Matthias Mailänder
|
c6e9b00c8c
|
removed legacy 90mm SHP trails
they are too big
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
d1f3ad81a6
|
remove unused allyrepair
wrong palette anyway
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
6e26173f0f
|
remove foreign dependencies from d2k mod entirely
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
3025e3cf62
|
remove dependency on mouse.shp conversions
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
e28bbf1f90
|
load DATA.R8 per default and not mouse.shp
|
2013-08-17 23:31:23 +02:00 |
|
Matthias Mailänder
|
a831b8984a
|
port map actors to DATA.R8 sequences
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
efb55d4cb9
|
read support power icons from sequences
so that d2k can grab them from DATA.R8
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
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376a6c7a5d
|
read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
b73ca27a8f
|
move vehicles to load sprites from DATA.R8 directly
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
8718a9cb44
|
load projectiles, muzzles and explosions from DATA.R8
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
d0d2c7a49b
|
load Dune 2000 aircraft directly from DATA.R8
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
bed3fc2498
|
replace the infantry sequences with transposed DATA.R8 frames
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
341522232e
|
migrate all other buildings to DATA.R8 sequences
4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays
no need to render build-top for refineries
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
03eaf76cd8
|
moved the towers to DATA.R8 sequences
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
a7504b5dd9
|
load Dune 2000 walls directly from DATA.R8
|
2013-08-17 23:31:22 +02:00 |
|
Matthias Mailänder
|
0dbee935e7
|
load the Dune 2000 mouse curser from the native MOUSE.R8 format
|
2013-08-17 23:31:21 +02:00 |
|
Matthias Mailänder
|
d565413e4d
|
Merge pull request #3687 from pchote/mapoptions
Lobby map option improvements.
|
2013-08-17 02:42:23 -07:00 |
|
Matthias Mailänder
|
503fdc463f
|
Merge pull request #3684 from pchote/tileset-fixup
TileSet Refactoring
|
2013-08-17 01:08:42 -07:00 |
|
Paul Chote
|
271ce5275c
|
Add starting cash option.
|
2013-08-17 14:43:52 +12:00 |
|
Paul Chote
|
7278739e45
|
Allow tilesets to specify their sheet size.
Decreased the default size from 4096 to 512.
|
2013-08-15 18:05:34 +12:00 |
|
Paul Chote
|
f83ad88d2a
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Use Manifest.TileSize everywhere.
|
2013-08-15 17:43:12 +12:00 |
|
Matthias Mailänder
|
e1f4a9d5b5
|
adjust the d2k timer position a little
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
b4146dea86
|
adjust the d2k production palette icon width to 60 again
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
0393f75729
|
remove failed experiment with fundaments
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
c07dc9d120
|
remove sandworm test that did not work out
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
f7abeddaad
|
give the d2k tower rockets an angle
as the turrets points upwards
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
265106d760
|
remove unused artwork
|
2013-08-14 07:57:23 +02:00 |
|
Matthias Mailänder
|
3fdf9ddbc9
|
Merge pull request #3648 from pchote/frozen-fog-rework
Rework frozen actors to support tooltips and orders
|
2013-08-12 04:19:21 -07:00 |
|
Paul Chote
|
4b51b0c205
|
Allow custom dropdown group background. Fixes #3584.
|
2013-08-12 21:48:39 +12:00 |
|
Paul Chote
|
eef941fd42
|
Track per-player frozen actors.
|
2013-08-12 21:34:18 +12:00 |
|
Paul Chote
|
59d821b8ef
|
Merge pull request #3647 from Mailaender/ip2geo
Show locations of client and servers using a local GeoIP database
|
2013-08-11 03:21:23 -07:00 |
|
Paul Chote
|
b02fd0d002
|
Remove BibLayer and use sequences / RenderSprites instead.
|
2013-08-11 00:25:53 +12:00 |
|
Paul Chote
|
614d57ac08
|
Remove BelowUnits from D2K.
|
2013-08-11 00:25:52 +12:00 |
|
Matthias Mailänder
|
c034715f69
|
only colorize the LatencyDescription
not together with the prefix
|
2013-08-10 09:52:13 +02:00 |
|
reaperrr
|
a57b43fb45
|
Splits D2K sequences.yaml into multiple files, organised the same way as cnc/ra mod.
|
2013-08-09 20:05:58 +02:00 |
|
Matthias Mailänder
|
51e4d6d4c5
|
Add location to Dune 2000 lobby tooltip
|
2013-08-08 13:39:18 +02:00 |
|
Paul Chote
|
04e5edc811
|
Rewrite bib to match new FrozenUnderFog capabilities.
|
2013-08-04 19:42:16 +12:00 |
|
Paul Chote
|
87b32fd0b9
|
Tweak starting unit defaults.
|
2013-08-04 13:07:47 +12:00 |
|
Paul Chote
|
c08f602661
|
Add lobby options for Shroud and Fog.
|
2013-08-04 13:04:09 +12:00 |
|
Paul Chote
|
d867e8200f
|
Reset default state when a dedicated server clears.
|
2013-08-04 12:06:47 +12:00 |
|
Paul Chote
|
40533918f3
|
Allow mods to set default lobby options.
|
2013-08-04 12:03:18 +12:00 |
|
Paul Chote
|
0e37c99521
|
Use C&C world tooltips in RA and D2K. Fixes #2382.
|
2013-07-28 19:53:12 +12:00 |
|
Paul Chote
|
b54ffdbabd
|
Add FrozenUnderFog property to BibLayer.
Note: This implements the desired behavior
for FrozenUnderFog, so is still inconsistent
with its current (broken) behavior.
|
2013-07-25 18:11:53 +12:00 |
|
Paul Chote
|
57adaf46b0
|
Rewrite Aircraft movement using world coords.
|
2013-07-21 17:35:47 +12:00 |
|
Paul Chote
|
c3f04cc32e
|
Convert non-aircraft positioning to world coords.
This removes the incomplete and unused hover code
on Mobile, which would be more trouble that it is
currently worth to carry over.
|
2013-07-21 17:35:47 +12:00 |
|
Paul Chote
|
e23c1ad33e
|
Rewrite husks using world coords.
|
2013-07-21 17:35:46 +12:00 |
|
Paul Chote
|
a642b8298e
|
Move harvester animation z offset to sequences.
|
2013-07-15 20:58:24 +12:00 |
|
Paul Chote
|
7376cccf4d
|
Smarter unit spawn logic. Fixes #3496.
|
2013-07-13 19:18:27 +12:00 |
|
Paul Chote
|
06b06a5dad
|
Merge pull request #3375 from i80and/pathingdomains
Pathingdomains
|
2013-07-12 23:01:38 -07:00 |
|
Andrew Aldridge
|
ba885907ba
|
Use MobileInfo.GetMovementClass for domain indexing, clearing path for caching and smarter behavior
* Move DomainIndex from being a manual hard-coded hook in World to an IWorldLoaded trait.
|
2013-07-12 09:40:55 -04:00 |
|