Commit Graph

1664 Commits

Author SHA1 Message Date
Paul Chote
7e42175a94 Mock up sidebar using existing widgets 2011-07-02 03:45:42 +12:00
Paul Chote
717471a522 New faction flags 2011-07-02 01:31:18 +12:00
Paul Chote
9b3cedd37f Show map title in the lobby 2011-07-01 23:37:53 +12:00
Daniel Hernandez
0224b3b745 Fix stnk husk (Fixes #985). 2011-07-01 23:22:07 +12:00
Paul Chote
3dec6016e7 Remove diplomacy menu, lock teams option (Feature #950). 2011-07-01 23:19:50 +12:00
Paul Chote
fa6b9983d3 Conquest objectives panel (Feature #949). 2011-07-01 23:07:50 +12:00
Paul Chote
97186d8bd9 Support custom checkbox symbols. Add a crossed variant to C&C. Correctly copies checkbox state when copying checkboxes. 2011-07-01 23:04:48 +12:00
Paul Chote
7c63138e3f Mechanism for showing mission objectives in the ingame menu. Fixes #948. 2011-07-01 02:34:30 +12:00
Paul Chote
c2519375b2 Reduce grenadier death damage. Fixes #957. 2011-07-01 00:35:09 +12:00
Paul Chote
0f3be08491 Halve tiberium damage to infantry, deal it smoothly. 2011-07-01 00:19:46 +12:00
Paul Chote
a835edfab1 Increase tiberium pathing penalty for infantry. Fixes #953. 2011-07-01 00:16:28 +12:00
Paul Chote
9cbf372698 Use new reveal-map and heal crate effects. Fixes #977. 2011-07-01 00:12:27 +12:00
Paul Chote
17fa312108 Use new cloak crate effect 2011-07-01 00:08:43 +12:00
Paul Chote
11a9bc7e43 Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak. 2011-07-01 00:07:04 +12:00
Paul Chote
f360559869 Remove some crap from Cloak. 2011-06-30 23:54:42 +12:00
Paul Chote
fc10b79e1d Capturable Biolab allows production of player-controlled viceroids. 2011-06-30 20:20:00 +12:00
Paul Chote
9657d697fc Add dino/vice icons, dino voices, crate effects from Sole Survivor 2011-06-30 20:16:16 +12:00
Paul Chote
adc9318a05 Add Muzzleflash to RA SAM Site. 2011-06-29 02:03:58 +12:00
Paul Chote
3816cca667 Remove Tundra map and the snow tileset. Fixes #969. 2011-06-29 00:05:10 +12:00
Paul Chote
c58284d06f Increase ATWR range by 1. Fixes #941 (detection circle not visible). 2011-06-29 00:05:10 +12:00
Paul Chote
a7670f10ea Reduce SAM Site range. Fixes #954. 2011-06-29 00:05:10 +12:00
Paul Chote
05826c0c9b Fix Apache tooltip, halve it's damage. Fixes #952. 2011-06-29 00:05:10 +12:00
Chris Forbes
43d8750aad fixed #728: BuildableInfo.BaseNormal -> GivesBuildableArea 2011-06-28 23:11:20 +12:00
Daniel Hernandez
5e0817fc37 Remappable oil derricks. Fixes #502. 2011-06-27 20:43:30 +12:00
Paul Chote
9886c1f6fe Fix unremappable pixels in heli.shp (Fixes #965). 2011-06-27 20:10:02 +12:00
Paul Chote
2cdc3c4288 Fix e3 firing offset. Fixes #936. 2011-06-26 02:29:25 +12:00
Paul Chote
31cb1c017f Fix e4, e5 firing offsets. 2011-06-26 02:29:25 +12:00
Chris Forbes
8df0d973fa add RA:Aftermath music 2011-06-25 18:48:01 +12:00
Chris Forbes
9f5ee7fc1a add RA:Counterstrike music 2011-06-25 18:44:31 +12:00
Daniel Hernandez
6da5724af8 added new 2x2 oil derrick 2011-06-25 17:51:51 +12:00
Paul Chote
a4e319b9d2 Define a specific harvest cursor. Use attack for cnc harvest. 2011-06-25 17:40:34 +12:00
Paul Chote
fc37733c3c Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929. 2011-06-25 15:25:22 +12:00
Paul Chote
b64c5e001e Add support for C&C Covert Ops music (fixes half of #824). 2011-06-25 14:43:45 +12:00
Paul Chote
24a649d491 Fix artillery firing offset. Fixes #928. 2011-06-25 14:06:54 +12:00
Paul Chote
2f07a38de0 Fix JEEP turret offset (Fixes #927) 2011-06-25 13:57:05 +12:00
Paul Chote
016a082a76 Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913. 2011-06-25 13:32:16 +12:00
Lawrence Wang
de5db51f25 Fixed #856 - created trait for ammo reload time, set for some aircraft 2011-06-25 11:54:12 +12:00
Chris Forbes
6be55b61aa fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash 2011-06-25 11:51:04 +12:00
Paul Chote
b39880a845 SAM site muzzleflash (Fixes #923) 2011-06-25 00:17:49 +12:00
Paul Chote
6817332317 Rework apache weapon and firing offsets. Has duel machine guns with 10 shots, reloads all of its ammo every 8 seconds. Damage increased, and can now attack air. Fixes second half of #930. 2011-06-24 23:58:52 +12:00
Paul Chote
44c86928ec Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930. 2011-06-24 23:58:30 +12:00
Paul Chote
3b55b92573 Fix BGGY turret location (Fixes #926) 2011-06-24 20:56:45 +12:00
Paul Chote
24266ebc93 Autodetect CD instead of prompting the user. Fixes #911. Requires testing under Windows and Linux. 2011-06-24 19:08:29 +12:00
Paul Chote
dc9b0adba9 Kill unused map installation code. 2011-06-24 17:26:33 +12:00
Paul Chote
8122d63a74 Remove SSM from Nod 2011-06-24 01:40:00 +12:00
Paul Chote
edbc7a028b Artillery goes back to Nod 2011-06-24 01:21:17 +12:00
Paul Chote
78502317aa APC becomes an Anti-Air transport. Will need new turret artwork. 2011-06-24 00:40:57 +12:00
Paul Chote
1848405795 Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air. 2011-06-24 00:40:57 +12:00
Paul Chote
41def5fef5 Split STNK weapon from MSAM, give it burst 2, and set correct barrel offsets. Doubles effective STNK damage. (Fixes #907) 2011-06-23 18:45:35 +12:00
Paul Chote
60a4a06ee4 Restore APC cargo pips (Fixes #910). 2011-06-23 18:13:08 +12:00