Paul Chote
5e74d3c54e
Remove legacy turret/muzzle positioning code.
2013-03-29 22:04:21 +13:00
Paul Chote
5bd34bda22
Support world coordinates for Prone offsets.
2013-03-29 20:42:56 +13:00
Paul Chote
27d852a425
Rename legacy offset coordinates on Turrets and Armaments.
2013-03-29 20:39:27 +13:00
Paul Chote
0167bbfbaa
Move weapon/turret definitions out of AttackBase.
...
Weapons are now defined with the Armament trait
and turret parameters live in Turreted.
This has the side effect of allowing any number
and distribution of weapons and turrets.
2013-03-24 11:58:45 +13:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Chris Forbes
bd90666c07
tidy
2011-11-05 11:40:13 +13:00
Chris Forbes
9279161de6
tidy in OreRefinery, Harvester, CncLobbyLogic, ScaredyCat
2011-10-31 09:11:33 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Paul Chote
98f4db750b
Support for changing infantry barrel offsets when prone. Fixes #935 .
2011-06-26 02:29:25 +12:00
Chris Forbes
d86e0ec522
rename ITraitPrerequisite<T> to Requires<T>
2011-05-04 18:02:35 +12:00
Chris Forbes
e5ef334941
fix noob error in TakeCover
2011-02-24 20:10:29 +13:00
Paul Chote
06bf38b526
Split out RenderInfantryProne
2011-02-17 21:10:44 +13:00
Paul Chote
4a3d254c0c
Start RenderInfantry rework. TODO: fix ra sequences, split Prone/Panicked into RenderInfantry* overrides, integrate idle anims.
2011-02-17 19:53:58 +13:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Chris Forbes
f52620f6fc
add ISync to all traits that have [Sync] members
2011-01-26 21:00:28 +13:00
Paul Chote
2e7b5e8712
Fix moonwalking infantry
2010-11-30 14:17:39 +13:00
Paul Chote
2d224a207c
Fix idle animations / prone.
2010-11-30 12:51:25 +13:00
Paul Chote
da74c6ad23
Add some logging to see what is going on.
2010-11-29 13:43:00 +13:00
Bob
155e7320cb
add support for decimal to fieldLoader. use decimal for speedmodifiers
2010-11-06 14:10:56 +13:00
geckosoft
e7c61fac5c
Core: Added the attacker to IDamageModifier' GetDamageModifier
2010-11-05 19:48:31 +13:00
Chris Forbes
ab431fe9ee
fix crash on warhead=null
2010-10-06 20:17:03 +13:00
Chris Forbes
ce5cf93077
prevent infantry going prone due to tib damage
2010-10-06 17:37:23 +13:00
Chris Forbes
d5f12dd8ee
trim down license spam in all files
2010-07-18 16:48:21 +12:00
Chris Forbes
db465e1fdd
ActorInitializer, in preparation for next change (bob)
2010-06-19 14:28:30 +12:00
Chris Forbes
f75a2d2fe6
moved infantry traits to ra
2010-05-20 18:41:24 +12:00