Commit Graph

4761 Commits

Author SHA1 Message Date
reaperrr
5ec47b47af Rename fields on Repairable traits
To bring them in line with RearmActors,
Repairable.RepairBuildings and
RepairableNear.Buildings have been renamed
to RepairActors.
Additionally, their RA-specific internal
defaults were removed and the FieldLoader
now requires them to be set explicitly.
2019-03-10 19:19:49 +01:00
Paul Chote
6472840690 Notify players when a vehicle have been lost to a Thief. 2019-03-10 17:11:38 +01:00
Paul Chote
2ee6243e67 Remove shadow remapping from RA cursors. 2019-03-09 21:57:37 +00:00
abcdefg30
d0c2dbcbb0 Let civilians use the normal stand animation when panicking 2019-03-09 11:57:45 +01:00
tovl
2e5e7c22f4 Make Mobile a PausableConditionalTrait 2019-03-07 02:50:43 +01:00
Orb
cbbafd096d MGG Speed Reduction 2019-03-02 17:50:41 +01:00
Orb
e7134282c2 Balance Changes for Next Release by Orb 2019-03-02 17:50:41 +01:00
abcdefg30
7f3c527f4e Fix a crash in soviet05 2019-03-01 22:26:54 +00:00
reaperrr
cae6da77d4 Increase dog attack damage
To make sure it kills veteran Tanya as well as Drop Zone shok troopers.
2019-03-01 14:52:31 +01:00
reaperrr
638c727f5b Fix Drop Zone maps
Fixes Lint errors, Bomb truck gfx & lobby options.
2019-03-01 14:52:31 +01:00
netnazgul
88d16904ff Fix Pitfight: split stacked ore mine actors to different cells 2019-02-24 13:11:20 +01:00
Paul Chote
ea05e8aae5 Remove flawed RateLimit implementation. 2019-02-23 18:05:57 +00:00
Punsho
621a42b7d7 Update fakes.yaml 2019-02-22 21:30:48 +00:00
Maarten
f91d3f2603 Clarify mission objectives #16169 2019-02-15 15:30:43 +01:00
reaperrr
297be6d6cc Normalize RA tracks 2019-02-03 20:46:39 +01:00
abcdefg30
25a4d156ce Let the extraction helicopter of Monster Tank Madness leave 2019-02-03 19:32:51 +00:00
Smittytron
1830b3ee80 Add e6 and thf to Monster Tank Madness 2019-02-03 17:05:54 +01:00
Paul Chote
d750db26b7 Replace AttackSuicides with AttackFrontal and conditions in RA. 2019-02-01 23:18:18 +00:00
Smittytron
f1f040a361 Reduce thief speed and engineer CaptureDelay 2019-02-01 22:42:36 +01:00
Paul Chote
73b42e452d Enable "campaign" bot for all scripted players in RA missions. 2019-02-01 20:59:19 +01:00
Paul Chote
9c9cad1a15 Amend Force Attack command bar tooltip. 2019-01-28 00:14:27 +01:00
Paul Chote
2d9822638f Enable ForceFireIgnoresActors on artillery-style units. 2019-01-28 00:14:27 +01:00
Paul Chote
518a54a494 Reduce cash tick volume in the default mods. 2019-01-27 15:05:27 +01:00
abcdefg30
12f278cdac Remove trailing white spaces from ant-attack.lua 2019-01-26 23:15:21 +01:00
abcdefg30
03e0fb6986 Add a header to ant-attack.lua 2019-01-26 23:15:21 +01:00
abcdefg30
8b9603168a Change the year number in all lua headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
abcdefg30
531560c41e Allies03b: Fix the insertion helicopter revealing shroud 2019-01-26 21:29:04 +00:00
abcdefg30
e637b45cab Allies03: Remove hacke6 2019-01-26 21:29:04 +00:00
abcdefg30
c9c4d15b1e Allies03b: Fix heavy tank reinforcements triggering twice 2019-01-26 21:29:04 +00:00
abcdefg30
ff0521e5c8 Allies01: Remove redundance (caused by inheritance) 2019-01-26 21:29:04 +00:00
abcdefg30
c0b1225edc Allies01: Add a new line at the end of the briefing 2019-01-26 21:29:04 +00:00
abcdefg30
41dc9c7ca3 Allies01: Fix civilian infantry being visible below fog 2019-01-26 21:29:04 +00:00
abcdefg30
43a6558ac6 Allies01: Fix the extraction helicopter revealing shroud 2019-01-26 21:29:04 +00:00
abcdefg30
76b05c0c0d Allies01: Fix the extraction helicopter landing before being removed 2019-01-26 21:29:04 +00:00
abcdefg30
717b483ce7 Use map folder names instead of paths in the mission browser 2019-01-19 18:47:29 +00:00
abcdefg30
7eff82c99b Move Actor103 in Allies02 one cell to the right
He was standing on impassable terrain and therefore couldn't move.
2019-01-19 11:56:22 +00:00
abcdefg30
30e3b45637 Let the remaing enemy troops in Allies02 attack the player
once the base is destroyed.
Does not include unit guarding the convoy path.
2019-01-19 11:56:22 +00:00
Smittytron
da40f45ece Add IsDead check to fix crash in Sarin Gas 1 2019-01-19 11:45:31 +00:00
abcdefg30
9c7ba51e29 Fix a crash in Infiltration 2019-01-19 11:27:15 +00:00
Smittytron
98e54edf04 Change tree husks from FrozenUnderFog to HiddenUnderShroud 2019-01-19 11:16:12 +00:00
Smittytron
05b866a87a Change LST turn speed to default max 2019-01-07 12:37:00 +01:00
Mustafa Alperen Seki
df1d928242 Hide husks under fog regardless of their owner. 2019-01-06 22:12:04 +01:00
reaperrr
b2649749d9 Enable harvester replacement in official mods 2019-01-06 08:39:45 +01:00
Paul Chote
f929087d15 Fix artwork when leaping. 2019-01-05 19:54:38 +01:00
abcdefg30
6b9a2a3c29 Reduce the range of DogJaw from 3c0 to 2c0 2019-01-05 18:28:57 +00:00
Ivaylo Draganov
caead311cb Add hotkey for Army value statistics panel 2019-01-04 21:12:06 +00:00
Mustafa Alperen Seki
0c540cd41e Remove actors with AttackBomber trait from map editor. 2019-01-02 19:57:24 +01:00
Mustafa Alperen Seki
6b4ba96e34 Remove aircraft husks from map editor actor list. 2019-01-02 19:57:24 +01:00
Clément Bœsch
3aedeefced RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
reaperrr
63f76fc277 Exclude dogs from bot squads in RA
This prevents bots from using their up-to-4 dogs in attacks.
Bots aren't good at using them effectively, so they're better as passive defense
against infantry attacks or spies/engineers sent by human players (and maybe later bots, too).
2018-12-31 16:15:03 +00:00