Commit Graph

29 Commits

Author SHA1 Message Date
ScottNZ
00ec1ca87a Remove unused usings 2013-11-12 19:39:33 +13:00
Matthias Mailänder
be1ab707c5 separate TargetFlash from DrawLineToTarget 2013-11-02 18:03:55 +01:00
Paul Chote
483120ea20 Extract DrawTargetMarker to WorldRenderer. 2013-10-15 10:45:51 +13:00
Paul Chote
bc5c11e44f Check ITargetable when deciding target validity. Fixes #3659. 2013-08-22 19:29:05 +12:00
Paul Chote
eef941fd42 Track per-player frozen actors. 2013-08-12 21:34:18 +12:00
Paul Chote
4f3c9aa0af Introduce Target.Type property. 2013-08-11 22:23:52 +12:00
Paul Chote
2a0eff2ed0 Convert DrawLineToTarget to world coords. 2013-07-08 21:52:25 +12:00
James Dunne
1f0da42a15 Refineries now show which harvesters are linked by holding down ALT key. 2012-06-24 20:26:01 -05:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00
Chris Forbes
ce8267992a remove self parameter from IPostRenderSelection.RenderAfterWorld 2011-10-23 12:23:15 +13:00
Chris Forbes
88bfee872f more tidy in DrawLineToTarget 2011-10-21 17:03:18 +13:00
Chris Forbes
3548dacad3 collapse useless layer of crap in DrawLineToTarget 2011-10-21 16:52:50 +13:00
Chris Forbes
b7b2db9ace remove some insanity in DrawLineToTarget 2011-10-21 16:34:54 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
926b396605 Fix bogus naming of Shaders/Renderers. Split LineRenderer into world and chrome variants. 2011-07-25 22:23:16 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Paul Chote
60e3f7621f Remove fp from CenterLocation and aircraft. 2011-01-07 20:14:22 +13:00
Paul Chote
b423889c06 Remove a pile of duplication from target lines.
Remove MoveFlash.
2010-11-27 11:20:03 +13:00
Chris Forbes
c1eacc225d fix DrawLineToTarget drawing from the ground below flying units 2010-11-14 21:27:17 +13:00
Bob
ab1e930ba3 pass worldRenderer around as necessary 2010-10-12 17:24:07 +13:00
Chris Forbes
1feb377d43 fix bogus target lines being drawn to 0,0 2010-10-09 13:40:33 +13:00
Chris Forbes
53df4c4bfb remove batch fail 2010-08-19 18:10:38 +12:00
Chris Forbes
13244d17f1 format and clean up DrawLineToTarget 2010-08-01 11:32:09 +12:00
Paul Chote
d8d731b321 Don't draw target line when idle 2010-07-26 22:18:40 +12:00
Paul Chote
305fa03355 Kill Controller 2010-07-26 20:14:35 +12:00
Chris Forbes
69d30ac71b RenderBeforeWorld/RenderAfterWorld split. still need to sort out which behavior belongs where. 2010-07-26 18:19:39 +12:00
alzeih
925ca2bb73 SetTargetSilently for DrawLineToTarget 2010-07-26 13:57:53 +12:00
alzeih
526bb3e042 Use Targets 2010-07-26 12:33:54 +12:00
Paul Chote
e8adc357e9 Draw targeting lines for player-issued orders. Can force-display targets with [alt]. 2010-07-26 12:01:13 +12:00