Paul Chote
0884722c4b
Change IOrderGenerator.RenderAfterWorld to return Renderables.
2014-07-25 21:14:39 +12:00
Matthias Mailänder
1071a94d1d
document traits
2014-07-20 14:50:37 +02:00
Paul Chote
5560f276ca
Map: Rename IsInMap -> Contains.
2014-06-27 22:07:03 +12:00
Paul Chote
7d24053f52
Introduce Order.SuppressVisualFeedback to cleanly disable flashes.
2014-06-26 23:14:13 +12:00
Paul Chote
1db1a1b324
Fix a typo in ITechTreeElement.
2014-06-15 22:49:52 +12:00
Paul Chote
2180e1f3f1
Allow support powers to require tech prerequisites.
2014-06-15 22:49:52 +12:00
ScottNZ
dbffce81a6
Remove unused usings
2014-06-15 22:16:40 +12:00
Paul Chote
1b2a90c00c
Migrate to System.Lazy.
2014-04-09 20:20:41 +12:00
Paul Chote
acda996227
Remove airstrike beacon when the attack begins.
2014-03-13 01:03:24 +13:00
ScottNZ
338fb38bd3
Add beacon/radar ping placements for nukes/ion cannons/chronospheres/iron curtains.
2014-02-23 13:14:00 +13:00
Paul Chote
4754cbb768
Replace IOrderGenerator.RenderBeforeWorld with world-sorted .Render.
...
Range circles have been moved to RenderAfterWorld for now.
2013-08-11 00:25:54 +12:00
ScottNZ
8bec40eb9b
Move SupportPowerInstance out of SupportPowerManager
2013-07-14 22:40:38 +12:00
Chris Forbes
772efb98d4
fix #2921 : crash when support power instance vanishes while tooltip is shown
2013-04-02 19:20:24 +13:00
Kenny
f41fb32d60
Introducing per-player shrouds.
...
- Each player has their own shroud and their visibility does not extend outside of the shroud.
- Units and buildings can no longer target other units outside of their visibility. Buildings can still be targetted if they have been explored.
- GPS will provide visibility in the fog-of-war.
- Spies that infiltrate radar domes will gain their victim's exploration and reset it on all clients (if the victim does not have GPS)
2012-12-13 15:16:56 -08:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Curtis Shmyr
dad67713fb
Fix recent break in SupportPowerManager
2012-04-30 16:35:56 -06:00
Chris Forbes
4b4bbdf626
fix recent breakage in support powers
2012-04-25 01:58:37 +12:00
Chris Forbes
10c1b996ed
tidy up disabled handling
2012-04-06 19:34:43 +12:00
Chris Forbes
772734d032
merge cnc and ra lobby, fixes #1267 , #1224 , #106 , others
2011-11-06 17:01:00 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
61cde675ea
fixed 741 -- use the correct superweapon building when more than one is available and some are disabled
2011-05-30 21:26:05 +12:00
Chris Forbes
d86e0ec522
rename ITraitPrerequisite<T> to Requires<T>
2011-05-04 18:02:35 +12:00
Paul Chote
b0425aff3b
Renormalize line endings and fix copyright headers again.
2011-04-07 21:15:42 +12:00
Chris Forbes
cf6a1583c6
fix bogosity in SupportPowerManager
2011-03-12 22:33:26 +13:00
Chris Forbes
0770524c05
add support power charge bar
2011-03-08 20:02:02 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
b07eb9b8a1
Fast charge devhack.
2010-12-07 22:21:52 +13:00
Paul Chote
d1850e8b4b
Fix a time format bug. Fix subsequent gps bug.
2010-12-07 21:49:33 +13:00
Paul Chote
cd10fb1db0
GPS Satellite.
2010-12-07 21:45:04 +13:00
Paul Chote
76f792bfdf
New special powers mechanism. Only cnc Airstrike has been reimplemented so far. Special power crates, and spy bonuses have also been disabled.
2010-12-07 21:45:03 +13:00