Commit Graph

200 Commits

Author SHA1 Message Date
Taryn Hill
b8973cd5e7 Add some newlines to BulletInfo for readability. 2015-07-16 19:10:43 -05:00
Matija Hustić
72e8e08f48 Step in the direction of RA2 paratroopers. 2015-07-14 20:39:06 +01:00
Matthias Mailänder
56e9bcd96e rename RangeSquard to LengthSquared 2015-07-09 21:16:01 +02:00
Matthias Mailänder
8d8d7ab8ea rename WRange to WDist in documentation 2015-07-09 12:36:29 +02:00
Matthias Mailänder
413baf9d8b rename WDist.Range to WDist.Length 2015-07-09 10:55:38 +02:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
Matthias Mailänder
ed7b54a21e add a Lua controllable flash palette trait 2015-07-05 18:15:12 +02:00
abcdefg30
a4fd34558d Add a lua function for beacons 2015-06-28 01:25:37 +02:00
Matthias Mailänder
7faebe874a check for missing sequence entries using lint 2015-06-20 22:22:59 +02:00
Pavel Penev
a4f85c6201 Merge pull request #8300 from matija-hustic/withrank_trait
Rank effect moved to new trait
2015-06-11 04:54:08 +03:00
Matija Hustić
a4ac3ecd5f Rank moved to new trait. 2015-06-11 02:41:29 +01:00
Paul Chote
3994e1eec9 Use FogObscures(WPos). 2015-06-07 19:50:03 +01:00
Oliver Brakmann
206c33ed41 Merge pull request #8226 from pchote/actor-disposal
Dispose traits when destroying an actor.
2015-06-02 19:33:22 +02:00
Matthias Mailänder
ea5003cd2d add new long WRange.RangeSquared to avoid integer overflows 2015-05-31 23:51:30 +02:00
Paul Chote
585a43fd8f Rename Actor.Destroy/Destroyed to Dispose/Disposed. 2015-05-29 19:08:38 +01:00
reaperrr
6ab73fa982 Made projectile effects accept empty values to disable/negate image or sequence.
In addition to accepting null.
2015-05-24 10:02:53 +02:00
Paul Chote
6b79af4d62 Merge pull request #7957 from Mailaender/ts-powerdown-indicator-palette
Fixed Tiberian Sun building repair and power down indicator palette
2015-04-25 19:50:21 +12:00
Matthias Mailänder
a5f60deedd fix TS repair indicator palette 2015-04-25 09:36:20 +02:00
Matthias Mailänder
e8493ab855 fix TS power down palette 2015-04-18 14:11:51 +02:00
reaperrr
6b7ffdc1b7 De-hardcoded GravityBomb idle and opening sequence
Avoid checking for sequence if Image is null.
2015-04-10 00:39:34 +02:00
reaperrr
b7bb719173 De-hardcoded LaserZap animation sequence 2015-04-10 00:39:32 +02:00
reaperrr
8bc31a4ae2 Make smoke trail palette customisable, add player color trail support to bullets & missiles 2015-03-27 13:59:33 +01:00
reaperrr
b5c74c63c9 Make variable bullet angle and speed independent from each other 2015-03-27 00:11:33 +01:00
reaperrr
d531d29791 Add/tweak some descriptions and streamline style/organisation of
projectile and explosion effects code
2015-03-27 00:11:32 +01:00
reaperrr
c92b2298c3 Remove missile TurboBoost 2015-03-27 00:04:39 +01:00
reaperrr
2a4719b88b Rename Missile ROT to RateOfTurn 2015-03-27 00:04:38 +01:00
reaperrr
f9332c9efe Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable 2015-03-27 00:04:37 +01:00
reaperrr
fb710f15bb Move projectile palette definition from weapon to projectile effects 2015-03-27 00:04:36 +01:00
ScottNZ
582b6635ff Brace style fixes 2015-02-13 02:32:49 +13:00
penev92
f1a0f6e2a5 Move Parachute, Parachutable and ParaDrop to Mods.Common 2015-01-18 16:15:14 +02:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
penev92
8504c233d9 Move everything Repair-related to Mods.Common 2015-01-08 01:49:14 +02:00
RoosterDragon
a6cda967c2 Formatted all files.
Automatically formatted all files via VS. This generally corrects indentation, removes trailing whitespace and corrects misplaced tabs or spaces. Manually tweaked a few files where required.
2015-01-06 21:28:50 +00:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
penev92
5e1af58bbe Move Gives/Gains Experience and Bounty to Mods.Common 2015-01-03 07:03:28 +02:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
Paul Chote
22ab35f681 Fix capitalization. 2014-12-26 12:13:08 +13:00
Paul Chote
ecd3809bc2 Fix a collection of whitespace-style issues in Mods.Common. 2014-12-14 17:06:43 +13:00
reaperrr
aadceb085b Renames RallyPoint effect to RallyPointIndicator 2014-12-11 23:21:32 +01:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
atlimit8
92779cc496 Support multiple Power traits 2014-12-04 14:19:50 -06:00
huwpascoe
a660bb95b5 Actor properties consistency improved 2014-11-21 02:44:05 +00:00
reaperrr
f3f051fd46 Move Common Modifiers and PaletteEffects into Traits space 2014-11-18 18:10:59 +01:00
reaperrr
2043c31e05 Move most palette-related stuff + nuke effect + Immobile trait to Mods.Common 2014-11-09 04:17:02 +01:00
reaperrr
477f5aac94 Move Power and PowerdownIndicator effect to Mods.Common 2014-11-06 18:43:00 +01:00
Taryn Hill
b8f5786bdb Clean up some chars. 2014-10-30 20:34:56 -06:00
steelphase
3c60794e2e Mods.Common Effects
Moved over more effects to Mods.Common
2014-10-06 01:57:10 -04:00
reaperrr
c741fcedec Move Smoke effect, ContrailFader effect, SmudgeLayer and LeaveSmudgeWarhead to Mods.Common 2014-10-04 18:48:07 +02:00
reaperrr
ab30e8a993 Move FloatingText effect to Mods.Common 2014-10-03 23:08:42 +02:00
reaperrr
a7d3ff973e Move Explosion effect to Mods.Common 2014-10-03 23:08:41 +02:00