Matthias Mailänder
0847cd33bd
Fix typos in mission scripts.
2023-03-28 11:45:15 +02:00
abcdefg30
43bb9e4302
Fix the map.yaml formatting of some new D2k maps
2023-03-11 20:56:32 +01:00
Matthias Mailänder
5032b2b872
Extract translation strings.
2023-02-19 23:46:41 +01:00
Paul Chote
5b8f148c50
Simplify tileset-specific sequence definitions.
...
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
abcdefg30
5bf7fe852c
Remove the copyright year numbers
2023-01-11 11:58:54 +02:00
N.N
d72d25c369
Update D2k map pool
2022-12-07 23:39:35 +01:00
Gustas
89bb800dbf
Update D2K maps to format 12
2022-08-30 20:03:40 +02:00
abcdefg30
6a31b1f9f3
Update the copyright header year
2022-05-28 00:35:10 -05:00
penev92
f74d1c3cf8
Adjusted D2k mission player colors
...
PlayerReference colors in D2k missions only affect chat text and minimap colors because actors use specific palette colors.
So using the colors from the original game's minimap.
2022-04-12 22:15:02 +02:00
abcdefg30
dab8ee4f94
Load campaign and utils Lua scripts before map scripts
2022-04-12 21:54:11 +02:00
Matthias Mailänder
5ed3f55ed2
Use global idle hunt.
2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4
Reorganize global .lua files.
2021-11-26 23:39:41 +01:00
Ivaylo Draganov
091d756c14
Change lobby options description to make sense in both disabled and enabled state
2021-10-09 08:43:28 -05:00
Ivaylo Draganov
994ba35507
Add description to difficulty lobby option for missions
2021-09-26 21:25:08 +01:00
Andre Mohren
6810469634
Updated copyright years.
2021-06-29 18:33:21 -05:00
Mustafa Alperen Seki
a9661a233a
Fix Lua error in Har8 when Merc HFac is captured after Palace is killed.
2021-04-13 21:39:24 +02:00
Paul Chote
0bdd46451e
Overhaul resource layer logic:
...
* ResourceType trait has been removed.
* Simulation-related data is now defined on the
ResourceLayer (which mods can subclass/replace).
* Support non-money resources by moving the resource
values to the PlayerResources trait.
* Allow mods to disable the neighbour density override
and instead always use the map-defined densities.
* Allow mods to define their own resource placement
logic (e.g. allow resources on slopes) by subclassing
(Editor)ResourceLayer.
* Improve ability to subclass/override ResourceRenderer
by exposing more virtual methods.
2021-03-20 16:45:41 +01:00
Paul Chote
16d0f8a5a6
Add a setting to pause the shellmap.
2021-01-10 00:23:30 +01:00
abcdefg30
1d4891b017
Rename several MP traits
2020-12-31 12:09:56 +01:00
Paul Chote
989800efff
Fix missing tiles in upstream maps.
2020-12-19 13:07:01 +01:00
Sly
3b99924799
Corrected spelling error
2020-07-10 14:48:22 +02:00
Sly
b2b548b103
Corrected spelling error
2020-07-10 14:46:40 +02:00
Paul Chote
6d6822ca15
Update map inits in RA/TD/D2k.
2020-07-08 20:38:30 +02:00
Paul Chote
e5a1a8a706
Replace deprecated API usage.
2020-06-19 17:28:01 +02:00
Ivaylo Draganov
150d02ac0d
Remove trailing white-space from lua files
2020-05-23 11:38:44 +02:00
abcdefg30
8512e696f5
Add Creeps as enemy in all D2k missions
2020-04-07 21:19:08 +02:00
abcdefg30
3d69363f35
Add support for destroying enemy carryalls
2020-03-21 10:58:17 +01:00
abcdefg30
b580b4fd33
Add support for an announcement function for carryall reinforcements
2020-03-21 10:58:17 +01:00
abcdefg30
74f86d70f8
Add Ordos06a
2020-03-21 10:58:17 +01:00
Paul Chote
d3291ea585
Fix script error in ordos05.
2020-02-23 11:03:23 +01:00
Ivaylo Draganov
3e2022a3dd
Allow players to mute shellmap background music
2020-02-22 15:50:01 +00:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
teinarss
0e6fa51bb0
Rename duplicated actors
2019-09-27 18:04:29 +02:00
reaperrr
990087d434
FlightDynamics yaml changes
...
Rules updates for official mods.
2019-07-05 00:03:36 +02:00
Paul Chote
143cee2a80
Update D2k map previews and formatting.
2019-05-02 13:40:22 +02:00
Paul Chote
cbb9b75144
Enable "campaign" bot for all scripted players in D2k missions.
2019-02-01 20:59:19 +01:00
abcdefg30
8b9603168a
Change the year number in all lua headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
reaperrr
87fa8a77c2
Make various D2k map deco require Neutral owner
...
And make worm require Creeps.
2018-12-05 09:07:30 +13:00
abcdefg30
2e7b8bc30a
Add a missing word in the description of atreides05
2018-04-12 17:01:59 +02:00
abcdefg30
dfd60655af
Fix a crash in atreides05
...
We removed ExternalCondition from starport
2018-04-12 17:01:59 +02:00
Voidwalker
711bad91a3
Generalize WormManager into ActorSpawnManager.
...
Added support of multiple actors, conditions and types.
2018-03-08 15:39:44 +01:00
Mustafa Alperen Seki
94ed985739
Remove NoAutoTarget from Atr5 starport.
...
Buildings are no longer auto targeted by default.
2018-02-18 22:53:11 +01:00
Mustafa Alperen Seki
384b78aae4
Fix Harkonnen Base definitions on Ord4
2018-02-18 22:53:11 +01:00
Mustafa Alperen Seki
bf2600c2fb
Add Ordos 5
2018-02-18 22:53:11 +01:00
Mustafa Alperen Seki
a45e0d9d0a
Seperate Imperial and Harkonnen Sardaukars
2018-02-06 21:20:00 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Mustafa Alperen Seki
4d55fa9ca9
Make 1st missions use same way as 2nd to disable upgrades
2018-01-08 20:51:12 +01:00
Mustafa Alperen Seki
f89953113c
Disable upgrades in 2nd missions
2018-01-08 20:51:12 +01:00
Mustafa Alperen Seki
d4f7d669f7
Fix the crash on Har5
2018-01-07 23:13:52 +01:00
Mustafa Alperen Seki
2f6bbd906b
Ignore Silos for SW Targeting on Harkonnen Missions
...
Also Defences for Saboteur
2017-12-31 12:02:13 +01:00