Paul Chote
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000a5eaa56
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Pass WorldRenderer to IRenderModifiers and replace more palette lookups.
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2013-02-24 15:45:03 +13:00 |
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Chris Forbes
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55036cd58c
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fix trailing whitespace everywhere
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2011-09-26 08:40:39 +13:00 |
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Paul Chote
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8f962853f9
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Support arbitrary per-player palettes. Will crash if I missed any cases that don't explicitly set the Renderable palette.
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2011-05-03 22:21:31 +12:00 |
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alzeih
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544befb553
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Move disguise into Spy from RenderSpy
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2011-03-13 14:14:32 +13:00 |
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Paul Chote
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89b7f3d725
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Fix ra rules.
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2011-02-17 22:17:00 +13:00 |
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Paul Chote
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9a04a7fa9f
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Move IdleAnimation into RenderInfantry
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2011-02-17 20:15:20 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Chris Forbes
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9c20fba4a0
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fix spy crashing things when disguised as a unit with fewer idle anims
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2010-12-04 11:02:53 +13:00 |
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Chris Forbes
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490b0801a0
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start removing weird ctors on Order
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2010-11-23 15:14:48 +13:00 |
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Bob
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10ed3db71d
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made all orders queuable
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2010-11-13 15:53:08 +13:00 |
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Bob
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aebef4f1c8
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rename IIssueOrder2 -> IIssueOrder
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2010-10-07 22:07:13 +13:00 |
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Bob
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d3244184c1
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implement order targeter for everything else
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2010-10-07 22:07:13 +13:00 |
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Chris Forbes
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d29b068d59
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#140
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2010-09-13 07:44:11 +12:00 |
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Paul Chote
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2b6328f0ee
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Begin imposing sanity on order ordering
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2010-09-12 18:10:34 +12:00 |
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Chris Forbes
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b1b75ecf2f
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fix wtf in spy
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2010-08-17 21:42:25 +12:00 |
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Chris Forbes
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ac7bb3c71b
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use activity cursor rather than deploy for disguise
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2010-08-15 20:36:29 +12:00 |
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Chris Forbes
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3aa7ff5a6b
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fix various bugs in prev 2
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2010-08-15 20:29:09 +12:00 |
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Chris Forbes
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0b3414c46f
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disguise on self to lose it.
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2010-08-15 20:22:59 +12:00 |
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Chris Forbes
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fdcad8710b
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first cut at disguise
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2010-08-15 20:21:27 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Bob
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fb6c44bce3
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move render{building,buildingturreted,unit} into mods.ra; move all render traits into mods.ra.render
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2010-07-08 17:24:12 +12:00 |
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