
|
||||
mono OpenRA.Utility.exe --shp devasticon.png 60
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 4029 4029 "carryallicon" # = 4030
|
||||
mono OpenRA.Utility.exe --shp carryallicon.png 60
|
||||
mono OpenRA.Utility.exe --r8 $R8 $PAL 4031 4031 "orniicon" # = 4062
|
||||
|
||||
Reference in New Issue
Block a user