Chris Forbes
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048386e6fa
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add ExperienceInit (MapActor's 'Experience:' key, int)
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2011-03-16 19:30:58 +13:00 |
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Chris Forbes
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516efa1dc8
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remove another 11M/min from GainsExperience.ModifyRender
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2011-03-05 22:17:51 +13:00 |
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Paul Chote
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094907c1a9
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Update copyright header. Normalize line endings to LF.
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2011-02-13 10:38:57 +13:00 |
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Paul Chote
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2daeb45bfe
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Fix a subtle bug with flying units in spatialbins. Fixes #489.
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2011-02-01 22:06:09 +13:00 |
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Chris Forbes
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f52620f6fc
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add ISync to all traits that have [Sync] members
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2011-01-26 21:00:28 +13:00 |
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Bob
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155e7320cb
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add support for decimal to fieldLoader. use decimal for speedmodifiers
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2010-11-06 14:10:56 +13:00 |
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geckosoft
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e7c61fac5c
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Core: Added the attacker to IDamageModifier' GetDamageModifier
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2010-11-05 19:48:31 +13:00 |
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Chris Forbes
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83eae029b7
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add explicit Z to Renderable. eating my hat, etc.
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2010-09-17 20:21:21 +12:00 |
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Bob
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3f68330c70
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pruning refs to Game.world
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2010-08-20 17:46:58 +12:00 |
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Chris Forbes
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d5f12dd8ee
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trim down license spam in all files
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2010-07-18 16:48:21 +12:00 |
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Chris Forbes
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51079f0876
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add LevelUpCrateAction
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2010-06-30 18:33:19 +12:00 |
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Chris Forbes
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db465e1fdd
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ActorInitializer, in preparation for next change (bob)
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2010-06-19 14:28:30 +12:00 |
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Paul Chote
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3b4753d9a8
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Fix aircraft targeting; add veterancy
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2010-06-13 17:00:18 +12:00 |
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Chris Forbes
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04dceb4417
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turn down veterancy bonus a bit
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2010-05-27 22:04:25 +12:00 |
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Chris Forbes
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a259a0aca0
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hack in rank overlay; fix last rank; add an extra (elite) rank
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2010-05-27 21:40:45 +12:00 |
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Chris Forbes
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230625897a
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hack CrateEffect to have a custom offset; add levelup.shp; change > to >= in GainsExperience
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2010-05-27 19:02:07 +12:00 |
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Chris Forbes
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1bd9dc7536
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increase default thresholds
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2010-05-27 18:43:30 +12:00 |
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Chris Forbes
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294240de7f
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fix missing prereq on GainsExperience; List -> array; float -> int
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2010-05-27 18:35:44 +12:00 |
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Chris Forbes
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0c8e8b5658
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fix tk detection; fix crash on lacking ValuedInfo; fix traits being fetched twice; fix needless mutation of 'exp'
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2010-05-27 18:31:42 +12:00 |
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Paul Chote
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a070820695
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Hack in trait modifiers. Probably not the best approach.
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2010-05-27 17:22:26 +12:00 |
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Paul Chote
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c15d721884
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Units gain exp for kills and level up
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2010-05-27 16:53:21 +12:00 |
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