obrakmann
d6fe3c5fc3
Merge pull request #5447 from Mailaender/pickany-snow
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Fixed broken random tiles in map editor for RA snow tileset
2014-05-26 17:03:34 +02:00
Matthias Mailänder
af9e85b18a
Merge pull request #5462 from obrakmann/gdi04
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Add remaining alternative gdi04 missions
2014-05-26 16:18:31 +02:00
Matthias Mailänder
87c506f241
Merge pull request #5420 from NukemBro/bleed
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New Maps
2014-05-26 08:23:04 +02:00
Matthias Mailänder
3cc8c31d36
remove tile templates for non-existing sprites
2014-05-25 21:36:41 +02:00
Matthias Mailänder
76b7b3b18e
add unused sprites to rv05 tile
2014-05-25 21:36:14 +02:00
Matthias Mailänder
a585ce5f17
fix broken random tiles in map editor for RA snow tileset
2014-05-25 15:59:36 +02:00
Paul Chote
a7aa5bebe5
Merge pull request #5429 from psydev/map
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fixed a tib tree in Rogue States + polish
2014-05-25 23:38:04 +12:00
ScottNZ
157a42a3d5
Revert "Move cnc perf graph out of the way of the news button"
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This reverts commit 8fc3870656 .
2014-05-25 15:13:05 +12:00
Grant H.
0f49b402ef
Map fixes
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-Fixed/balanced "Man to Man" 1v1 map.
-Made minor alterations to "Singles" 1v1 map.
2014-05-24 21:30:58 -05:00
reaperrr
0c109ed3ea
Tweaks aircraft selection box bounds.
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Closes #5208 .
2014-05-24 20:45:37 +02:00
reaperrr
b3aaa6b1f1
Fixes camo box desert art.
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Removes swimming pixel effect and bogus remap pixels. Closes #4796 .
2014-05-24 20:44:24 +02:00
Oliver Brakmann
d6f3d1035e
Add port of scg04wb mission
2014-05-24 14:35:45 +02:00
Oliver Brakmann
668e5318fb
Add port of scg04wa mission
2014-05-24 14:35:44 +02:00
Matthias Mailänder
b33dbe2f7c
Merge pull request #5396 from reaperrr/ts-update
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TS mod fixes and additions
2014-05-24 13:36:17 +02:00
Psydev
81c72e622d
fixed a tib tree in Rogue States + polish
2014-05-24 04:12:46 -07:00
reaperrr
e1b78bc728
Tweaks Mammoth Mk.2 firing offsets
2014-05-24 13:12:32 +02:00
reaperrr
4aafd4ecf4
Adds TODO comments to GDI placeholder defenses
2014-05-24 13:12:31 +02:00
reaperrr
ee77be25d6
adds disabled voxel sequences for various unused voxels for possible use later on
2014-05-24 13:12:31 +02:00
reaperrr
37f831ca9c
Adds defenses and advanced Nod power plant, fixes GDI radar dish animation
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Additionally tweaks offsets for deployed artillery and tick tank.
2014-05-24 13:12:30 +02:00
Matthias Mailänder
aed5c0d4ce
Merge pull request #5419 from pchote/news
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Ingame news tweaks
2014-05-24 10:19:20 +02:00
Paul Chote
59993653aa
Point news url at the website.
2014-05-24 20:08:48 +12:00
Paul Chote
932765d0c4
Adjust news dialog layout.
2014-05-24 20:08:48 +12:00
Grant H.
260966649f
New Maps
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-Added Updated/Balanced version of Doubles
-Added "Singles," 1v1 version of Doubles
-Added "Synergy," 3v3 Ground, Naval, and Air
2014-05-24 01:17:46 -05:00
Paul Chote
ccd9797caf
Fix TD spawn dialog dropdown background.
2014-05-24 18:06:40 +12:00
Paul Chote
6cdd89a2e6
Remove contrails from AA Gun and Sniper. Fixes #5417 .
2014-05-24 16:34:58 +12:00
Paul Chote
0c44ae0265
Merge pull request #5413 from psydev/patch-1
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Reduce Grenadier dmg vs. heavy from 50% -> 35%
2014-05-24 16:10:57 +12:00
psydev
6c46f9d198
Reduce Grenadier dmg vs. heavy from 50% -> 35%
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Grenadier is a wee bit too powerful vs. everything.
This will keep its value vs. heavy armor still very high, but not OP like it is for the cost.
(Grenadier will still have highest DPS vs. heavy as a function of cost, after this nerf).
2014-05-23 07:20:41 -07:00
Psydev
11a3b3d4fc
minor: removed "C&C" from the title of Haos Ridges
2014-05-23 06:14:12 -07:00
Psydev
fd0287cec0
improved "Deterring Democracy". Better tib.
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Changed layout of tiberium, especially blue tib.
Removed hospitals.
2014-05-23 06:12:09 -07:00
Psydev
13483f797a
new map: "Profit Over People" (1vs1)
2014-05-23 05:23:57 -07:00
Psydev
15e7b098d1
re-add 8-player version of HoS, with "8P" title
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Includes same minor aesthetic fixes as 4P version.
2014-05-23 05:22:28 -07:00
Psydev
5c38fcee27
fix + replace Hegemony or Survival with 4p version
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There were a few leftover minor aesthetic issues with the map which I
quickly fixed.
I decided that not many people would play the 8P version of this map, so I
made the 4P version the one included. It's actually fun.
2014-05-23 05:20:56 -07:00
reaperrr
467d1b6137
Adds Scorch and Crater marks to world, adds Heavy start unit support for testing purposes
2014-05-23 13:39:51 +02:00
reaperrr
06fc2a31d6
Fixes offsets, adds muzzles and Turret ROT values for several vehicles.
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Adds cloak sound to stealth tank.
2014-05-23 13:39:50 +02:00
reaperrr
21625f5650
Fixes bounds, offsets, FireDelays and weapons for some infantry
2014-05-23 13:39:50 +02:00
reaperrr
425d02e86b
Adds several previously missing weapons, resets Versus values to original TS values
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Fixes flameall.shp to cover 8 directions instead of only 4
2014-05-23 13:39:49 +02:00
Paul Chote
db08357e36
Merge pull request #5215 from pavlos256/replay-meta
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Replay meta
2014-05-23 11:30:12 +12:00
reaperrr
9d5228d141
Set Tick value for various TS infantry sequences to 80
2014-05-22 22:27:55 +02:00
reaperrr
887ec938cc
adds muzzle sequences for vehicles
2014-05-22 22:27:54 +02:00
reaperrr
dc143d0967
Adds sequences for flameall, scorch and crater marks, and smoke placeholder
2014-05-22 22:27:53 +02:00
reaperrr
3fcd77eb41
Adds various crate effect sequences, removes levelup ra backfall.
2014-05-22 21:50:05 +02:00
reaperrr
077efb5884
Fixes two music track titles
2014-05-22 21:46:11 +02:00
reaperrr
e4b37c1b5d
Reduce speed penalty for vehicles on certain terrain types.
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The old one were a bit harsh.
2014-05-22 21:36:24 +02:00
Pavlos Touboulidis
de0a5ebd43
Improve replay metadata and the replay browser
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List of changes:
* Better and more filters with new layout, for both mods.
* Rename/Delete/Detele all functionality.
* Simplified ReplayMetadata class considerably by introducing a new
GameInformation data object. The new GameInformation class contains
more information than previously available so the new solution is not
compatible with old replays, meaning it can't read old replays.
* Better and cleaner game information gathering in order to be written
at the end of the replay file.
* Revert changes to ReplayConnection, no longer necessary.
* Better exception message on missing sprites and fonts.
* New "SpawnOccupant" class that holds all the information needed by the
MapPreviewWidget to visualize a spawn point. It was using Session.Client
before and it was necessary to separate it to be able to show information
not available at lobby time.
* Fix keyboard focus UI bug when closing a window would not remove focus.
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
042910bd5e
New common dialog: TextInputPrompt to get a string from the user
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For both ra and cnc
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
713141cf4d
Support for input validation on TextFieldWidgets
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See OnTextEdited(), IsValid(), TextColorInvalid (with the default in metrics.yaml).
2014-05-22 21:54:14 +03:00
Pavlos Touboulidis
a80c4f086a
Add filters to the replay browser dialog
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This closes issue #2152 . The filters added are:
* Game type (singleplayer / multiplayer)
* Date
* Duration
* Outcome
* Player name
Other changes:
* Added a 'CollapseHiddenChildren' option to the ScrollPanelWidget to
make hidden children take up no space.
* Removed the extension (.rep) from the replay filenames in the
replay browser.
2014-05-22 21:54:14 +03:00
Matthias Mailänder
20a441a1f4
add the Tiberian Sun light post
2014-05-22 14:59:43 +02:00
Paul Chote
4454c0c2f8
Merge pull request #5372 from Mailaender/desert-tree-exclude
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Fixed temperat trees showing up in the Tiberian Dawn DESERT tileset
2014-05-23 00:57:27 +12:00
Paul Chote
d252d1cf18
Merge pull request #5366 from Mailaender/rpmlint-duplicates
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Removed duplicates identified by RPMlint
2014-05-23 00:56:01 +12:00