Commit Graph

16 Commits

Author SHA1 Message Date
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
reaperrr
35c4aca983 Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
2015-11-28 20:57:09 +01:00
atlimit8
607b345aaf Clean-up MiniYaml after #9124, closing #9497 2015-11-21 20:10:58 -06:00
atlimit8
de7f5a4288 Make Range WDist for all traits with circular ranges. 2015-09-19 11:02:28 -05:00
reaperrr
9da56f51e2 Remove RenderBuilding 2015-08-30 15:44:59 +02:00
atlimit8
f45358c36d Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod 2015-08-23 22:42:10 -05:00
Pavel Penev
b6b107de46 Rename RenderSpritesInfo.RaceImages 2015-08-18 00:26:05 +03:00
Matthias Mailänder
a0c02d5710 use different Nod/GDI icons for shared actors 2015-08-02 17:29:44 +02:00
Paul Chote
5921ea2601 Remove bounties from the TS mod. 2015-08-01 18:10:00 +01:00
abcdefg30
4a42591369 Fix TS Repair weapons versus values 2015-07-29 14:49:05 +02:00
Matthias Mailänder
5800c07602 don't define deployed vehicles as buildings 2015-07-26 21:17:25 +02:00
reaperrr
e30ede3971 Change Bounds/add VisualBounds in TS mod 2015-06-17 20:13:56 +02:00
abcdefg30
158659abcf Add descriptions for all buildable actors 2015-04-24 16:32:15 +02:00
Matthias Mailänder
450b427d98 fix transform offsets 2015-04-19 16:23:18 +02:00
reaperrr
1c06f43924 Redistribute defense/support structure rules for more consistency 2015-04-12 19:10:51 +02:00