Paul Chote
07dc2a1132
Fix "Max Speed" option when viewing replays.
2019-05-19 18:09:45 +02:00
teinarss
79f0bdc65c
Added configurations for starting the mods in VS
2019-05-16 19:34:21 +01:00
teinarss
2d1c110857
Calculate font size correctly
2019-05-09 22:17:24 +02:00
Paul Chote
ba282865f1
Replace legacy StyleCop(Plus) with StyleCopAnalyzers
...
Analyzers are enabled in the Debug configuration
only to avoid unnecessary overheads when compiling
normally.
2019-05-09 20:40:08 +02:00
Paul Chote
353db73381
Fix a collection of minor style violations.
...
This enables several new StyleCopAnalyzer rules to
be enabled immediately during migration.
2019-05-09 20:40:08 +02:00
Paul Chote
ac8252531b
Fix solution listings in the Rider IDE.
2019-05-05 23:19:04 +02:00
Paul Chote
1955cac84e
Unify Windows and mono build systems.
...
The Makefile behaviour is recreated using the new and significantly
cleaner .NET Core csproj format.
fixheader.exe is promoted to OpenRA.PostProcess.exe and now runs
on all platforms.
2019-05-05 23:19:04 +02:00
Paul Chote
5e38cfda81
Enable skirmish saves.
2019-05-05 09:30:58 +02:00
reaperrr
da6bf1a57d
Make ActorTags display ChildActivities
2019-05-04 21:33:10 +02:00
jrb0001
b774556a5f
Reduce overhead of every single order/sync frame by 162/222 bytes
2019-05-04 09:48:36 +02:00
LipkeGu
7f7809fe70
Use TryGet instead of Get and assign a default Fallback Color
...
This Fixes a crash in Situations when custom mods are used and reset OpenRA to its initial state.
2019-05-04 09:39:56 +02:00
Paul Chote
5f157c572f
Restore newlines between top-level map.yaml blocks.
2019-05-02 13:40:22 +02:00
Paul Chote
2a085945df
Add terminating newline to yaml strings.
2019-05-02 13:40:22 +02:00
teinarss
d9d2202599
System messages should be yellow to distinguish them from normal
2019-04-27 14:51:59 +02:00
jrb0001
db487e1264
Give every immediate order its own framing
2019-04-23 01:00:52 +02:00
jrb0001
f3133617dd
Prevent immediate orders from being sent as regular orders
2019-04-23 01:00:52 +02:00
teinarss
e801537d96
Hide cursor and render the placeholder directly
2019-04-22 21:51:49 +02:00
abcdefg30
6163523334
Enable spectator team chat in the lobby
2019-04-22 19:55:04 +01:00
abcdefg30
e6feba8884
Remove the TeamChat order type
2019-04-22 19:55:04 +01:00
abcdefg30
9a84ccdd1d
Send the designated team number as extra data in the order
2019-04-22 19:55:04 +01:00
abcdefg30
991093df81
Let immediate orders send a bitfield for extra order data
2019-04-22 19:55:04 +01:00
abcdefg30
767de564fc
Use Team numbers instead of stances
2019-04-22 19:55:04 +01:00
abcdefg30
43f22f908d
Don't make team messages of dead players public
2019-04-22 19:55:04 +01:00
abcdefg30
9bd0a71ca8
Return early instead of nesting
2019-04-22 19:55:04 +01:00
abcdefg30
e7f60a1e25
Don't ignore the message limit in team chat
2019-04-22 19:55:04 +01:00
abcdefg30
4a9a5ba757
Remove and restyle comments in UnitOrders
2019-04-22 19:55:04 +01:00
Paul Chote
492b5aec82
Save and restore viewport position / selection / control groups.
2019-04-20 14:54:48 +02:00
Paul Chote
1f3b30c2d2
Implement game save/load backend.
2019-04-20 14:54:48 +02:00
Paul Chote
1cfb110d03
Allow the cursor to be force disabled.
2019-04-20 14:54:48 +02:00
Paul Chote
bb324fb2d4
Add Sound.DisableAllSounds property.
2019-04-20 14:54:48 +02:00
Paul Chote
5d43417a5f
Add player trait support for IWorldLoaded.
2019-04-20 14:54:48 +02:00
abcdefg30
1bb319425b
Add Sound.Play overloads that play a random sound from a list
2019-04-20 01:22:30 +02:00
teinarss
71596ae959
Added drag direction mouse interaction for set the approach direction for airstrike and parabombs
2019-04-04 20:10:34 +02:00
Mustafa Alperen Seki
9fef2c01ec
Add AppearsOnMapPreview
...
Allows preplaced actors to be rendered on map preview when saving the
map.
Also removes requirements for ResourceLayer in OpenRA.Game and moves it
to OpenRA.Mods.Common.
2019-04-04 19:37:19 +02:00
Paul Chote
f69c6ab3fb
Update SharpZipLib to 1.1.0.
...
The default code page has been changed to UTF8
so our workarounds are no longer needed.
2019-03-30 20:47:22 +01:00
Oliver Brakmann
b4fd7331b2
Simplify Activity class
...
After the removal of the CompositeActivity class, all the supporting
code that made it work can be removed as well.
2019-03-30 14:38:23 +00:00
Ivaylo Draganov
7695714f66
Add hotkey for removing actors from control groups
...
* Add `RemoveFromControlGroup` hotkey
* Add `RemoveFromControlGroup` method to `OpenRA.Game.Selection`
2019-03-28 13:20:47 +01:00
Oliver Brakmann
44ca01d36c
Remove pretick argument from Activity.Queue()
...
Pre-ticking a next activity would break the assumption that activities
in a queue would be processed in sequence.
2019-03-24 15:53:13 +00:00
Paul Chote
1d4576229a
Move FreeType handling into the Platform dll.
2019-03-14 16:39:26 +01:00
Paul Chote
2a9721a9f8
Remove System.Drawing dependency.
2019-03-14 01:01:49 +01:00
Paul Chote
5cc81f7bf7
Implement a simple managed png writer.
2019-03-14 01:01:49 +01:00
Paul Chote
71b61ad8ee
Remove bogus and unnecessary Color[] FieldLoader override.
2019-03-12 12:44:29 +01:00
Paul Chote
d70055c38d
Add int channel version of Color.FromAhsl.
2019-03-12 12:41:06 +01:00
Paul Chote
6927767013
Add authentication fingerprint to replay metadata.
2019-03-12 12:37:51 +01:00
Paul Chote
ab6ae7bc8d
Support 24 bit png loading.
2019-03-11 20:14:09 +01:00
tovl
705795abde
Activity.Cancel returns void instead of bool.
2019-03-09 21:47:43 +00:00
tovl
a17cd0fa06
Replaced Canceled state with Canceling state.
2019-03-09 21:47:43 +00:00
tovl
8191a6566b
Add missing self and optional pretick parameters to Queue, QueueChild and PrintActivity methods.
...
This means sequenceActivities needs to accept self as well.
2019-03-09 21:47:43 +00:00
tovl
69004f2b94
Prevent premature nulling of childactivities.
2019-03-09 21:47:43 +00:00
tovl
35dba74ded
remove unused CompositeActivity
2019-03-09 21:47:43 +00:00