Paul Chote
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7e42175a94
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Mock up sidebar using existing widgets
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2011-07-02 03:45:42 +12:00 |
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Paul Chote
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717471a522
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New faction flags
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2011-07-02 01:31:18 +12:00 |
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Paul Chote
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9b3cedd37f
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Show map title in the lobby
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2011-07-01 23:37:53 +12:00 |
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Daniel Hernandez
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0224b3b745
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Fix stnk husk (Fixes #985).
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2011-07-01 23:22:07 +12:00 |
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Paul Chote
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3dec6016e7
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Remove diplomacy menu, lock teams option (Feature #950).
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2011-07-01 23:19:50 +12:00 |
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Paul Chote
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fa6b9983d3
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Conquest objectives panel (Feature #949).
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2011-07-01 23:07:50 +12:00 |
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Paul Chote
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97186d8bd9
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Support custom checkbox symbols. Add a crossed variant to C&C. Correctly copies checkbox state when copying checkboxes.
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2011-07-01 23:04:48 +12:00 |
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Paul Chote
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7c63138e3f
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Mechanism for showing mission objectives in the ingame menu. Fixes #948.
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2011-07-01 02:34:30 +12:00 |
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Paul Chote
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c2519375b2
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Reduce grenadier death damage. Fixes #957.
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2011-07-01 00:35:09 +12:00 |
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Paul Chote
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0f3be08491
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Halve tiberium damage to infantry, deal it smoothly.
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2011-07-01 00:19:46 +12:00 |
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Paul Chote
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a835edfab1
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Increase tiberium pathing penalty for infantry. Fixes #953.
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2011-07-01 00:16:28 +12:00 |
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Paul Chote
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9cbf372698
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Use new reveal-map and heal crate effects. Fixes #977.
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2011-07-01 00:12:27 +12:00 |
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Paul Chote
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17fa312108
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Use new cloak crate effect
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2011-07-01 00:08:43 +12:00 |
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Paul Chote
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11a9bc7e43
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Remove ExcludedActors from crate actions. Use a tag trait for cloakable actors. Ban MCV from receiving cloak.
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2011-07-01 00:07:04 +12:00 |
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Paul Chote
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f360559869
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Remove some crap from Cloak.
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2011-06-30 23:54:42 +12:00 |
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Paul Chote
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fc10b79e1d
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Capturable Biolab allows production of player-controlled viceroids.
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2011-06-30 20:20:00 +12:00 |
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Paul Chote
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9657d697fc
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Add dino/vice icons, dino voices, crate effects from Sole Survivor
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2011-06-30 20:16:16 +12:00 |
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Paul Chote
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adc9318a05
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Add Muzzleflash to RA SAM Site.
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2011-06-29 02:03:58 +12:00 |
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Paul Chote
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3816cca667
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Remove Tundra map and the snow tileset. Fixes #969.
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2011-06-29 00:05:10 +12:00 |
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Paul Chote
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c58284d06f
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Increase ATWR range by 1. Fixes #941 (detection circle not visible).
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2011-06-29 00:05:10 +12:00 |
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Paul Chote
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a7670f10ea
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Reduce SAM Site range. Fixes #954.
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2011-06-29 00:05:10 +12:00 |
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Paul Chote
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05826c0c9b
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Fix Apache tooltip, halve it's damage. Fixes #952.
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2011-06-29 00:05:10 +12:00 |
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Chris Forbes
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43d8750aad
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fixed #728: BuildableInfo.BaseNormal -> GivesBuildableArea
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2011-06-28 23:11:20 +12:00 |
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Daniel Hernandez
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5e0817fc37
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Remappable oil derricks. Fixes #502.
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2011-06-27 20:43:30 +12:00 |
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Paul Chote
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9886c1f6fe
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Fix unremappable pixels in heli.shp (Fixes #965).
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2011-06-27 20:10:02 +12:00 |
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Paul Chote
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2cdc3c4288
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Fix e3 firing offset. Fixes #936.
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2011-06-26 02:29:25 +12:00 |
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Paul Chote
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31cb1c017f
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Fix e4, e5 firing offsets.
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2011-06-26 02:29:25 +12:00 |
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Chris Forbes
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8df0d973fa
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add RA:Aftermath music
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2011-06-25 18:48:01 +12:00 |
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Chris Forbes
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9f5ee7fc1a
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add RA:Counterstrike music
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2011-06-25 18:44:31 +12:00 |
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Daniel Hernandez
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6da5724af8
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added new 2x2 oil derrick
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2011-06-25 17:51:51 +12:00 |
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Paul Chote
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a4e319b9d2
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Define a specific harvest cursor. Use attack for cnc harvest.
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2011-06-25 17:40:34 +12:00 |
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Paul Chote
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fc37733c3c
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Add a screen-space offset to barrel positions, and fix HTNK firing offsets. Fixes #803, 929.
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2011-06-25 15:25:22 +12:00 |
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Paul Chote
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b64c5e001e
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Add support for C&C Covert Ops music (fixes half of #824).
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2011-06-25 14:43:45 +12:00 |
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Paul Chote
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24a649d491
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Fix artillery firing offset. Fixes #928.
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2011-06-25 14:06:54 +12:00 |
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Paul Chote
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2f07a38de0
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Fix JEEP turret offset (Fixes #927)
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2011-06-25 13:57:05 +12:00 |
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Paul Chote
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016a082a76
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Add Great Shot!' and Map theme' scores. Use Map theme for the shellmap. Fixes #913.
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2011-06-25 13:32:16 +12:00 |
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Lawrence Wang
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de5db51f25
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Fixed #856 - created trait for ammo reload time, set for some aircraft
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2011-06-25 11:54:12 +12:00 |
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Chris Forbes
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6be55b61aa
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fixed #934 -- convert all AttackBase.MuzzleFlash uses to WithMuzzleFlash
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2011-06-25 11:51:04 +12:00 |
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Paul Chote
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b39880a845
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SAM site muzzleflash (Fixes #923)
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2011-06-25 00:17:49 +12:00 |
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Paul Chote
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6817332317
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Rework apache weapon and firing offsets. Has duel machine guns with 10 shots, reloads all of its ammo every 8 seconds. Damage increased, and can now attack air. Fixes second half of #930.
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2011-06-24 23:58:52 +12:00 |
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Paul Chote
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44c86928ec
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Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930.
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2011-06-24 23:58:30 +12:00 |
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Paul Chote
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3b55b92573
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Fix BGGY turret location (Fixes #926)
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2011-06-24 20:56:45 +12:00 |
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Paul Chote
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24266ebc93
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Autodetect CD instead of prompting the user. Fixes #911. Requires testing under Windows and Linux.
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2011-06-24 19:08:29 +12:00 |
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Paul Chote
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dc9b0adba9
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Kill unused map installation code.
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2011-06-24 17:26:33 +12:00 |
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Paul Chote
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8122d63a74
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Remove SSM from Nod
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2011-06-24 01:40:00 +12:00 |
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Paul Chote
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edbc7a028b
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Artillery goes back to Nod
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2011-06-24 01:21:17 +12:00 |
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Paul Chote
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78502317aa
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APC becomes an Anti-Air transport. Will need new turret artwork.
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2011-06-24 00:40:57 +12:00 |
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Paul Chote
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1848405795
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Rocket Launcher (MSAM) rework. Now fires 6 unguided rockets, has a fixed turret, cannot target air.
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2011-06-24 00:40:57 +12:00 |
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Paul Chote
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41def5fef5
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Split STNK weapon from MSAM, give it burst 2, and set correct barrel offsets. Doubles effective STNK damage. (Fixes #907)
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2011-06-23 18:45:35 +12:00 |
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Paul Chote
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60a4a06ee4
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Restore APC cargo pips (Fixes #910).
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2011-06-23 18:13:08 +12:00 |
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